Temrus, I?m going to bash on you a bit?nothing personal but you struck an issue I have.
Realism is not an argument for anything, related to a game, realism is an argument for a simulation.
Now for engrossing 3D worlds and such, a level of realism is somewhat necessary, but using it as a ?reason? for anything is not even a decent argument?it is an extremely weak one.
Realistic game world. You have one life, thieves or people suspected of being thieves are caught while they sleep and their heads find themselves posted on a pole somewhere. Lets not even mention murderers. How these people would be found?well magical scrying can be used to find the objects that are missing.
Anyway, what is realistic enough for certain people and what is not is way too subjective. So in general I ask people to not use realism as an argument. Will the laws of physics be well represented in the game?NO, they will be simulated in a very rudimentary way. Will anyone have the off random ability to kill the ultimate warrior in a single blow?.NO. will a small fall of a 2 meter ledge have a chance to kill a player?NO.
All these things are real and will not be in the game. PvP pickpockets are not common. Pickpockets are usually about teaming up and distracting someone enough to lift what you want, and there is always a chance that the target will notice. And there is also mugging and hold ups. Leaving people without anything of any value. The ability of 20 people to take on the best fighter in the world with little chance of being defeated?one good hit and it is over.
We don?t want realism in our game, at best we want action movie realism?that leads to the question of what movies?
So this rant is all just to say, make a better argument then ?cause it would be realistic? if that was the case imprisonment would be the most common penalty for breaking laws (since death is short term) and then torture and other fun penalties such as maiming. The length of time?years and years since the characters don?t age. In short we would make the penalties so extreme that 99% of players would not do it. And that is where it brings to the table if we would really bother to implement.