Author Topic: Strongest weapons  (Read 2580 times)

Verrliit

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« Reply #15 on: November 04, 2005, 05:06:28 am »
Nikodemus,

It is not inflation, nor is it mindless.  It is what was planned, and the slash 540 is not a mistake.

Weapons and fighting will continue to be the primary focus of PS, until the day that a typical hunting warrior, looting weapons, has a smaller income in tria and PP, than some other profession.

Did you not read the labels in the skills screen?  When all is enabled, there will also be a full-blown economy, with so much to explore, that a year would not see it all.

This is definitely not Diablo, and in no danger of going that way.

Quote
Originally posted by Nikodemus
But why am I writing this? Maybe i still hope that there are still people who can learn to separate their desire of fun from development of good RPG


No, Nikodemus.  There are no such people.

You are the only one I have ever heard of, who thinks the desire of fun needs to be something separate from creating a great place to play and have fun.

And it may actually be impossible to create a place that is fun without having any.


Verrliit
« Last Edit: November 04, 2005, 05:06:50 am by Verrliit »
The Devs have invited us to play in their sandbox. The GMs keep us from spoiling each other's fun.  Be respectful, and thank them often.



Courtesy cannot be imposed by force.  Lead by example.  Be elegant.  - Dr. H. Lecter

Karyuu

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« Reply #16 on: November 04, 2005, 05:46:31 am »
Quote
Originally posted by Verrliit
It is not inflation, nor is it mindless.  It is what was planned, and the slash 540 is not a mistake.


It was a test of the loot system, Verliit, and it will be highly adjusted to make sure none of these things pop up as they do now ;) But to say that it was done purposefully, to \"enhance\" the game or to give players items to roleplay with, is unfortunately way off the ball.
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stfrn

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« Reply #17 on: November 04, 2005, 06:02:52 am »
Quote
Originally posted by Verrliit
It is not inflation, nor is it mindless.  It is what was planned, and the slash 540 is not a mistake.

Weapons and fighting will continue to be the primary focus of PS, until the day that a typical hunting warrior, looting weapons, has a smaller income in tria and PP, than some other profession.



Suffice to say, you couldn\'t be more wrong. Well you could, but .... eh, nevermind.
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Verrliit

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« Reply #18 on: November 04, 2005, 06:59:43 pm »
Quote
Originally posted by stfrn
Quote
Originally posted by Verrliit
Weapons and fighting will continue to be the primary focus of PS, until the day that a typical hunting warrior, looting weapons, has a smaller income in tria and PP, than some other profession.

Suffice to say, you couldn\'t be more wrong. Well you could, but .... eh, nevermind.


I will be delighted to be wrong, Stfrn.

But when I said this, I was not guessing at what the Devs intend, but reporting how the players use what has been built.

And I pointed out a tipping point, in player behavior.

In conversations with several Devs, I have often seen a huge difference between what they intend, or even think they have built, and what the player experience actually is.

So I try to help them see what they have built from the viewpoint that matters most to the process of development; that of the player.

I believe the more complexity there is, the better.  So I will be delighted by the surprise, If I am wrong by more than a little.  For it will be due to a new and unseen factor or feature not yet introduced, or hinted at by a label in the game.


BTW, having looted tens of thousands of kills, I report that if it is not deliberately disabled, there are still several major bugs in loot generation for swords, daggers and axes:

There are no enchanted Falchions, Sabres, or small hand axes.
There are no silver weapons, that are not mundane falchions.
Sabres are never looted at all.

I have a sword named \"Platinum Blessed Shortsword of Peace\".  To be consistant with all other Blessed swords, it should be called, \"Blessed Platinum Shortsword of Peace\", and it should have a speed faster than 2.0, and a slash of at least 600.  

Gold weapons and some Platinum, are still at the same speed as mundane also.  Since other weapons, like ornated, have shown up with enhanced speeds, I assume that the speed data has been swapped between them...  

Gem encrustations that change the slash should not do so negatively, Etc, etc, etc...

I hope that helps, Stfrn.


Quote
Originally posted by Karyuu
But to say that it was done purposefully, to \"enhance\" the game or to give players items to roleplay with, is unfortunately way off the ball.

All the things that exist in the game have the ulitmate purpose of enhancing the game, or to give players items to roleplay with.  

A Weapon of the Gods is about the easiest thing to RP with, of all.

I am one who is very much on the ball.

I might just be worth listening to, Karyuu.



Verrliit
« Last Edit: November 04, 2005, 07:04:08 pm by Verrliit »
The Devs have invited us to play in their sandbox. The GMs keep us from spoiling each other's fun.  Be respectful, and thank them often.



Courtesy cannot be imposed by force.  Lead by example.  Be elegant.  - Dr. H. Lecter

Keyaz

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« Reply #19 on: November 04, 2005, 07:13:05 pm »
i could beg to differ on that, if anything a gem addition for instance, would not improve the quality of the weapon at all, other then slightly increase its weight, and make it look pretty, magically enhanced weapons should either be non existant or solely for magic users, ie qurterstaffs etc

theres already enough in warriors criteria for the game, and no matter how much you \'guess\' at it, it won\'t change that Planeshifts main aim is roleplay, and as of now, the main source of income is infact roleplaying and questing with GM\'s as they can reward you with experience points and conjur up a fair amount of tria too.

and now i see this \'heated debate\' circling in a pointless shoot off of opinions and facts of which no one really cares about

Avarus

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« Reply #20 on: November 04, 2005, 10:26:30 pm »
Quote
Originally posted by WizardsRule
What are the best weapons people have got so far? Though pathetic, the best ive seen was a 64 slash.


This was the question, wich is answered in the 1st reply. So why debating in this thread? Make a new one and I will join ;)

brudny_stach

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« Reply #21 on: November 04, 2005, 10:45:37 pm »
... You know, the super weapon of mass destruction is not the most importand thing in PS. for me, the best weapon is an axe, a simple woodcutter. it has verry good speed 1.9 and  slash 2.0 . it costs only 100 tria and on axe fighting skill 5 it takes on normal about 10 or 12. but that\'s not important. what i\'m trying to tell is that mega slash weaopns are boring, yes boring. i had a small dark axe with slash 38, not as powerfull as others 300 damage takeing weapons, fire LS and others. it took about 70 on normal, so the monsters on my lvl like clackers died in notime! and the NPC bug was horrouble, i killed Gladiator, and annother and whole over again, looted FLS, claymore with s 64, but i saw that there are no monsters there left to kill with this slash. and when i see people takeing 200 or even 300 to rogues, aren\'t they bored? cuz 1 shot and rogue is dead, hiting 10 damage and smart using potions is better! it\'s RP like you go to mines, then you eat in Tavern, eat, rest, then you go to Harniquist sell the goods, not running!, enjoy your PS trip, the views!, then you give quest to someone to go to Oja and bring some water cuz it\'s not in Hydlaa, then you can slay some monsters, or what ever you like to do, !explore a lot with others!. When the NPC imperivious bug was, i saw a great gameplay. People went RP! no matter that you couldn\'t kill (cuz to non-RP players it\'s only way to play PS) there were always people really here, knowing that the bug is, not just checking. We had a great trip with Gag, Apis, Illori, me - Desed (not Desed exacly, other char. Fenki), and Mikel joined later. We went to the Stone face looking thing, i didn\'t know where it is btw now i know [thanks guys!], then the Terpor Valley, the ruins and a great picture. then the Canyon, oja and the Broken Sword. that was a fine RP not just killing like ppl used to do. i like RP and hope PS won\'t be just guild - monster_staying like in WoW, and lots of skill to choose in PS, not just a prof. with automaticly choosed stats. thats RP, enjoy it.
« Last Edit: November 04, 2005, 10:49:25 pm by brudny_stach »
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