Will I be forced to pick apart everything you\'ve said and tell you why your wrong?
A good example if your playing a mage, warlock, or priest. Then tailoring and enchanting are the way to go. Tailering supports enchanting along with allowing you the best armor for your level and class as well as free enchants.
Enchanting buffs your pathetic cloth armor and allows you to make powerfull wands for hardly nothing that make all the difference in the world.
Trade skills wont produce anything usefull to the creator, as you cant farmt he items needed to make gear that is your level, you need to get it from a higher level player.
Walking sucks and the game has no basis on reality. You have to be level 40 to ride a horse, or whatever it is you choose to ride. Most classes get some speed boosting skill though at around level 20.
You need to earn your mount, you shouldnt be able to send money over fromy our high level, and just buy it. it would unbalance the game in PvP as well as PvE
In WoW when I get to where the guy is I\'m supposed to kill somebody else just killed him and 5 others are already there waiting for him to respawn. So it\'s a battle of who can hit him first since that tags them so people can\'t kill steal.
Never happens, ever. Outdoor respawn times are 1-2 minutes, hardly ever more. and even on a High population server, you wont see this
Example: Somebody has been trying to die their way through a quest to get 12 of these eggs, but he\'s only managed to get 4 so far. Then another guy comes along and says \"Hey why don\'t we party that will make it easier.\"
Oh ok great so they form a party and commence collecting eggs.
However as soon as the first guy gets all 12 of his eggs and the other guy has maybe 7 or 8. Guess what happens? He says \"Fun partying with you.\" leaves the group and heads off. Thus he just used you to hurry up and get what he needed but wouldn\'t be bothered to stay and help while you get a few more eggs.
This is in every game, its Human nature
Another problem example of the non-instanced gameplay. Your creeping through a dungeon and there is a chest. Woot! Some plunder! As you aggro the monster nearest the chest to kill it so you can loot it guess what happens?
Out of nowhere some guy comes running in behind you loots the chest while your fighting the monster and runs off.
You will never find anything of value in a Non-instances chest, maybe a loaf of bread, some copper, and a piece of linen. After level 20 or so all valuable items will dorp in instances, besides random world drops that come off random mobs.
Totally uninique and boring weapons. You simply buy the next best weapon on the list as your level allows. It doesn\'t matter if you prefer maces over hammers. If the next best thing on the list is a hammer you buy it.
Your ignorance is scathing. Talent trees allow different procs and crit rates for different weapon types, ex hammer, mace, sword, dagger. Also hammers tend to lean towards different stats than other weapons. And the speed of the weapon has alot to do with your instant attack skills damage and Damage over time.. therefore it is
Crucial to make sure what type of weapon your using.
Above that you just buy the next highest dps weapon on the list you can use. Whats the difference between a two handed sword and a two handed axe of equal level? Nothing.
Not true. different proc\'s on Blue+ weapons, Speed difference as I mentioned before, Talents and other things that give bonusses the different types of weapons, and Base damage/speed, not dps.
There, I believe I have corrected you properly