Author Topic: No Movement Animatios!!!!  (Read 1074 times)

Roy1223

  • Wayfarer
  • *
  • Posts: 1
    • View Profile
No Movement Animatios!!!!
« on: November 15, 2005, 06:29:24 pm »
My Character doesnt have movement anymations!! is this just at me? How can i fix this?

Nilrem

  • Hydlaa Notable
  • *
  • Posts: 881
    • View Profile
(No subject)
« Reply #1 on: November 15, 2005, 06:49:55 pm »
Ensure that you haven\'t on the vertex buffering.
To do that, select start-all programs-planeshift-planeshift setup
check that vertex buffering is turned \"off\".
Also, there are some races that still don\'t have a greet animation, and now, all races lack the run animation and go around like teletubbies willing for a hug.
If this last is your case, for 1$ there\'s a guy at New York that will hug you sooo tenderly ;)
The run animation bug is well known, and I guess it\'s being worked on.
Are there any MoonSeekers left?

Mordaan

  • Developers
  • Hydlaa Notable
  • *
  • Posts: 839
    • View Profile
(No subject)
« Reply #2 on: November 16, 2005, 06:27:58 pm »
You should be able to see yourself run, though.  Its others that do not render correctly.
--Overseer, Explorers Guild.

rakshak

  • Hydlaa Resident
  • *
  • Posts: 74
    • View Profile
    • How to host websites on any computer
Why use vertex buffer then?
« Reply #3 on: November 24, 2005, 01:21:09 pm »
I wonder what is the purpose of using vertex buffer if it prevents character animations!

LigH

  • Forum Legend
  • *
  • Posts: 7096
    • View Profile
(No subject)
« Reply #4 on: November 24, 2005, 02:42:53 pm »
The advantage of Vertex Buffer Objects is: You define the geometry one time and send it to the graphic card, and from now on you tell the graphic card to show this object where it shall appear.

Without VBOs, you have to send all the triangles to the graphic card over and over again and again.

You shall easily see that VBOs are a useful speed gain for static objects in the world (like e.g. stones, rocks, apples, stalag\'s), but not for animated objects (which can bend or have movable skeleton parts).

Gag Harmond
Knight and Ambassador
The Royal House of Purrty