Originally posted by Zan
Try playing King Arthur without Excalibur :P It\'d simply create living legends, something not really out of place in a fantasy game, no?
Ever watched movies King Arthur and Troy? :P
Living legends there were created by their skills and personalities. Additional \"magical\" abilities came as a result of their legendary actions. And King Arthur movie proves you can role-play such character without his overpowered Excalibur ;)
Now imagine what would become of those movies if main characters had powerful weapons :P
Of course mmorpg, where magic is something mystical, where people role-play their characters in a way that magic is often creation of narrow-mindness, while magic and combat don\'t hold more importance than everyday life, is a role-playing utopia.
But I believe even though we can\'t reach that, we should try to keep some of such elements.
I believe it was you who someday said Planeshifters don\'t role-play medieval culture. Well, of course, no one will when game looks more like Final Fantasy and less like actual medieval setting ;)
Originally posted by Zan
Just because someone found a legendary item doesn\'t mean your efforts to acquire it need to stop either. This is part of how these items improve roleplaying. Once you posses one you\'re going to have rich merchants offering you a fortune for it, fighters that will challenge you for it and thieves that will try to get their hands on it.
And the actual poor treasure hunters just watching. Anyway if you say only great role-players would be given those... Should such role-player risk and sell those to merchants who might be completely irresponsible about it? Or give it away to some random power-leveler who uses role-playing excuse of attacking as a rogue, to further hack&slash with the weapon? Nope, here\'s actually high role-playing risk which often can be a lose-lose situation.
Originally posted by Zan
instead I want legends to be created. Bards and gossip will spread them throughout Yliakum. Historians and scribes will write them down for future generations (of gamers) to read about them and search for a long lost artifact.
If people can\'t role-play a bit of closed-mindness, where great deeds are seen as something involving powerful magic, then I doubt they\'ll start to role-play such characters once powerful weapons are added. They should learn to role-play their characters.
Though, are you saying such things didn\'t happen in real life?
I find more beauty in powerful items existing only in imagination. Would the ancient stories of elves, dwarves, will-o\'-the-wisps, unicorns and other fantasy creatures be as amazing if all those things were completely natural?