The more pertinent question is, how much kernel time is it eating up? (There\'s an option to show this in the task manager.) A lot of graphics-intensive programs will use up all the available CPU time in order to run more smoothly, but will give up time if something else requests it.
And even if you\'re just standing there motionless, all the other players\' positions are being updated, the graphics engine is doing culling and hit tests for their new locations, and so forth. So the CPU usage doesn\'t seem so odd to me.
(The setup program chewing CPU time is weird, but if I remember correctly, it\'s also a CrystalSpace display, with all the overhead of 3D graphics; it just
looks like a static display because that\'s what it\'s designed to look like.)
The thing that does concern me is that my system temperature just shoots right up as soon as I run PlaneShift (or the CrystalSpace walktest app). I\'m pretty sure it\'s the video card that\'s heating up. I\'ve never seen that with any other application, at least not to this degree (once it actually set off the motherboard\'s temperature alarm). On the bright side, if it\'s getting chilly in the apartment, I don\'t have to turn on the heat -- just run PlaneShift.
