If you don\'t understand why I\'m making a thread about this, it\'s because you missed the original discussion. I want to give Draklar and a few others the chance to respond. I\'m making this thread to allow them to do that, as people are now forbidden to make any further posts on the topic in the original thread.
The discussion was on whether or not \'good\' and \'evil\' are \"really real\", or if they\'re simply social constructions. A social construction exists only as an idea and does not have an objective existence. That idea might be true or false in reference to reality, but it exists regardless.
Draklar brought up the idea of coloured pencils as an example. He claimed, in essence, that if a colour blind person believes that a red pencil is really green, then it is still a red pencil. The colour blind person is \"wrong\".
This is bad thinking on Draklar\'s part. Light does not have colour, it has frequency. Colour is something that exists purely in the mind of an observer. So a \"red\" pencil is not red, it only has a tendency to refract a certain frequency of light.
If everyone in the world saw red as green, then the pencil would be green, and \"normal\" people would be labelled as colour blind. That\'s why Draklar\'s example cannot work. Colour is subjective and \"audience dependant\".
The same is true for many other things in life, including the ideas people have of good and evil in a role-playing game context. In a world such as lord of the rings, there is an objective good and evil due to the nature of that universe. However, in a purely material and positivist world, or in a world with a God or metaphysical force which is not prescriptive of morality, then good and evil do not have an objective existence, but only a social existence which is subjective, malleable, and not \"really real\".
If the planeshift universe is like this one, then good and evil do not exist apart from the ideas and prejudices of the players involved, just like with coloured pencils.