Author Topic: Out of Character Chat  (Read 5788 times)

Farren Kutter

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« Reply #15 on: December 16, 2005, 10:07:36 pm »
Thank you :D I\'ll see to it that I do talk to him, though I hope he doesn\'t mind my doing the same type of idea...




Hadfael

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« Reply #16 on: December 16, 2005, 10:44:55 pm »
NPC means Native People & Creatures in Yliakum...
where is the problem?

OOC:
It can sometimes be a good idea to explain OOC what your char says IC.
I use (()) since they are easier to type on my keyboard layout where [] are under altGr
So to \"How do I train?\"
\"Ask one of the citizens ((NPC with blue label)) ...
This keeps my char polite as he answers the question and helps the lost player I talk to.

The main problem with OOC is when it is used as the only conversation in public.
What do we have then? people from different races facing each other and not saying anything and a chat flooded with things of no interrest for the char.

An amusing way to answer something OOC asked by a char without any sign is to have your char answering and an OOC answer after that (in that order so they can ask themselves about your sanity while you are the one having fun on them).
\"I like this game!\"<-most of the time OOC
\"You play a game? what kind of game is that?\"<-If your char likes playing games
\"((to play a roleplaying game you should be playing your role))\"
This can sometimes last sometimes before he catch it but it keeps your char busy and can be fun.

This was my one Tria thought of the day.
/OOC

Take care and have fun.
Gholmyrr bows

Cha0s

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« Reply #17 on: December 16, 2005, 10:47:22 pm »
Golmir, I agree for the most part. If only speaking to one person though, it is even better to put the OOC in tells. :)

Oh, and just a nitpick: NPC technically means non-player character. :)
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Hadfael

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« Reply #18 on: December 16, 2005, 11:03:04 pm »
OOC:
NPC in your meaning is maybe the true one, but it is OOC. I mentioned an IC meaning of the acronym.
I will take this oportunity to clarify something for people interrested in RPing

The \"technical\" point of view on things makes people confuse the technical names of maps and the names of ingame places...
Too many are thinking that Ojaveda or even Oja is the name of the area covered by the map around Akkaio/Akk...
Not only it is a mistake but it is spreading. When you talk about the Ojaveda city IC there is always a smart guy who used /pos to tell you that Akkaio is the name of the city.
This is totally wrong IC, in a RPG people should start to focus on RP content instead of technical implementation.
Until now people are still talking about the \"sewers\"...using /pos they could say that \"rats NPCs are in blue, red, ...\"

I will not make a geography course about the names of the few places we can now explore. Everyone is free to ask the NPCs. Most are understanding \"what is this place?\" Feel free to ask them and learn about the various Dsars of Ojaveda. I may offer a reward to the first one to tell me where Poricet is.

Cha0s

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« Reply #19 on: December 16, 2005, 11:09:52 pm »
NPCs are out-of-character, period. The reason is that to the characters, the NPCs are no different than normal people in the town. If you make them different in any way, you\'re going out-of-character. As for Oja/Akkaio... the city is Ojaveda (Oja for short); Akkaio is a section of it. However, since the city isn\'t done (I don\'t think it is, at least), Akkaio is, in effect, the city (for the time being).

EDIT: clarified.
« Last Edit: December 16, 2005, 11:35:37 pm by Cha0s »
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Farren Kutter

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« Reply #20 on: December 16, 2005, 11:19:13 pm »
Heh... That always confused the heck out of me... I always accepted each name and always said \"the cat city\" myself.




Pestilence

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« Reply #21 on: December 17, 2005, 12:47:22 am »
hmmmwell to return somehwat on topic again I do feel that most people who post here are the ones that already Rp to some extent.

Although I know that RP is required and I do do it quite often I think it\'s also annoying to have posts like this at places where the roleplayers are and where the new players will likely only look when they already figured out they should RP.

eggplantboy

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« Reply #22 on: December 17, 2005, 03:30:52 am »
Hello,

Pestilence has a point about those who frequent the forums already PRing. Perhaps we ought to just politely let people know to use [] in game.
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Clayzekiel

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« Reply #23 on: December 17, 2005, 11:21:54 am »
Quote
Originally posted by Golmir
An amusing way to answer something OOC asked by a char without any sign is to have your char answering and an OOC answer after that (in that order so they can ask themselves about your sanity while you are the one having fun on them).
\"I like this game!\"<-most of the time OOC
\"You play a game? what kind of game is that?\"<-If your char likes playing games
\"((to play a roleplaying game you should be playing your role))\"
This can sometimes last sometimes before he catch it but it keeps your char busy and can be fun.

I like to do just about the same thing every now and then :)
Quite similar example:
\"How do I play this game?\"
\"What? Is there a game going on?\"
But before I could continue, everyone present started to explain (without any brackets) that he is talking about the actual Planeshift. I wasn\'t up to the fight just then to explain that I\'m trying to get them on RP. It would\'ve been a decent deed of me though. Mostly I attempt to make clear that people should be roleplaying and do their OOC discussing someway else (which is the very point of this thread).

For another example I quote myself on another thread:
Quote
Originally posted by Clayzekiel
One of the finest arts of roleplaying is to get the conversation back on track from an OOC bracket conversation. For example if someone is shouting something on capitals and people shout back \"Take your CAPS off!!\", one could bring that back on rp aspect by saying something like \"Yes gentlemen should always take their caps off at least while inside... Or their helmets to that matter.\" ;)

Considering the way new players should be introduced to use /tell or at least brackets for OOC discussions, it could be a good idea to put some info on the loading screen. There is already some tips, so why not implement this. Oh and some roleplay enforcing too.

r.guppy

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« Reply #24 on: December 17, 2005, 12:00:33 pm »
A bit off topic I know, but feel it needs a word; dice. WHOEVER put it in game, in my opinion, should be shot. It is more annoying than ooc chat because, when some idiot starts, it totally ruins the mood of RP.
  I mean come on we have all heard it; player so \'n\' so rolls a 100 sided die for 2000, and it goes on and on.   X(

Farren Kutter

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« Reply #25 on: December 17, 2005, 02:05:12 pm »
Yes.... I warned my new member Hadius about doing that, and told him that most people get annoyed. I saw him do it three or four times in a row so I told him it might be good if he didn\'t do it. He said ok and thanks for the heads up... This was all in guild chat of course...




Stephen McNaire

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« Reply #26 on: December 17, 2005, 02:07:38 pm »
r.guppy: But dice are necessary for gambling purposes. There\'s been a few times when I\'ve wanted to engage some friends to a friendly game of dice while we chat, maybe I will. What are soldiers without dice?
Anyhow, dice are also a way to solve basic disputes, I\'m sure we all have flipped coins in the real world to see who washes the dishes^^. And there\'s a die roll for group looting, if you couldn\'t roll them manually, then that would be unrealistic.
Besides, when all\'s said and done...Setill would be a lot less fun to hang around without them^^.

The rest: Ah yes, I could use group, but the problem is this. If you start a group, no0bs tend to think you\'re going to be playing with them for a while. I can\'t always do this. Sometimes I meet them as I\'m heading somewhere and just pause for a few minutes to help them and show them the rats. I dunno, maybe I\'ll try grouping with the knowladge that it\'s only for a few minutes... ... ...But it just seems so rude :|.
BTW: Yes my sig is always up-to-date. I\'ll take your advice and I bless your attemp to rebirth the rangers.

Farren Kutter

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« Reply #27 on: December 17, 2005, 02:11:48 pm »
Oh, why thank you :)




Karyuu

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« Reply #28 on: December 17, 2005, 07:31:19 pm »
I would just like to warn folks that taking the replying-IC-to-OOC-statements can be a dangerous route, and turn off many potential long-term players. There have been incidents (and discussions) in the past where new players found it confusing, thought themselves ignored, made fun of, etc. It\'s just very iffy, and although it would be wonderful if people immediately \"got\" what you are trying to do, someone who is completely unfamiliar with roleplay might just get fed up and leave. An OOC explanation is always necessary to avoid confusion, unless you can already tell that the player is interested in acting out his or her character.
« Last Edit: December 17, 2005, 07:31:33 pm by Karyuu »
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Farren Kutter

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« Reply #29 on: December 17, 2005, 07:40:25 pm »
yeh, i could see that happening... Though me, I\'d have just ignored the person and been like, \"Ok, they\'re messed up, next person...\" That is, if I wasn\'t used to roleplay things :P... Which i was even when I joined... Just not used to it in games like that as much.