Author Topic: Exception Access Violation  (Read 839 times)

Threbantin

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Exception Access Violation
« on: December 23, 2005, 07:10:31 am »
When attempting to load the PS Client I keep getting the error EXCEPTION_ACCESS_VIOLATION_7C00133D. I am running on WinXP Home, CVS Compiled version of Planeshift. Any assistance would be greatly appreciated. Thanks a bunch, happy holidays.

If you need any more info please let me know.

Karyuu

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« Reply #1 on: December 23, 2005, 07:42:13 am »
Hiya, and welcome to PlaneShift! :) That error code seems similar to something sound related, so try disabling it through the PlaneShift setup application, just in case. A few more precautions would be - making sure you have the game up to date, and changing your game skin from the default to stone (also available through the setup). Did you mark at what point the error message came up? Was there any text concerning loading in the game window?
« Last Edit: December 23, 2005, 07:44:44 am by Karyuu »
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Threbantin

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Error
« Reply #2 on: December 23, 2005, 09:19:12 pm »
Time of test: 12/23/05
OS: XP Home
Processor: Celeron D
RAM: 512 MB
Video Card: 128 MB FX200 Geforce
Video Card Memory: 12MB
PS Client Version: CVS Compiled (12/23/05)
OpenGL or Safe Mode: OpenGL
Description of the bug: EXCEPTION_ACCESS_VIOLATION_7C00133D

Error happens right after the application is started and the loading screen appears. I tried your method of disabling sound, however no change occured, the error still happens. Thanks for your assistance thus far!

Threbantin

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« Reply #3 on: January 03, 2006, 06:05:39 am »
I\'ve been working on the code to try to isolate the error in attempt to solve it, however it still occurs even with the areas/methods you suggested. I just downloaded the most recent version of the Planeshift CVS source code, CS CVS, Cal3D CVS, and CEL CVS, yet no luck so far. Any luck would be greatly appreciated. Sorry for the unconvience for these errors.

acraig

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« Reply #4 on: January 03, 2006, 06:14:19 am »
What did you use to build PS?  From what I remember in windows it should give you the option to debug on a crash if you are using something like Visual.  Aside from that you can try running the psclient directly in the debugger to see if that gives more information.  Finally you can try to stick some printf\'s in the code to try to track down exactly where it\'s failing.
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Bereror

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« Reply #5 on: January 03, 2006, 06:19:43 am »
Quote
Originally posted by Threbantin
I just downloaded the most recent version of the Planeshift CVS source code, CS CVS, Cal3D CVS, and CEL CVS, yet no luck so far.

Planeshift uses fixed dates for CrystalSpace CVS versions, like the current \"official\" client uses CrystalSpace from 2005-10-06. For the current CVS HEAD version join the #planeshift-build IRC channel. I think it was 2005-12-16, but I might be wrong.

Can you run Planeshift in a debugger and get the backtrace when in crashes? I am not that familiar with Windows development tools used to build Planeshift, but on Linux I run it in gdb and when it crashes, use the backtrace command.

EDIT: Wrong date for CrystalSpace.
« Last Edit: January 03, 2006, 07:06:44 am by Bereror »
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DaveG

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« Reply #6 on: January 03, 2006, 09:42:10 am »
For the current PS CVS, use latest CVS for Cal3D, CS, and CEL.

If you use MinGW on Windows, you can use GDB as well.

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Threbantin

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« Reply #7 on: January 03, 2006, 06:20:23 pm »
The Compiler that I have been using is Microsoft Visual C++ 2005 Express Edition on Windows XP Home. I\'ll try to check out the CVS\'s from the dates you specified.