Why can?\'t some just play the game - rather than try and rule the game?
Why can?\'t some give constructive critique... rather than destructive smites?
When role playing, if someone cannot articulate their actions or speech in character - we give them time; we call for a [pause] in the action. This is to allow them the space to participate to the fullest by explaining/clarifying what they mean?K rather than shun them as say \'that is just stupid\' or \'go away you are ruining our role-play\'. Also if there is other Role Play going on, that leeks into our Role Play, we incorporate it, welcome it with open arms... rather than just ignore it or worse still, have a go at them for allegedly spamming their chat windows. If they have a go at us for interfering with their Role Play?K we are compassionate, and explain that we do not mean to ruin it for them, and if possible, without ruining our \'in character\' actions try to move our action away from theirs. If there are players who happen upon us or ask for help, we invite them to join in our role-play. We even take the time to /tell them the setting before them to help them settle in, if they don\'t wish to join we try to /tell them pointers to answer their request for help. We never tell another character how to react to what you try to do to them, we suggest what we are trying to do, and leave it up to them to either play along with it or react in character another way. For example, rather than saying \'Lolitra restrains [name] and grapples him/her to the floor\' we would say \'Lolitra tries to restrain [name] by grappling him/her to the floor\' leaving it up to the player named to react as he sees fit within his character. We also respect magic - but only if it is role-played well. You can?\'t expect it to be taken seriously if you just say I cast this or that without thought of how long such a spell would take?K or what semantics would be needed, otherwise it just takes the magic out of magic. If someone is abusive to obstructive towards our role-play, we use /tell to ask him or her to stop, and explain why we have asked. Only if they persist do we call for the help of a GM, but even then... they are always welcome to join in, if they are willing to participate by at least trying to employ some simple etiquettes that we try to stick to, and desist in their inappropriate ways.
These etiquettes are:
We put all Out of Character chat in []
We never tell anyone how he or she should act.
We try to be descriptive of your actions to give others a chance to react well.
we try to NEVER be abusive Out of Character to another player, it is just unacceptable.
We give others a chance and don??t always press for your own way to work.
We try to be encouraging... even if our character(s) is/are evil, and give encouragement in [ooc] or /tells.
And if you don\'t like to role-play - why are you in PlaneShift anyway?
A good debate is:
This is my understanding of what is said [maybe quote] and put forward your understanding ?V do not assume you are speaking for others, because inevitably you aren\'t.
This is my slant/idea/beliefs on the topic and my reasoning behind it and facts are generally better here. [There should be no need to name names and saying you are stupid, or \"that is rubbish... \" is not constructive at all?K rather \"that idea is flawed because of this\"] other wise you points become lost in the clouds of derision, and others won?\'t see them for what you mean.
Yeah why can\'t they just play the game instead of giving \"rules\" for people to follow. lol.
hehehe... just had to put the quote here as it was soo funny and very truthful... and have ammended the wording of this post as a result... but hey we are only human, contrary to popular belief....
And if you post on a threat you must expect to get a response, but you deserve to have it put to you civilly.
In PlaneShift, by this simple standard do we play, plot and scheme our undemanding way.
Why have we said this? What is our point?
Well answer this?K Why are people leaving claiming to be shunned for poor English? Why is it that there are people who will not join with others in role-play for no given reason? Why in the forums do debates consistently fall to finger pointing and naming names?
But don??t try to explain to us your answers?K more so?K why not think, have I ever done this by means foul, or just through a silly misunderstanding? and take the time to apologise.
We are sure that we are not as just and pure, as we would like to think and have most likely upset others in our time here. So now we take this opportunity to say sincerely that we never meant any ill to you whoever you are, and please, please do not hold a grudge, forgive our flaming ways, and together lets enjoy future gaming days.
Let us celebrate the New Year refreshed and together... not alone. HAPPY NEW YEAR EVERY ONE!