Author Topic: Sinning and the Death Realm  (Read 2132 times)

Kythag

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« Reply #15 on: January 01, 2006, 08:07:07 am »
The smiley meant I was joking. jeez
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zanzibar

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« Reply #16 on: January 01, 2006, 08:18:37 am »
Quote
Originally posted by Kythag
The smiley meant I was joking. jeez



Jokes should be funny.  *smiley wink*
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r.guppy

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« Reply #17 on: January 01, 2006, 04:16:46 pm »
For thoughs of you like me did not no whot they ment.        :D


 Ethnocentrism is a nearly universal syndrome of attitudes and behaviors.
Behaviors associated with ethnocentrism include cooperation with members of the
in-group, but not out-groups.  We show that ethnocentric behavior can emerge from
a simple evolutionary model of local competition between individuals.


Nonrelativist ethical standards for goal setting in psychotherapy.

  :D  :))  8)  :)  ;)

Draklar

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« Reply #18 on: January 01, 2006, 04:27:45 pm »
...Let\'s try to put some sense into this discussion now.

If you want to implement the sin bit, don\'t think of it as sins, but rather rational consequences.

People should meet afterlife dependant on how they behaved during their stay in the realm of the alive.

For example a brave warrior should join some place where he could battle (and likewise, warrior who died as a coward would be punished by not reaching such place)
Crystal Way mages who didn\'t kill much would go to bright part of Death Realm (and those who killed a bit too much would be punished by not entering such place).
Murderers could reach a really dark part of the Death Realm, which would be another form of punishment.
And so on.
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zanzibar

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« Reply #19 on: January 01, 2006, 07:38:24 pm »
Quote
Originally posted by r.guppy
For thoughs of you like me did not no whot they ment.        :D


 Ethnocentrism is a nearly universal syndrome of attitudes and behaviors.
Behaviors associated with ethnocentrism include cooperation with members of the
in-group, but not out-groups.  We show that ethnocentric behavior can emerge from
a simple evolutionary model of local competition between individuals.


Nonrelativist ethical standards for goal setting in psychotherapy.

  :D  :))  8)  :)  ;)



See?  He didn\'t leave, just like I said.  No worries. (?)

Ethnocentrism means seeing all things in terms of only yourself and your own culture; declaring your own experiences as universal; etc. If I said \"Music\" means only mozart, jazz, and the beatles, then I\'m taking a rather ethnocentric approach because I\'m only looking at one culture but I\'m thinking as if that culture necessarily reflects all cultures.

Ethnocentrism means ignoring other cultures while considering your own culture to be universal.

Nonrelativist means the opposite of relativist.  Relativism means that different people have different moral codes and ethical systems, but no one is necessarily wrong.




Quote
Originally posted by Draklar
...Let\'s try to put some sense into this discussion now.

If you want to implement the sin bit, don\'t think of it as sins, but rather rational consequences.

People should meet afterlife dependant on how they behaved during their stay in the realm of the alive.

For example a brave warrior should join some place where he could battle (and likewise, warrior who died as a coward would be punished by not reaching such place)
Crystal Way mages who didn\'t kill much would go to bright part of Death Realm (and those who killed a bit too much would be punished by not entering such place).
Murderers could reach a really dark part of the Death Realm, which would be another form of punishment.
And so on.



I believe in rational consequences, but through RP.  I think it would be hard to decide who is a brave warrior and who is a murderer.  If I send someone else to do murders for me, am I not a murderer?  But how would the game mechanis pick up on it?
« Last Edit: January 01, 2006, 07:41:16 pm by zanzibar »
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Pip

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« Reply #20 on: January 01, 2006, 08:02:17 pm »
Quote
Originally posted by zanzibar
See?  He didn\'t leave, just like I said.  No worries. (?)

Ethnocentrism means seeing all things in terms of only yourself and your own culture; declaring your own experiences as universal; etc. If I said \"Music\" means only mozart, jazz, and the beatles, then I\'m taking a rather ethnocentric approach because I\'m only looking at one culture but I\'m thinking as if that culture necessarily reflects all cultures.

Ethnocentrism means ignoring other cultures while considering your own culture to be universal.


Both Jorden and Janner have been deleted in game, don\'t expect them to come back.

Your definition sounds like a combination of egocentric and ethnocentric.

And just to get back on topic............
 
Quote
Well, there are quite a few religions in Yliakum ;) Laanx and Talad are different deities, with different judgments. The Death Realm will also be populated with dark gods in the future, I believe, so I think \"sinning\" works only in a monotheistic setting - otherwise there\'s no real way to determine such a thing, in my opinion.

I agree; what would happen to the atheists???

Draklar

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« Reply #21 on: January 01, 2006, 08:10:57 pm »
Quote
Originally posted by zanzibar
I believe in rational consequences, but through RP.  I think it would be hard to decide who is a brave warrior and who is a murderer.
For a warrior killing in guildwars, fighting monsters, finished by dying during fight. For a murderer killing a lot of other characters outside of guildwars.
Quote
Originally posted by zanzibar
If I send someone else to do murders for me, am I not a murderer?  But how would the game mechanis pick up on it?
You seem to miss the point Yliakum\'s gods aren\'t all-powerful and all-knowing. If someone dies that might be noticable event, if someone talks rather not.

Quote
I agree; what would happen to the atheists???
Atheists appeared because of the thought that there\'s no proof of god\'s existance. In Yliakum there were such proves, so why on Earth would there be any atheists? And besides, it\'s not the age of enlightenment that Planeshift takes place in.
« Last Edit: January 01, 2006, 08:12:42 pm by Draklar »
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Nikodemus

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« Reply #22 on: January 01, 2006, 08:55:42 pm »
It\'s all up to DR god. When you die, he decide what to do with you. I don\'t think he would care what you was doing before, unless he have some kind of pact with other gods.
But then what if a person was atheist.
Request of this topic is very similiar to the alignment one. You never know what conider a sin and it\'s subiective.



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Draklar

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« Reply #23 on: January 01, 2006, 09:01:44 pm »
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Originally posted by Nikodemus
But then what if a person was atheist.
Why do I even bother? :|
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Nikodemus

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« Reply #24 on: January 01, 2006, 09:28:46 pm »
No idea. Maybe because you care.
I\'m just trying to point out that all cases should have answers. Nothing more.



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Draklar

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« Reply #25 on: January 01, 2006, 09:32:19 pm »
I made the answer in post just before yours.
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Bereror

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« Reply #26 on: January 01, 2006, 09:36:42 pm »
Quote
Originally posted by Nikodemus
I\'m just trying to point out that all cases should have answers. Nothing more.

Quote
Originally posted by Draklar
Atheists appeared because of the thought that there\'s no proof of god\'s existance. In Yliakum there were such proves, so why on Earth would there be any atheists? And besides, it\'s not the age of enlightenment that Planeshift takes place in.

Just to point out the truth in the Draklars\'s post and I think it makes sense. In Yliakum we do know that gods exists, there is no proof needed. People have seen Talad on the Plaza and other places ;)
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r.guppy

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« Reply #27 on: January 01, 2006, 10:18:54 pm »
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By Pip
I agree; what would happen to the atheists???


 But there is. look close to your creation option, there is a atheist option.


  :D

Nikodemus

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« Reply #28 on: January 01, 2006, 10:23:11 pm »
Sorry Draklar, i was writing my post way too long and haven\'t seen your yet.
Anyway, i mean\'t somethink else by atheist. I shouldn\'t have used that term..... I did probably because there is that option in char creation.
What if someone don\'t want to serve any of the gods? That person know of their existance, but refuse to share their law.
With this topic idea, what if that person die? By which god law it will be decided what was sin and what wasn\'t ?



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Draklar

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« Reply #29 on: January 01, 2006, 10:34:24 pm »
Well there wouldn\'t be such problem if as I said, life after death would resamble life before it. Brave warriors would automatically be rewarded by a warrior-related god and so on.
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