I\'m afraid I don\'t quite follow. Could you try to explain your suggestion further, with as much detail as possible? :)
*edit* Thought about this a bit more, and this is what I\'ve deciphered: instead of the dialogue that comes up asking a player to create a guild if they\'re not in one already, you wish that the client would give options as to what you want to create?
Rather unnecessary, as far as I see it - we already have a separate management window for groups, and organizations/religions don\'t really need separate creation windows. Organizations generally tend to fall into the guilds category anyway. However, I am at quite a loss as to why you mentioned future implementation of skills, and how that is supposed to tie into this all. So yes, more detail would be very helpful.