Author Topic: stained glass  (Read 3170 times)

toad

  • Traveller
  • *
  • Posts: 13
    • View Profile
stained glass
« on: January 06, 2006, 03:34:31 am »
Hey all,

I\'m new to PlaneShift - I\'ve been looking for a great MMORPG community to contribute to and be a part of, so thats how I ended up here.

An idea I\'ve had is adding cultural or historical context to stained glass windows in temples (this would get writers, concept artists, and designers involved.


This was a new idea of player portraits.  It involves drawing the iron lines by hand by pad or pen and ink, then framing it in a building (obviously the above is just a concept, I didn\'t work much on the window frame or the building).  As a design feature, rod iron lines surround most solid colors.

I don\'t know if there is a way to incorporate windows in the game to remember events and such - but it could be a fun addition.

Another example is at http://www.robgfx.com/bigwindow.bmp, but I didn\'t want to include it due to its size.

~~toad

josephoenix

  • IRC Op
  • Hydlaa Notable
  • **
  • Posts: 706
    • View Profile
(No subject)
« Reply #1 on: January 06, 2006, 06:11:23 am »
Wow! Nice work, and nice idea. If the stained glass windows were modelled into the building, then to add a particular illustration to them would (should...) be a simple matter of changing the texture in a map archive and then deploying it to all the updater mirrors... of course, that requires everyone to update ;]

josePhoenix
Sir John Falstaff: "Let the skie raine Potatoes: let it thunder, to the tune of Greenesleeues"

Crj

  • Hydlaa Citizen
  • *
  • Posts: 299
    • View Profile
(No subject)
« Reply #2 on: January 06, 2006, 02:48:02 pm »
Cool, i like your idea!
It looks very good, especialy the background, good color choice. However there are a few problems with the character, the sholders are too wide for a woman, even a muscular barbaryan. The area between the neck and breasts is also too wide. And a tip: to get a better feeling of space in the picture   make the receeding areas less sature and brighter, so they look a little foggy. You could also make the color reflected by the particles in the air in the colors of the glass. Stainad glass is more sature, but be careful with that, saturation in digital media can be a tricky thing ( in my sig for example, but its kinda old :rolleyes: ) . My english isnt good enough to explain things like this, but i hope i expressed myself clearly enough.
A new day, a new failure!

toad

  • Traveller
  • *
  • Posts: 13
    • View Profile
(No subject)
« Reply #3 on: January 06, 2006, 07:00:31 pm »
Yeah its true there are obvious problems with the character.  She was the first person I attempted to draw.

The color saturation however - thats interesting.  I never thought of coloring the volumetric light.  But thats easy.  Speaking of which - does crystal blue have the ability to implement targeted volumetric light like this?

The image is simple - it\'s obviously just a 2D texture, so the window idea is easy to implement.  I used a second bitmap for the volumetric light.  I bumped up the contrast tenfold so that only the brightest parts of the stained glass would yield volumetric light rays.
« Last Edit: January 06, 2006, 08:03:38 pm by toad »

Farren Kutter

  • Veteran
  • *
  • Posts: 1062
  • Death is only the beginning. Then true life begins
    • View Profile
(No subject)
« Reply #4 on: January 06, 2006, 09:07:01 pm »
for a stain glass, the person looks as it should i believe... good work...




Gentar

  • Hydlaa Citizen
  • *
  • Posts: 359
    • View Profile
(No subject)
« Reply #5 on: January 06, 2006, 09:23:15 pm »
That really is a neat idea. Good work. However you said that ther person looks as they should but I disagree. The shoulders are too broad and the arms might be a bit short.

toad

  • Traveller
  • *
  • Posts: 13
    • View Profile
(No subject)
« Reply #6 on: January 09, 2006, 01:51:02 am »
Hey all,

So the newest project is underway.
I have been planning on starting a project to model a sailing ship.  I know that the PS wishlist includes alternative forms of travel that include boats, so that is what sparked my interest to start this in the mean time.

I\'m on vacation right now so all I\'m equipped with is my journal, some pencils and my camera.  I\'m annoyed by the curvy lines, but thats no problem when modeling begins.  I apologize also for the \"scan\" quality - I don\'t have my scanner with me, so I had to use GIMP to massively bump up contrast on the pencil lines.



So there\'s the concept.  The square sails are braced into an imaginary wind that would be coming 45 degrees off the stern.

So the anticipated highly detailed model will feature:
Overal Design:
-western hull design with eastern sail design, mixed skinning features on the hull
Sail Plan:
-Gaff-rigged mains\'l
-2 squares\'ls (tops\'l on main mast, course sail on foremast)
Rigging:
-standing rigging includes all stays that would be necessary to support masts (even \"squirrels\" which are the dark blobs on some lines which serve as chaffing gear)
-all necessary sail handling lines included as well
Deck Design:
-1 deck house, most likely for chart room
-open deck plan forward, ample space for storage/fish processing stations
Other:
-checkerboard paint design along sides of hulls.  This was common on whaling ships as a form of defense against distant man-of-wars.  The black squares would be mistaken as cannon doors.

Can\'t wait to put a model to this!  Stay tuned!

~~toad
http://www.robgfx.com
« Last Edit: January 11, 2006, 06:00:33 am by toad »

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
(No subject)
« Reply #7 on: January 09, 2006, 02:20:42 am »
That is an amazing drawing! However, ships aren\'t likely to appear in Yliakum. The wishlist is full of ideas that may not work at all... :) One thread mentioned that Acraig ruled out ships completely.

Quote
Posted by dfryer in a Wishlist thread:
Perhaps in the lowest levels of Yliakum, there would be a large enough area for boats (not really \"ships\" in the ocean-going sense). The giant even-farther-underground lake mentioned in the history of Laanx & the Lemurs also might be possible, although I don\'t think that ships there would be anything like the big sailing ships (which is, I think, what the post that acraig shot down was about)
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

toad

  • Traveller
  • *
  • Posts: 13
    • View Profile
Pen & Ink Draft
« Reply #8 on: January 11, 2006, 05:59:10 am »
Hello again all.

So here is a perspective of that ship concept in action.


I\'ll be bringing this to 3D soon enough.

Also I something I worked on briefly today...
A cross bow:

With snakes wrapped around each stave, a cobra engraving on the bridle (I spelled that wrong in the drawing...oops), a snake along the tiller and up til the nut.  Also, instead of a standard stirrup, we got barbs around the tip of the bolt.  This changes it up a bit - so that if out of bolts, the wielder could use the barbs as a weapon.

~~toad
http://www.robgfx.com
« Last Edit: January 11, 2006, 07:30:07 am by toad »

Dunadurium

  • Traveller
  • *
  • Posts: 12
    • View Profile
(No subject)
« Reply #9 on: January 11, 2006, 07:48:47 am »
Nice drawings there, i like the perspective in the ship concept and would still like to see the model once done (even though it would not likely fit into planeshift as mentioned by Karyuu) and thit just means you dont need to watch your polygons, just go nuts on the detail :D
The crossbow would make a very nice model also.
keep them comin :)

~Dunadurium

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
(No subject)
« Reply #10 on: January 11, 2006, 07:55:29 am »
I am so in love with your designs and media choice :D This is definitely one of my favorite threads.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

zorbels

  • Forum Addict
  • *
  • Posts: 2132
  • Screenshot Queen of PS - EX GM - Strawberries <3
    • View Profile
(No subject)
« Reply #11 on: January 11, 2006, 09:12:39 am »
:D Toad the cross bow is absolutely stunning.
   I've been outside, it's overrated and the graphics suck!

toad

  • Traveller
  • *
  • Posts: 13
    • View Profile
Yliakum Beer Stein!
« Reply #12 on: January 11, 2006, 08:02:16 pm »
Thanks for the feedback everyone!

Disclaimer:  This may only be used within the premises of Kada-El tavern:



high five goes to the first person who can interpret the shield haha.

~~toad

DCTalk

  • Wayfarer
  • *
  • Posts: 6
    • View Profile
(No subject)
« Reply #13 on: January 11, 2006, 08:27:12 pm »
rofl, very nice...

hmmm, might it be the world ;)

toad

  • Traveller
  • *
  • Posts: 13
    • View Profile
(No subject)
« Reply #14 on: January 11, 2006, 08:52:46 pm »
Quote
Originally posted by DCTalk
rofl, very nice...

hmmm, might it be the world ;)


*high five* !

~~toad