I know i will be the first to dare ask it but I will do it because I\'m not blind to the problem with financing servers.
Good servers are expensives and you special connections provide the Internet Provider to have a well performant server.
Actually PlaneShift has only 3 servers on the world, and actually no localted near strategic points like scandinavia or U.S.A. (they are the best players).
PlaneShift is OpenSource so it is made with volunters who are working on it, so not commerciale. I always ask myself it would be possible to make a Free OpenSource MMORPG face to this problem. The project had succeed but has always a lot of problem with Connection Crash, Slow connections.
I thought that it would possible to do like Freshmeat
http://freshmeat.net/, using ads on their site web, they\'re quite discret. It would make possible to finance servers without destroying the OpenSource Community.
Many will start to critize me, i\'m sure. Telling that great projects had succeed like OpenOffice without financing, but most of them are supported, Linus Torvalds is aid by Intel and AMD, in order to make comptatible the system before the selling of new technology, OpenOffice is supported by Sun Microsystems. PlaneShift has a lot to do before a Corporation decide to support them, it would need to have really performent game, enough to make a shoadow on things like Mankind or Anarchy Online, before Ati or Nvidia for example start to support. (I tell this ones because, for me it\'s probably the most probable to support PS because PS needs a good configuration)
I really want this project to arrive to version 1.00.00 and become very popular (for Open Source project) but it think the first thing to do is to make the menace of expensives servers problem a slight thing.
PS: I don\'t know where to put it.