hmmm i played Planeshift .. .and i liked the game but i stoped and i write why:
- the creatures during the fight should be more active ... not just standing and hitting, but also running away, runing thorwards u, running around u (i need more action, animation, adrenaline)
- i didnt like ppl that waitad on respawn near the respawn point, and killing one creature in queue, that was boring and not natural at all. I think creatures should be going out from caves, houses, from ground and should be in teams (fe traveling thefs bands). There should be more of them for shure.
- Exping system little annoys me but i could live with it.
- Crashing client from time to time (i know its natural in dev phase) so its not that important.
hmmm, thats all ;-), maybe some dev can do something with creatures, their algorythms and so on
I got bored becouse i was standing all the time in one place waiting for certain creature to respawn, kill it and then waiting again ...
thats what now Planeshift is ...