Ok, I?ve been thinking very hard on ideas that would speed up development of planeshift while still keeping a good quality to speed ratio. Ok, so this is what I?ve come up with:
Wh don?t you guys add a fundraising, treasury and rewards section to the dev team. See, this part of the team would, in conjunction with the rest of the team (they?d just work out the details, most of witch I already have) raise money, save money and use it to secure a future for plainshift and along with concerning it?s self with the monitary problems posed by a free game, it would be in charge of rewarding members and sections of the team and even maybe contract freelance programmers to do parts of the game that other members might not be able to accomplish. I know you guys swear up and down you don?t want any money but sure a little rewards system would do good to speed up development. Talad should take this into consideration.