Um... that post doesn\'t have anything to do with getting the edit shortcuts, config, or control bar styles to be configurable. The only new information there is:
Originally posted by dfryer
Can\'t remember right-click for crystal space at the moment, but you could also try Command-click.
That means that our graphics engine might have some built-in right-click hack, to compensate for Mac crap-mice, but none of our devs who use Macs (meaning, dfryer

) actually use a 1-button mouse. If you spent the extra money to buy a Mac, dig through your couch to find an extra $3 and buy a real mouse.
Everything in that XML file is accessible via the options, and there\'s no need to edit it manually. For the ones not in the options, I\'m telling you, there is no way to fix this without editing the code. I found it fairly easy to make the shortcut window and control bar styles buttons use the same combo as the context menu (I did that to allow that button to do \"view\" in the inventroy, for the next release), but bringing up the config/menu for a window can\'t get to those binds. Regardless, there\'s no real need to change those to anything other than right-click.
Edited and added:I could probably rewrite the client to compensate for your crap-mouse, but like it or not, the standard computer has a keyboard and a two-button mouse. It really should just be added to the minimum requirements. If you\'re for some reason using a laptop you can get a portable one (I use one for my laptop sometimes), or someone can actually find out what this magical CS hack combo is.

(I\'ve been searching around, and I can\'t find anything about it.)