Author Topic: Mouselook problem since update.  (Read 4116 times)

A12C4

  • Traveller
  • *
  • Posts: 15
    • View Profile
(No subject)
« Reply #15 on: March 08, 2006, 09:15:08 am »
Ok it is not working in my case, can you post the 2 files please?
I run ps in window mode on a WinXP....If other have the same issue :(

Bereror

  • Hydlaa Notable
  • *
  • Posts: 773
    • View Profile
    • Planeshift API
(No subject)
« Reply #16 on: March 08, 2006, 09:40:51 am »
Quote
Originally posted by A12C4
Ok it is not working in my case, can you post the 2 files please?


Sure, here they are:

mouse_def.xml
mouse.xml

Save them into your data/options directory (C:\\Program Files\\PlaneShift Crystal Blue\\data\\options on Windows).

You may need to right-click these links and use the Save As... command in order to download them instead of showing in your browser window.

Next time you run the updater it will replace the mouse_def.xml file with an old one, so either make that file read-only or keep a copy somewhere else.

EDIT: In the game options it will still show you that MouseLook is not assigned, but it works with the middle-button.
« Last Edit: March 08, 2006, 09:44:39 am by Bereror »
PlaneShift Sources
PlaneShift API
"Words never spoken
Are the strongest resounding"

A12C4

  • Traveller
  • *
  • Posts: 15
    • View Profile
(No subject)
« Reply #17 on: March 08, 2006, 07:12:35 pm »
Ho lol I copied your files but nothing happens,  mouse still does not work :)

btw the 2 files were the same :)

Another workaround ?

svuun

  • Hydlaa Resident
  • *
  • Posts: 70
    • View Profile
same problem as Goldir
« Reply #18 on: March 19, 2006, 06:29:16 am »
does that xml solve the problem he talked about?  Prior to this client i was able to change my mouse sensitivity and be able to look around as I liked. now the mouse look just gets lost if I move to fast.

As a result I basically have to use my keyboard to turn while running as it moves faster and more importantly is consistent while turning.

Goldir Let me know if you get this problem resolved

stfrn

  • Hydlaa Citizen
  • *
  • Posts: 324
  • the beaver ex-dev :B
    • View Profile
(No subject)
« Reply #19 on: March 19, 2006, 11:08:36 am »
Well, I have done some investigation, and found it is possible to use mouse-mouselook by just changing data files.

Change the Then, delete Keys.xml, or add in these lines:
Code: [Select]
       
       
       


Which can also be found in the keys_def.xml file.

I think I know what needs to change to increase the speed of both mouselooks, but that would require a new client anyways, so that may be a bit....
player -> gm -> dev -> bum

DeathsAngel

  • Hydlaa Resident
  • *
  • Posts: 136
    • View Profile
(No subject)
« Reply #20 on: March 19, 2006, 06:01:41 pm »
strange... I don\'t have this problem ... well yay :)

A12C4

  • Traveller
  • *
  • Posts: 15
    • View Profile
(No subject)
« Reply #21 on: March 19, 2006, 07:55:54 pm »
stfr : your workaround works perfectly for me :)
third mouse button now works as I am used to :) Thankies !!

Just another thing, can we increase the horizontal sensibility   over 100 ?

Enreus

  • Wayfarer
  • *
  • Posts: 6
    • View Profile
(No subject)
« Reply #22 on: April 12, 2006, 10:48:38 am »
I\'ve downloaded the latest version of the game and I have a new problem. I can\'t use my mouse for moving. I check the options and everything is allright... Whats the problem. Without using the mouse for moving the game is very hard to play. Please help!

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
(No subject)
« Reply #23 on: April 12, 2006, 05:54:39 pm »
I don\'t think the mouse can be used for moving in directions, but rather moving your camera around, like you would your head. We used to have a click-and-run option, but it has been (temporarily?) removed.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Nilrem

  • Hydlaa Notable
  • *
  • Posts: 881
    • View Profile
(No subject)
« Reply #24 on: April 12, 2006, 09:01:07 pm »
Well, it appears in the control options still... so I guess currently is bugged.

I think Zan managed to use it, but hesitates to say how *whistles*

EDIT:

Go to program files/planeshift crystal blue/data/options
edit keys.xml file.
on:


add this:




Save the file. The ctrl+mouse click functionality is back.

Credits go to Nurandia.

Direct download link (please rename the file to keys.xml)
http://planeshift.oodlz.com/bugtracker/attachment.php?attachid=439
« Last Edit: April 12, 2006, 11:07:59 pm by Nilrem »
Are there any MoonSeekers left?

DaveG

  • Forum Addict
  • *
  • Posts: 2058
    • View Profile
(No subject)
« Reply #25 on: April 12, 2006, 11:17:17 pm »
The issue here, is that people who updated have the old version.  Delete keys.xml and it\'ll use the defaults which have had this in it for a while.  Just reset your keys to whatever you want, and it\'ll save a new keys.xml.

::  PlaneShift Team Programmer  ::

Exor

  • Hydlaa Resident
  • *
  • Posts: 78
    • View Profile
Re: Mouselook problem since update.
« Reply #26 on: April 30, 2006, 01:16:20 am »
Man this is just TOO much  ::|
Death is silent, and so am I...

DaveG

  • Forum Addict
  • *
  • Posts: 2058
    • View Profile
Re: Mouselook problem since update.
« Reply #27 on: July 05, 2006, 02:47:58 am »
I rewrote the controls and movement systems for this update.  Everything should be working now.  If not, open a new thread, as this one is no longer applicable.

::  PlaneShift Team Programmer  ::