Hello all,
I tried to update the game with the lovely easy_planeshift script and it works perfectly (as usual) but when I launch the game...
Hell ! it doesn\'t work at all.
I get a great amount of messages relative to crystalspace(syntax and graphics3d). A trace of the error is attach to this post.
I get the same kind of error when I try to run ./psrun pssetup.
I\'m running a Slackware 10.2.
My question : am I alone ? If not, any trick for me ?
In the meantime I restart from start with a freshly untar-ed easy_planeshift... I hope this will works.
./psrun psclient
Executing command: ./psclient
DEBUG: Sound System: Software Renderer Initializing..
DEBUG: Sound System: Configured for driver [crystalspace.sndsys.software.driver.oss]
Sound System: OSS driver for software sound renderer initialized.
crystalspace.syntax.badtoken: Unexpected token \'conditions\'!
[node: gldriverdb,rules,rule,conditions,conditions]
crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/snippets/cg-base.inc ?]
crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/lighting/cg-light-classic.inc ?]
crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/surface/cg-surface-classic.inc ?]
crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/fog/cg-sectorfog.inc ?]
crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),technique(priority=150),?Include /shader/snippets/std_lighting-pass.inc ?]
crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,?Include snippets/fog-mappings.inc ?]
crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,vp,fixedvp,?Include snippets/fog-fvp.inc ?]
crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,fp,fixedfp,?Include snippets/fog-ffp.inc ?]
crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=50),?Include snippets/fog-pass.inc ?]
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
No iSoundManager plugin!
Failed to init app!