Author Topic: Oriental Weapons  (Read 1815 times)

Elentor

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Oriental Weapons
« on: March 12, 2006, 09:49:44 pm »
Old render I did with some weapons. The blue is a katana and the red is a wakizashi. The axe is there just because I felt like puting it somewhere :)


Andrell

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« Reply #1 on: March 12, 2006, 09:59:18 pm »
Whoa....

Really good rendering thingy, they look very realistic...

What\'s the lopsided steel snowman for and what does the hilt of the blue sword say?
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Nilrem

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« Reply #2 on: March 12, 2006, 10:03:00 pm »
/me claps too

I love too how the axe fits with the table...
that\'s good wood!

Only those balls seem a bit out of place.
Keep them coming! :D
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Elentor

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« Reply #3 on: March 12, 2006, 10:08:05 pm »
Hay there
Sorry for the balls. This was my first HDRI render and since I didn\'t want to do the \"default\" balls render, I added the swords so I could make a good work out of it.

In the sword is writen \"Vaulore\'s Valor\". Vaulore being a RPG character of mine.

Karyuu

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« Reply #4 on: March 12, 2006, 10:09:53 pm »
*drools over textures*
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Smith: No, My Lord. I am attempting to conceal it.

Mentak

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« Reply #5 on: March 12, 2006, 11:06:03 pm »
Makes me feel oriental just looking at it. Great job Elentorson... =.=

Csophae

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« Reply #6 on: March 12, 2006, 11:24:46 pm »
That looks great! I like the balls, actually. It\'s good to have that reflection in there. The only thing is that the bigger one looks like it\'s floating above the table...needs some shading I think. The wakizashi hilt too, maybe?
« Last Edit: March 12, 2006, 11:25:30 pm by Csophae »

Belark

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« Reply #7 on: March 12, 2006, 11:59:11 pm »
*Droogles already*:P

Elentor

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« Reply #8 on: March 13, 2006, 12:16:39 am »
Quote
Originally posted by Csophae
That looks great! I like the balls, actually. It\'s good to have that reflection in there. The only thing is that the bigger one looks like it\'s floating above the table...needs some shading I think. The wakizashi hilt too, maybe?


The whole thing is \"floating\" because I didn\'t know how to configure HDR back then, but I didn\'t want to use any light object to cast \"real\" shadows. As a result, the GL Samples were very low and couldn\'t trace properly the shadows.

Nowadays I use GL + Area Shadow + Ambient Occlusion just to make real  sure this won\'t happen anymore.

Jekkar

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« Reply #9 on: March 13, 2006, 11:39:23 am »
Looks real nice.
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zanzibar

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« Reply #10 on: March 13, 2006, 08:10:52 pm »
http://www.flashgames1.com/games/action/frogger-x.jpg





With all the talent we have floating in the community, you wonder why the developement and art team isn\'t bigger.  That picture really is glorious.
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Wired_Crawler

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« Reply #11 on: March 13, 2006, 08:51:27 pm »
Oh, come on Elentor, You must admit, that this time You just MADE those things using Your private forge and then You took the picture with digital camera.
Good work anyway.

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Mentak

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« Reply #12 on: March 14, 2006, 01:36:16 am »
I was bored so I zoomed in to the red katana. And I saw the words
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defender43

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« Reply #13 on: March 15, 2006, 06:21:33 am »
Holy Well Done, Batman! Err...

I loooooooooooooooooooooooove the textures! Mega-Ultra-NoFair! I can\'t do ANYTHING like that!
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