Here's the second installment of the completely
UN-official fanart challenge. I can't wait to see what you guys turn out for this one. Remember, the point of this is to give you all practice and feedback, so get workin'.
2d Challenge 2Objective: Illustrate a concept for a long lost and no longer needed Kran watchtower from before the days of the Bronze Doors, when the creatures still ran rampant throughout the lands. The watchtower rests high upon a hill overgrown with trees and brush, the ages casting the once proud structure into disrepair. Your concept should follow the style of the 2 official examples of Kran architecture located at
http://www.planeshift.it/razkran.htm .
Format: Entries can be digital or traditional (traditional entries will obviously need to be scanned). They should fill an 8.5x11, or A4, sheet of paper (or similar size digitally). Entries should be clean and professional, to the point that they could be linked to from the PlaneShift website as another example of Kran architecture (they won't be, but they need to look professional enough that they could be).
3d Challenge 2Objective: Model AND texture the same watchtower described in the 2D challenge. Focus on making your textures really, really convincing. You should spend at least 2-3 times as much time on the texture as you do on the model.
Format: Entries may use no more than 1000 triangles, and a 1024x1024 diffuse texture (this can, and should be, broken up to accomodate texturing the multiple objects your scene will have, so you may have, for example, 3 512x512 maps, and 4 256x256). Surrounding landscape isn't necessary unless the landscape has an influence on the structure (IE: I don't want to see an arch shaped tower, ask why it's an arch, and have you tell me a stream goes through the arch, I'll want to see the stream). When you enter, please post:
- Up to four, with a minimum of two, renders as large as 800x600. At least one wireframe, and one textured render are required. Raytracing is not allowed.
- All textures (you can PM these to me if you aren't comfortable posting them).
- 2 references (these can be as simple as pictures of old stone that influenced your textures)
<hint>Teaming up with someone doing the 2D challenge, and using their concept might just be a good idea.</hint> <anotherhint>Don't show anything to Niber, he'll likely steal all your ideas.
</anotherhint>
Deadline: Saturday April 15th, 2359 GMT
Submitting entries: Entries should be posted in this thread with some sort of heading labeling it as such. Please keep your entries limited to one post, and edit it as you see fit (before the deadline of course). WIP threads may be created in the forum if you want to get feedback as you work on it (please label them as a WIP for the challenge, so others know).
Judges: Cherppow and I
Prizes: A very proud mother, and a badge for your sig if you so choose.
A huge thanks to Underthemoon and Darkmoon for helping me with this one. If it were just me, you'd all be drawing and modeling chairs, and there would be no words longer than six letters.
:emerald:
[Formatting fixed --Santiago]