no im running on OS 10.4.5 mac
this is my crash log
===== Sunday, March 19, 2006 12:41:14 AM America/Chicago =====
SCF_WARNING: class crystalspace.collisiondetection.opcode (from /Applications/Games/Planeshift3D/psclient.app/Contents/Resources/opcode.csplugin) has already been registered in the same context `app\' (in /Applications/Games/Planeshift3D/psclient.app/Contents/Resources/csopcode.csplugin)
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine
[40m[31m[1mcrystalspace.syntax.badtoken: Unexpected token \'conditions\'!
[node: gldriverdb,rules,rule,conditions,conditions]
[0mALERT: crystalspace.syntax.badtoken: Unexpected token \'conditions\'!
[node: gldriverdb,rules,rule,conditions,conditions]
[40m[33m[1m WARNING! Crystal Space performs better in 24 or 32 bit display mode!
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/snippets/cg-base.inc ?]
[0m[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/snippets/cg-base.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/lighting/cg-light-classic.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/lighting/cg-light-classic.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/surface/cg-surface-classic.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/surface/cg-surface-classic.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/fog/cg-sectorfog.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/fog/cg-sectorfog.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),technique(priority=150),?Include /shader/snippets/std_lighting-pass.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting),technique(priority=150),?Include /shader/snippets/std_lighting-pass.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,?Include snippets/fog-mappings.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,?Include snippets/fog-mappings.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,vp,fixedvp,?Include snippets/fog-fvp.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,vp,fixedvp,?Include snippets/fog-fvp.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,fp,fixedfp,?Include snippets/fog-ffp.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,fp,fixedfp,?Include snippets/fog-ffp.inc ?]
[40m[31m[1mcrystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=50),?Include snippets/fog-pass.inc ?]
[0mALERT: crystalspace.graphics3d.shadercompiler.xmlshader: Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=50),?Include snippets/fog-pass.inc ?]
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [MacOS/X-powerpc-GCC]
[40m[31m[1m No iSoundManager plugin!
[0m[40m[31m[1m Failed to init app!
[0m