Author Topic: Boaal's Art Thread.  (Read 5652 times)

dying_inside

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Boaal's Art Thread.
« on: March 20, 2006, 09:00:46 pm »
Ok, I went into a drawing frenzy about a fortnight ago.  Used up a bunch of paper and then went out and got myself some new pencils and a sketch pad just for sketching and the like. One of the sketchpads (the one I’m chugging away through now) was small and so some of the images might be a little strange background wise (black and stuff).
Well in any case there are going to be a lot of images. So take a look, it will kill you some time if your bored right?  And you just know you wanna….

[url=http://img475.imageshack.us/my.php?image=someguy6aw.jpg]http://img475.imageshack.us/my.php?image=someguy6aw.jpg[/url] [/url]
[url=http://img475.imageshack.us/my.php?image=soldier6xd.jpg]http://img475.imageshack.us/my.php?image=soldier6xd.jpg[/url] [/url]
[url=http://img365.imageshack.us/my.php?image=skeleton3vs.jpg]http://img365.imageshack.us/my.php?image=skeleton3vs.jpg[/url] [/url]
[url=http://img373.imageshack.us/my.php?image=outpost3wx.jpg]http://img373.imageshack.us/my.php?image=outpost3wx.jpg[/url] [/url]
[url=http://img81.imageshack.us/my.php?image=krantower8ek.jpg]http://img81.imageshack.us/my.php?image=krantower8ek.jpg[/url] [/url]
[url=http://img125.imageshack.us/my.php?image=hound1rk.jpg]http://img125.imageshack.us/my.php?image=hound1rk.jpg[/url] [/url]
[url=http://img151.imageshack.us/my.php?image=elvenscourceress2pj.jpg]http://img151.imageshack.us/my.php?image=elvenscourceress2pj.jpg[/url] [/url]
[url=http://img125.imageshack.us/my.php?image=earthworm1uh.jpg]http://img125.imageshack.us/my.php?image=earthworm1uh.jpg[/url] [/url]
[/url] http://img475.imageshack.us/my.php?image=dwarf0lz.jpg [/url]
[url=http://img204.imageshack.us/my.php?image=deamonic24xd.jpg]http://img204.imageshack.us/my.php?image=deamonic24xd.jpg[/url] [/url]
[url=http://img395.imageshack.us/my.php?image=deamonic18zg.jpg]http://img395.imageshack.us/my.php?image=deamonic18zg.jpg[/url] [/url]
[url=http://img515.imageshack.us/my.php?image=building7jw.jpg]http://img515.imageshack.us/my.php?image=building7jw.jpg[/url] [/url]
[url=http://img515.imageshack.us/my.php?image=creature2eu.jpg]http://img515.imageshack.us/my.php?image=creature2eu.jpg[/url] [/url]
[url=http://img451.imageshack.us/my.php?image=deamonic0kz.jpg]http://img451.imageshack.us/my.php?image=deamonic0kz.jpg[/url] [/url]
[url=http://img395.imageshack.us/my.php?image=bows2lm.jpg]http://img395.imageshack.us/my.php?image=bows2lm.jpg[/url] [/url]
[url=http://img372.imageshack.us/my.php?image=beast42lo.jpg]http://img372.imageshack.us/my.php?image=beast42lo.jpg[/url] [/url]
[url=http://img48.imageshack.us/my.php?image=beast32ky.jpg]http://img48.imageshack.us/my.php?image=beast32ky.jpg[/url] [/url]
[url=http://img139.imageshack.us/my.php?image=beast9il.jpg]http://img139.imageshack.us/my.php?image=beast9il.jpg[/url] [/url]
[url=http://img464.imageshack.us/my.php?image=thing8bv.jpg]http://img464.imageshack.us/my.php?image=thing8bv.jpg[/url] [/url]


Hope you enjoy.
« Last Edit: July 20, 2006, 06:31:59 pm by dying_inside »


ThomPhoenix

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« Reply #2 on: March 20, 2006, 10:06:16 pm »
Not bad, but I wonder why most of the humanoid characters have only 4 fingers  ;)
« Last Edit: March 20, 2006, 10:14:10 pm by ThomPhoenix »
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zanzibar

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« Reply #3 on: March 20, 2006, 10:17:21 pm »
« Last Edit: March 20, 2006, 10:18:08 pm by zanzibar »
Quote from: Raa
Immaturity is FTW.

Gentar

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« Reply #4 on: March 21, 2006, 03:10:51 am »
Well, I can see by your work that you have somewhat of a knack for drawing, but to me its about quality moreso than quantity. I have a feeling that you were whipping these out in about an hour or less so here is my suggestion. As Karyuu will likely tell you if she comes across this thread, its not a bad idea to study up on anatomy. I am going to tell you, try to spend a bit more time on a drawing and really take shading and detaial to a new level. Dont be afraid to lay the graphite or ink on thick, this leaves nice contrast.

If long drawn out detailed art isnt your thing, then I have another suggestion. I know that these are sketches but your technique for sketching isn\'t really there. Study up on some lose pen and ink sketches and look at the techniques they use for adding nice shading, bold lines, and detail, at a quick pace. For instance shading with lines, like crosshatching is a good way to add quick shading to a pen or pencil sketch.

You\'ve got the talent, for the vision, I just think you need to refine your technique a bit as we amateurs all do. Beleive me I have alot to work on too, it just takes some patience and personal initiative. So instead of going on a drawing frenzy and whipping out piece after piece, try going on a frenzy and doing one masterpiece.

Also try cropping and sizing down your pictures after youve photographed them - faster loading times and a more proffesional look.

Karyuu

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« Reply #5 on: March 21, 2006, 03:49:13 am »
Gentar :D \\o/

dying_inside, definitely resize these babies! ;) Images exceeding 3000 pixels in any dimension are only good if you are trying to show off an insane level of detail. For sketches, keep them below 1000 pixels in width or height. I would recommend below 800, even. A really large image size requires the viewer to scroll all around and try to piece the pieces together instead of being immediately presented with the entire drawing. You can also cut off the bits your scanner catches that fall outside the image, or your sketchbook - the GIMP is a good free program, similar in many ways to Photoshop, that will allow you to do these simple manipulations that really enhance your presentation. This is most important right now.

There are some really cool concepts floating around in your images, but I think they have to be polished more - anatomy, as Gentar mentioned, and I think right now just clean smooth lines. Just because something is a sketch doesn\'t mean that it has to look sketchy ;) Once you have established your basic subject, erase extra lines and clean up the paper.

Consider giving your figures not just shape, but bulk. Not everything is composed of purely straight lines, or pure curves. Sometimes shapes blend and merge into each other, to create a sense of fullness. This will be more apparent once you poke at anatomy some.

I would suggest that right now you leave shading out entirely and just concentrate on line and shape. Once you understand how figures are composed, what geometric shapes they are made up of, you can concentrate on giving them visible volume through tone.
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dying_inside

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« Reply #6 on: March 21, 2006, 07:35:55 am »
cheers for fixing the links, Dragonfire999

About the Four fingers and such:
Yeah, I think that had somthing to do with the manga obsessive drawings I had ages ago. I had a haaard time getting manga hands to look anything like manga hands guess that kinda rubbed off. I probably just cut corners and its stuck with me... ( that gonna get me a slap on the wrist from Karyuu... eek.) I was young forgive meee! >.<
Other than that I drew some poorly done \"humans\" (using the term lightly) and decided not to throw them in but I think a couple of them had five fingers in total :P
 
Ooops. Yeah I will try and set the resize on Imageshack in future.
Aaaand yeah. Alot of these were very very quick conceptual idea\'s that I scratched out and worked on for a little while.  
And bulk? could you give me like a refrence to what you mean? Otherwise I havnt really got that much of an idea to tell you the truth.  Other than that I\'ll try work on my technique.  Thanks for the feedbakc and such.

Karyuu

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« Reply #7 on: March 21, 2006, 07:43:55 am »
I was thinking about posting references for \"bulk,\" but wasn\'t sure. Not too many people like thread-hijacking with other images, but I\'ll just post links to a couple of sketches :)

This was made when I didn\'t concentrate at all on muscles and bulk, so the feeling of the body is very flat - it looks fairly three-dimensional, but there is barely any hint at muscle.

This was made recently and shows more of the shape beneath the creature\'s skin. You can basically feel that the animal is heavy and massive, because it looks like the structure has weight to it. The first image, on the other hand, doesn\'t give as strong a feeling of realism.

Ultimately it relies on a bit of knowledge of anatomy - since once you are comfortable with knowing the way muscles look and interact with each other, you can pretty much \"make up\" creatures that look like they could exist.

Not sure if I did a better job of explaining there ^^
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Baldur

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« Reply #8 on: March 21, 2006, 10:20:54 am »
Read through this thread and learned something in the process:)

Thank you Gentar and Karyuu.

Not to Hijack this thread, but why didn\'t you post these sort of critics in My thread. Would\'ve been really helpful:) I still know i have alot to work on shadows and such.

Farren Kutter

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« Reply #9 on: March 22, 2006, 11:10:22 pm »
I really like the two that Zanzibar pulled out, those are very nice, better creatures than i can draw. Naturally, I am not the best artist either :P but Karyuu and Gentar give good advice. I think you should take one of your favorite ones of those sketches and redraw it, enhance upon it, clean it up and shade it nicely, adding more detail to it and such. And remember, when doing a piece with shading, the shading can completely change the picture, for good or bad. So make sure you pay attention to it.




dying_inside

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« Reply #10 on: March 23, 2006, 08:15:48 am »
@ Farren Cutter
Those were more based on the pespective than anything else. I had a hard time drawing that  even with a good refrence picture infront of me, but I eventually got the knack and ended up with a pleasing result.
I think four legged creatures look great from that point of view.

Anyway, I did what I kinda thought Karyuu was talking about with bulk, and it doesnt have so many lines.  
Criticism and help much appreciated.  

http://img61.imageshack.us/my.php?image=deamonicbulk4zp.jpg
« Last Edit: March 23, 2006, 08:25:02 am by dying_inside »

dragonfire999

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« Reply #11 on: March 24, 2006, 01:33:49 am »
Try drawing real creatures purely from reference before you go and make your own, because like Karyuu said, you have to understand anatomy before you can make your own creature. That demon looks bulky, but obviously fake, because it has no definate form or skeletal structure.

Keep working at it. Post your progress :D

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dying_inside

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« Reply #12 on: April 08, 2006, 03:08:29 pm »
Aha, so I have been drawing and looking at pictures for referance and other thing on how to draw limbs and such. I been sketching alot and I eventually thought I should draw something real. I was focusing on the idea of bulk and structure and I came up with this. :

http://img116.imageshack.us/my.php?image=humannew7jw.jpg

I hope its an improvement. I think it is.
« Last Edit: April 08, 2006, 03:09:39 pm by dying_inside »

Amelia

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« Reply #13 on: April 08, 2006, 04:38:08 pm »
OOh very nice, just throw in some details, and a bit work on the face and youre there :D

Arangol

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« Reply #14 on: April 08, 2006, 05:55:02 pm »
Very good that last one. The only thing that disturbs me is the from of the head, it looks a bit wierd. Nice work:)
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