Oh cry for me Planeshift, I was bored I tell you! And unto openGL I bore havoc.
I created a sword, its simple and easy and I was not in the mood for spending alot of time moddeling right then.
There was no mapping to this invoved. it was a case of Unwrapping and moving the mesh into sections. I then proceeded to grab a bunch of discaarded random images and test textures for tiling onto landscapes, not models, and diffused.
Alot.
The result was interesting. There are a bunch of renders that I didnt bother uploading cause they wernt too good.
Thats just strange

Hum

Stone?

Ohh pattern

Also really strange

Its... made... out of.... fur....?

Thought this was kinda cool

Next time I'll actually map it out and play around with some stuff in photoshop.
Edit: I went back and actually textured the sword properly.

Edit 2: Somthing a little more interesting. I'll upload the drawings of it later on. I call this race "snus".
And I'm going to HATE texturing this thing.
Its 1947 Polgons.

Edit 2: A few more models I made. A hand axe and a double headed war axe.
http://www.deviantart.com/deviation/50273521/http://www.deviantart.com/deviation/50273325/Edit 3:
Garris's Axe
Untextured and not fully completed yet, I'm going to start working on those extensive and unnescissary faces some time in the future so I can texture it with minimum hassel.
http://www.deviantart.com/deviation/50437750/Edit 4 : Narure's Pitchfork
Modeled from an drawing in Garris' weapon thread:
http://www.deviantart.com/deviation/50529347/http://www.deviantart.com/deviation/50529347/Its about 400 polygons.