Originally posted by Bereror
Here is a deeper analysis, what happens and why clients sometimes crash when loading the world.
1) After connecting to the server and selecting the character, client starts loading maps for the sector where it is supposed to be.
...
Most of the clients crash when their last position was in the Jayose\'s library because there are many maps to be loaded and the map with the sector \'jayose_inside\' is the last one on the list. In other locations client manages to load the necessary map file before receiving that message from the server and does\'t crash.
...
This seems to explains sort of what was happening to me.
While loading Larun after selecting \"join game\" after the image of the library appeared, his load would crash out. My other character would have no problem getting in. After a dozen or so tries over a week, I finally looked at the logs containing Larun. i noticed under my Planeshift3D folder that the logs subfolder only contained an old version of Larun and none of the other character. I looked down under applications and found another Logs folder and after renaming my Planeshift3D folder to Planeshift 3D, I deleted the old Logs subfolder and its characters and moved the Logs folder under Applications to be a subfolder of Planeshift 3D folder. Also the new Logs folder has both a char and a system section for each of my two charactrs.
I than tried to get into PS using psclient and to my amazement I succeeded and spawned to the Jayose (Library) section of Hydlaa. that was early this morning and I just succeeded again tonight my time.
I am using a Max OS 10.4.5 2 GHz PowerPC G5 and ! GB DDR SDRAM.
I posted all but this line but I do not think this theme is just a Linux issue.

Well two days later I notice my two characters logs are under a folder Logs under Applications and the older logs are still in the Planeshift 3D Folder. So it appears my thinking is somewhat flawed. But getting rid of the old logs must have done something right for me.
puzzled!