I hadnt played the game in sometime and when I started up again recently, I was impressed at how much more smooth the game is now versus its condition only a few months ago. The subject I\'m trying to bring up however is combat. I was killing a few rats and clackers and tefusangs here and there while questing, and noticed that the experience, and loot for them seemed very balanced. Then I noticed a small group killing this same rogue over and over again. I took a turn at it and noticed it was quite feeble, yet it gave 5 times the experience as the tefusangs that I almost die fighting, and somewhat valuable loot. It allowed fighters to stock up on many prog points a swell without taking any damage. Im sure there are other monsters that are like this. I assume that it is just unknown or untweaked work, but all of the fighters were telling me that progression points arent supposed to be a problem, the difficulties in leveling come from the money. Of course this is somewhat true, but its ridiculous that you can hit this virtual punching bag without any effort and reap wonderful rewards. I hope this is intended to be changed and blanced for everyones sake.