Hi,
-I got a crash when the game in loading ( that make 2 weeks)..a got an \"access violation error Addr0041AC3B\"
-I searsh on this forums and finaly i found that :
0041AC3B: some problem with the position of the char?
BT:
psclient.exe!psCelClient::HandleUnresolvedPos(GEMClientObject * entity=0x00a9ff78, const csVector3 & pos={...}, float rot=-1.1044662, csList::Iterator posIter={...}) Line 751 + 0xc C++
psclient.exe!GEMClientActor::SetDRData(float cur_yrot=1.744e-039#DEN) Line 1192 + 0x1d C++
psclient.exe!psClientDR::HandleDeadReckon(psDRMessage drmsg={...}) Line 236 C++
psclient.exe!psClientDR::HandleMessage(MsgEntry * me=0x0bb0a648) Line 165 + 0x9 C++
psclient.exe!psClientNetSubscriber::HandleMessage(MsgEntry * msg=0x0bb0a648, Client * __formal=0x0bb0a5c0) Line 74 + 0xa C++
psclient.exe!MsgHandler::Publish(csScopedMutexLock lock={...}) Line 95 C++
psclient.exe!psClientMsgHandler::DispatchQueue() Line 96 C++
psclient.exe!csEventTree::Dispatch(iEvent & e={...}) Line 558 + 0x7 C++
psclient.exe!csEventTree::Notify() Line 529 C++
psclient.exe!csEventQueue::Process() Line 292 C++
psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00a3bb78) Line 90 + 0x6 C++
psclient.exe!main(int argc=1, char * * argv=0x00a34730) Line 2000 C++
psclient.exe!WinMain(HINSTANCE__ * hApp=0x00400000, HINSTANCE__ * prev=0x00000000, char * cmd=0x00132584, int show=10) Line 194 + 0x1a C++
psclient.exe!WinMainCRTStartup() Line 390 + 0x1b C
Solution:
Fixed in CVS.
-Well ok but, whath that mean \"Fixed in CVS\" ??
how i can fix this probleme ?
-thanks for help ...