Author Topic: Marrowwind = Planshift  (Read 7459 times)

dfryer

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« Reply #15 on: April 10, 2006, 01:47:41 am »
Dunno, earliest copyright I found for Daggerfall was (c) 1994 - 1997, and I believe the design of Planeshift (at least as a MUD!) predates that...
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zanzibar

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« Reply #16 on: April 10, 2006, 02:53:35 am »
Quote
Originally posted by dfryer
Dunno, earliest copyright I found for Daggerfall was (c) 1994 - 1997, and I believe the design of Planeshift (at least as a MUD!) predates that...



Being a MUD is a bit different though.
« Last Edit: April 10, 2006, 02:55:06 am by zanzibar »
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Zeraph

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« Reply #17 on: April 10, 2006, 09:12:56 am »
I\'d actually be really glad if PS was more like Oblivion (next game in the ES series after Morrowind), That game looks awesome & has voice-overs for I think every npc (although it does have some dialog script bugs that make people sound like they have split personalities... :P) I\'d agree that Planeshift is probably the mmorpg most similar to Elder Scrolls... (or I should say ES is similar to PS...) Oh, & I think there was a mod to Morrowind what allowed you to play it online with a friend... :D

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Jekkar

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« Reply #18 on: April 10, 2006, 10:53:01 am »
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Originally posted by Zeraph
 Oh, & I think there was a mod to Morrowind what allowed you to play it online with a friend... :D


Yeah, there was one but it was really laggy and they stopped working on it. I think some people had 2 minute delays between them and the other player in the game. The whole coding in Morrowind makes it impossible to actually make it work online, too complicated.
(http://archives.ravensky.org/2006/01/16/regarding_morrowind_online/)
« Last Edit: April 10, 2006, 10:55:03 am by Jekkar »
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rats

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« Reply #19 on: April 10, 2006, 06:21:07 pm »
To my knowledge a skill based system in a roleplaying system was first introduced by a game called either RUNEQUEST or STORMBRINGER (my memory is a little hazy on this). It came as a boxed set with some manuals and came out just after D&D became popular. This definately predates any of the games previously mentioned, including PLANESHIFT :-)

druke

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« Reply #20 on: April 10, 2006, 06:34:33 pm »
[Explicit Delete]

Planeshift\'s EVERYTHING is completly custom, begin a MUD is not different, because the same player advancement system is in place. At the same time, its not entirly like the ES series because you cant just swing a sword and get better.

In regards to the original question \'Isn\'t PS kinda like ES 3\', yea it is in regards to the fact that its not level based, but  besides that theres really not much in common, in fact nothing in common. You cant just buy a glyph and shoot off a spell to get better in PS, it\'s harder than that.

However seeing as how ES is the only other \"major\" game that has a non levling based advancement, I see why its easy to compare the two systems.

to say one thing had the original idea is ludacris, in this particular area since there are only 2 ways to go. Planeshift jacked no one, and the idea is all their own.


my how times have changed.....

Zeraph

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« Reply #21 on: April 10, 2006, 09:24:58 pm »
hehehe, actually It ??hough the entire atmosphere of the two games feel kind of similar, but it\'s the people that really make the difference... That doesn\'t make Planeshift un-original.

If you want to talk about copycats, compare the movies that Disney/Pixar & Dreamworks came out with after Shrek.... :P

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hook

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« Reply #22 on: April 10, 2006, 11:26:07 pm »
I didn\'t say PS invented hot water in every aspect ...but I think I\'ve been long enough around here to know what I\'m talking about when I say that PS *has* been developed considering what\'s bothering and what\'s delighting players of this fine genre. :]

Yea, Daggerfall was fun :)
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Shadow Hea

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« Reply #23 on: April 11, 2006, 05:04:31 am »
hehehe, actually It ??hough the entire atmosphere of the two games feel kind of similar
---------------------------------------------------------------------------------


Thats what i\'m getting at. I meant the the feel of the game.

acraig

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« Reply #24 on: April 11, 2006, 05:21:06 pm »
Morrowind ( and Oblivion ) are awesome games both in their scope and their detail.   Good ideas are good ideas and to ignore  them just because they are done elsewhere is a dis-service.
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zanzibar

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« Reply #25 on: April 11, 2006, 10:27:46 pm »
Quote
Originally posted by acraig
Morrowind ( and Oblivion ) are awesome games both in their scope and their detail.   Good ideas are good ideas and to ignore  them just because they are done elsewhere is a dis-service.



Daggerfall. :(
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Cyl

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« Reply #26 on: April 11, 2006, 10:36:34 pm »
Quote
Originally posted by zanzibar
Quote
Originally posted by acraig
Morrowind ( and Oblivion ) are awesome games both in their scope and their detail.   Good ideas are good ideas and to ignore  them just because they are done elsewhere is a dis-service.



Daggerfall. :(


Why do you all shun arena? It was such an awesome game when it came out (and still is, if you are willing to step back from pixel shaded hyped things and take a close look at ye old goodness), however compared to Morrowind or Oblivion it was rather hard.
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zanzibar

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« Reply #27 on: April 11, 2006, 10:49:48 pm »
Will arena work using a dos emulator, or will I have to partition my harddrive?

(Daggerfall works on WinX, but there are major bugs that make the quests unsolvable.)
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druke

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« Reply #28 on: April 12, 2006, 01:01:57 am »
but we\'re basicly talking about that morrowind esk gameplay, like where daggerfall was Massivly massive, and morrowing was.. rather large(tiny compared to daggerfal) as well as oblivion. daggerfall was the first liek that wwasn\'t it?


my how times have changed.....

zanzibar

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« Reply #29 on: April 12, 2006, 01:17:15 am »
Quote
Originally posted by druke
but we\'re basicly talking about that morrowind esk gameplay, like where daggerfall was Massivly massive, and morrowing was.. rather large(tiny compared to daggerfal) as well as oblivion. daggerfall was the first liek that wwasn\'t it?




Arena was before daggerfall.



I just played Arena using the dos emulator.  Way too slow, I\'m going to have to try it using a laptop I have Windows 95 on.  Win95 might be able to play it.  Using DosBox though, it\'s painfully slow.  At least on this computer.... I know that this one is funny.  Bah, I\'ll figure it out and report back.
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