Hiya,
We\'re a hobby project made entirely by volunteers, and at version 0.3, early alpha. With all new clients come new bugs, but as you can probably see if you stick around for a time longer than a month, all bugs are eventually fixed, and a lot faster if our players help by creating detailed bug reports and run their own repeated tests to help pinpoint the problems. It is unfortunate that not everyone has the patience to stick to a game this early in development, but we know this, and expect this, and while it saddens us, development does go on and those that do stay help us make it better.
I\'m surprised you didn\'t notice any of the positives of this client release, for I assure you they are indeed there and waiting for your discovery.
We are aware of the big problems currently bothering players, many of which make gameplay in certain areas impossible or very hard. No one is sitting around doing nothing - but sometimes bugs are hard to pinpoint and harder to fix, so not everything will work smoothly immediately upon release, or just in a day afterwards. Patience is a very important quality of all PlaneShift players, and we are very thankful for those that do display it, and sincerely sorry for any inconvenience new bugs are causing.
I can assure you that making new versions that only have more problems is not our goal.