Author Topic: Sound Problem  (Read 5413 times)

Xordan

  • Crystal Space Developer
  • Forum Addict
  • *
  • Posts: 3845
  • For God and the Empire
    • View Profile
Sound Problem
« on: April 15, 2006, 02:06:48 am »
Hi, fault in the latest linux client :) Sound doesn\'t work. Run the updater and you should download a fixed client.
« Last Edit: April 16, 2006, 01:41:00 am by Xordan »

Mandrake

  • Wayfarer
  • *
  • Posts: 4
    • View Profile
(No subject)
« Reply #1 on: April 15, 2006, 11:53:12 am »
I have this when i launch the game

Code: [Select]
[mandrake@Ubuntu: planeshift] $ psclient
DEBUG: Software Renderer Initializing..
NOTIFY: Configured for driver [crystalspace.sndsys.software.driver.oss]

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
  psEngine initialized.
Erreur de segmentation
« Last Edit: April 15, 2006, 11:56:25 am by Mandrake »

CleverFool

  • Traveller
  • *
  • Posts: 11
    • View Profile
(No subject)
« Reply #2 on: April 15, 2006, 12:34:09 pm »
Mandrake, delete version.dat file.

Update: Doesn\'t help. Sorry.
« Last Edit: April 15, 2006, 12:54:44 pm by CleverFool »

Mandrake

  • Wayfarer
  • *
  • Posts: 4
    • View Profile
(No subject)
« Reply #3 on: April 16, 2006, 08:41:36 am »
It works, but after severals min the game crash ...

Segmentation Fault

Xordan

  • Crystal Space Developer
  • Forum Addict
  • *
  • Posts: 3845
  • For God and the Empire
    • View Profile
(No subject)
« Reply #4 on: April 16, 2006, 02:16:44 pm »
Quote
Originally posted by Mandrake
It works, but after severals min the game crash ...

Segmentation Fault


Does turning off sound stop these crashes?

Mandrake

  • Wayfarer
  • *
  • Posts: 4
    • View Profile
(No subject)
« Reply #5 on: April 16, 2006, 10:34:22 pm »
Yes ...

Xordan

  • Crystal Space Developer
  • Forum Addict
  • *
  • Posts: 3845
  • For God and the Empire
    • View Profile
(No subject)
« Reply #6 on: April 16, 2006, 11:01:49 pm »
This is with ALSA, not OSS?

If so, then it\'s probably a bug in the sound drivers which we\'ll look into.

Thedrish

  • Hydlaa Resident
  • *
  • Posts: 109
    • View Profile
(No subject)
« Reply #7 on: April 18, 2006, 09:39:23 am »
Quote
Originally posted by Xordan
This is with ALSA, not OSS?


If I enable OSS it (also) happens. As far as I can tell, the client crashes when it wants to play a soundfile (used the \"crystalspace.sndsys.software.driver.oss\" value).

As I disable it (again), the problems are gone.
Thedrish Urthadar
Knights Commander of The Lost Knights

Mandrake

  • Wayfarer
  • *
  • Posts: 4
    • View Profile
(No subject)
« Reply #8 on: April 18, 2006, 12:43:05 pm »
The game have no sound if i launch with Alsa

If i launch with OSS in any times it can crash.

With no Sound the game run as well

donlema

  • Wayfarer
  • *
  • Posts: 3
    • View Profile
(No subject)
« Reply #9 on: April 18, 2006, 02:12:43 pm »
the same for me
no sound with ALSA
the soudn crash with OSS
perfect with no sounds

eiffel56

  • Traveller
  • *
  • Posts: 18
    • View Profile
(No subject)
« Reply #10 on: April 18, 2006, 03:55:48 pm »
Hello,

im using Ubuntu 5.10 with ALSA.How do I launch Planeshift with OSS?
With ALSA there?s no sound :S

Xordan

  • Crystal Space Developer
  • Forum Addict
  • *
  • Posts: 3845
  • For God and the Empire
    • View Profile
(No subject)
« Reply #11 on: April 18, 2006, 04:23:22 pm »
Remove the ; on this line:

;SndSys.Driver = crystalspace.sndsys.software.driver.oss

in psclient.cfg

to get OSS.

Will try and get those crashes fixed.

Bigglez

  • Traveller
  • *
  • Posts: 10
    • View Profile
Re: Sound Problem
« Reply #12 on: April 25, 2006, 09:11:34 am »
I just tried the PlaneShift_CBV0.3.014b version on Fedora Core 3.
There is no sound at all.

I cannot seem to find a way to swap to OSS, there is no such option in ./pssetup or from any command-line param that I can see.

I can't find "SndSys.Driver" in psclient.cfg

I have run the updater.

There are no error messages when it runs. It only reports :
NOTIFY: Configured for driver [crystalspace.sndsys.software.driver.alsa]

And damn, but those sewer rats bit my ass! (silently :) )

DracoDanube

  • Traveller
  • *
  • Posts: 18
    • View Profile
Re: Sound Problem
« Reply #13 on: April 25, 2006, 05:07:20 pm »
This might be of interest.

I have the same sound issue:

Test case:
=======
- Start the Client for the first time after the computer has booted up.

- Move the character near the fires out side the temple entrance.


Result:
=====
Sound stops working almost immediately after hearing the fire sounds.

Closing and restarting the Client does not restart the sound.

If UT2004 is played in between closing and restarting the Client, then the sound will be played again by the PlaneShift Client until the test case is repeated.


Configuration:
=========
OS: Fedora Core 3 (Kernel 2.6.9.x).
Sound card: SB Live!
Module: snd-emu10k1

Hargoth

  • Traveller
  • *
  • Posts: 10
    • View Profile
Re: Sound Problem
« Reply #14 on: April 28, 2006, 06:47:23 am »
FC5
2.6.16-1.2080_FC5

Game seg faults on start up with OSS enabled.
Game fails to load alsa with:
NOTIFY: Configured for driver [crystalspace.sndsys.software.driver.alsa]
ALSA lib pcm.c:1939:(snd_pcm_open_conf) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_softvol.so

Running with alsa on or sound off produces the same result:
     Random seg faults.  From seconds into game, to an hour.  VERY annoying.