Author Topic: An appeal to the guild heads and heroes of Yliakum  (Read 9288 times)

Xillix Queen of Fools

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« Reply #30 on: April 19, 2006, 12:36:29 am »
@Cyl thank you and that is in part what this thread seeks to encourage

@Farren @ Easton thank you & I am logging forthwith to make some broad changes

@Nuria never be in the dark While Vespers dance

@Zan Diggah Is super cool get to know his character

@All guild heads meet with me in game, pm me or speak here if you wish to be involved in the capacity of a possible intake of new trained players.

@the wealthy kick down that wealth

makita

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« Reply #31 on: April 19, 2006, 09:12:35 am »
Xilix,
you say you came here for advice, well i\'m going to give you my ideea on how you should start, because all i heard so far were either praises by people that dont know a thing about what you are doing, but are supporting you to get on your good side, or critticism by me :D
anyway, i did your initiation test with an alt char to see what it\'s all about. I did that 4 days ago and then deleted that char.
I also dont know much about your guild, but if you want to be like a tutorial....there goes:

So here\'s my ideea
firstly ok, it\'s a good ideea to send them to your website, you seem to have things covered there.
but when they come back you send them to purchase all armour and all glyphs...errr why?
i suggest that you ask them a few questions about game lore and if they answer correctly you give them a reward [300 trias max]as for an initiation quest here\'s a few pointers:
1. First you ask them their alligment you could use the alligment box:

2. Second you try to ask them what path they would take, possible paths:
2.1Fighter[most obvious]with sub-paths
2.1.1 Soldier [sword/medium armour[light armour untill then]]
2.1.2 Warrior[Axe/Heavy armour[light armour untill then]]
2.1.3 Rogue[Daggers/Light armour]
more to come, if you want to know more, pm me
2.2Mage sub-paths
2.2.1.Sorcerer[red way]
2.2.2.Necromancer[Dark way]
2.2.3.Healer[crystal way]
2.2.4.Enchanter[Brown/Azure]
again if you want to know more, pm
2.3Craftsman with sub paths
2.3.1Weapon crafter[utill then, just stocks]
2.3.2Shield crafter[utill then, just stocks]
2.3.3Armour crafter[utill then, just stocks]
2.4Miner with sub paths
2.4.1 Ore miner
2.4.2 Valuable materials miner [gems]
2.5Merchant
2.5.1Weapons merchant
2.5.2Armour merchant
2.5.3Misc. merchant
2.5.4Potion merchant
and more to come, if you want to hear more, PM me
3.You give them starting equipment apropriate to their class
for fighters [basic ss for soldier, basic axe for warrior, basic dagger for rogue, and so on, and armour]
for mages[glyphs]
for crafters [tools, books, who knows?]
for miners [tools]
for merchants[some trias and tell them how to start]
after this is done, make a starting quest depending on their alligment and on their chosen proffesion, again if you need help, PM me
here\'s an example:
lawfull good fighter-help clean out the sewers of rats, reach lvl 1 in chosen weapon and bring 5 rat hides as proof
chaotic evil sorcerer go and terrorize the wild life reach lvl 1 redway and bring some animal parts proof
and so on....
after they done this you give them some final tips and they\'re ready to go on their way, they have basic equipment in their chosen profesion and they have some trias 300 from the questions and 300-400 from the first quest
well that about wraps it
--Makita

Xillix Queen of Fools

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« Reply #32 on: April 19, 2006, 03:36:13 pm »
@Makita Thank you for a more constructive post I will incorporate what I find reasonable of what you said. I am now breaking my quests into many more tasks to teach some specific skill sets and lengthen the amount of time one spends under the Vespers tutelage. rewards are being lessened as well and broken up over more time.

I would still like to see more word from the heads of guilds about intake of some of my trainees potentially being interviewed by the guilds that the trainees seem most ideologically allied to.

neko kyouran

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« Reply #33 on: April 19, 2006, 05:59:26 pm »
Quote
Originally posted by Xillix Queen of Fools
I would still like to see more word from the heads of guilds about intake of some of my trainees potentially being interviewed by the guilds that the trainees seem most ideologically allied to.


Not to prod really, but a question:  Umm, why doth you push-ith inducting new ones to thine guilds so much-ith?

I like guilds and all, but to me at least it seems like you are trying to get every new one that goes through your training course into a guild after they complet said traing course.  I\'m all for guilds and teh like, but I know I\'m perfectly happy not being one.  I don\'t see why others wouldn\'t have the same thinking I do.  I\'m probably just not understanding something here. That seems to happen alot with me.

Xillix Queen of Fools

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« Reply #34 on: April 19, 2006, 07:48:42 pm »
Neko,

Your question is sound and I was unclear. Each player I aid is asked what type of character they are by a long list of criteria I also ask them whether they WANT to be considered by one or another of the guilds I work with.

I do not specifically advocate guild membership but I do speak of the obvious advantages.

Perhaps I can work out a sytem of \"Loner Mentors\" to have unguilded senoir players take on an apprentice that needs a resource to aid them with more advanced aspects of the game.

Remember part of the need for this is to alleviate the work for the Vespers some of the follow up being handled in a more systematic way will aid us in helping more people through the most troubling times for a new player, the first few hours.

This system is in no way binding for either the guild or the player. I simply pass a new, marginally trained player on to a guild and they meet IC and try to get a feel for eachother they then have the choice of what to do with it. The Guild may refuse or the player may refuse at no penalty. If a player is still interested in joining a guild but had differences with the guild they were sent to or was refused by the guild they may return to me while i try to find what those differences were and try to find a better fit for the new person.

@Yliakum Alms cup still extended--
« Last Edit: April 19, 2006, 08:55:23 pm by Xillix Queen of Fools »

neko kyouran

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« Reply #35 on: April 19, 2006, 09:03:15 pm »
Ah ok, I think I see the \"big picture\" type thing forming better now.  Hope you don\'t mind if I watch you in action sometime?  I\'m curious and want to see first hand for myself what is going before I make any judgements.
« Last Edit: April 19, 2006, 09:04:49 pm by neko kyouran »

Xillix Queen of Fools

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« Reply #36 on: April 19, 2006, 11:21:01 pm »
Neko,

I do not mind at all though you may want to wait until say friday I am overhauling my whole quest system as a response to some ideas in this thread, pmed, and relayed to me in game and the new system addresses much of what has been discussed here.

It would be better to go through me as your trainer etc if you do it through an alt at that time because I will have some lag in my Vespers getting up to speed on the changes.

kiwisol

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« Reply #37 on: April 19, 2006, 11:25:38 pm »
@makita - Credit where credit is due - in my post about my dealings with Xillix and the Vespers that is simply what I am doing - not buttering up, ar** kissing or anything else. If Xillix and the Vespers have a hidden agenda then all I can say is that it has served me well - and I am still a free agent.

Your suggestions are excellent!
However some characters (like me) may not have a specific path in mind at such an early stage of their (character) development, so being channelled into one path or another may not suit everyone. But if there is plenty of room to morph from one to another then your suggestion will work well.

You might need to fall to yourself a bit when credit for good work is being given - recognition is not ar** kissing - and I\'m no ar** kisser!
The best things in life can never be said,
The second best things are misunderstood,
And the third best thing is conversation
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makita

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« Reply #38 on: April 19, 2006, 11:59:01 pm »
Kiwisol,
Thank you for you remark, i appreciate it, but this isn\'t about who gets credit or not
It\'s about improving the ps performance, improving the allround atmosphere of the game and eventually making sure there is a game...
that would be the point of RP
i was asked on my ideea of RP, quite simple there should be no such term, From the very word comes from role-play as in playing your role
if i was to compare it to RL, the closest thing i can get would be something like Roleplay=living your life
--Makita

kiwisol

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« Reply #39 on: April 20, 2006, 01:01:27 am »
Makita - keep up the good suggestions
The best things in life can never be said,
The second best things are misunderstood,
And the third best thing is conversation
- Heinrich Zimmer

Peacer

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« Reply #40 on: April 20, 2006, 04:38:34 pm »
@makita\'s suggestion: :tdown: Sorry but you can\'t use this as the game isn\'t fully developed, You can\'t be a complete mage in this game as magic is to outbalanced to weapons *cries*. and the merchants. Can\'t be used either, because the game isn\'t fully developed. and a sidenote: crystal way isn\'t healers way ;) \"offencive and healing spells\" no spells that makes your def lower etc.

But your alignment thingy is good, (i can\'t see the picture but i think what you said about it makes sense)

Now here are my 3 trias worth suggestion that i haven\'t seem people come up with yet.

1. instead of the 10k you give them, buy some of the stuff yourself and make the newcommers have to work with both npc\'s and players in rp terms. Here is a bit of my thoughts

you teach the people about the game (reading player guide, history and rp guidelines.) After that, you already have someone stationed all over yliakum, with glyphs and armor and swords equipped. Find some quest and rpp explanation to seek them out and get the items. Here is an example.

Era: hi 1 4m a n00b c4n u h31p me 0u7 p134s3
hororid: umm what are you saying m\'lady, i cna\'t understand your language
hororid: [please come with me to lady xillix i am sure she will help you out :)]
Era: ok

*heads to xillix and after some time xillix has explained about the game she starts a quest*

Xillix: so here is what to do m\'lady, take theese tria and go seek Peacer, the head guard in the tavern, he will be the only one carrying weapons. He is a Nolthrir and looks very similar to hororid here.
Era: i shall do lady xillix
Xillix: After that seek cyl. He is a dermorian, and does look very much like Peacer and hororid!
Era: Ok i will do
Xillix: you can start now, hororid will start guiding you to the tavern and meet Peacer.

*xillix gives the newcommer some money and a pickaxe*

*Hororid and Era heads to the tavern*

Era goes to the only nolthrir with weapons in the tavern.

Peacer bows politely to Era \"Veldui m\'lady, have a good time while you are in the tavern and try not to cause trouble. Have a good day.\"

Era: Are you Peacer?
Peacer raises an eyebrow while smiling and says \"Yes i am Peacer\"
Era: I was told by xillix to come here, she said you would help me
Peacer smiles an elven smile to Era and says \"ahh xillix, i am sure i know what she want me to do. I will give you a couple of glyphs to perform magic. Here you go\"
Peacer gives 5 glyphs to Era.
Era bows and says \"thank you Peacer.\"
Peacer says \"you might want to go to cyl now. He is right over here\"
Peacer leads Era to cyl, and as i haven\'t met cyl as much in game i will just say they interact and cyl gives her armor exept for legs or arms. And now she will be guided to borallis to buy the rest of the armor where hororid will wait her again.

Now hororid guides her how to buy what armor she needs and then be guided with him to levrus to buy the glyph Peacer didn\'t give her.

when at teh magic shop she will learn how to mine gold both IC and ooc.

She then get\'s a bit explained about the weapons by someone else in yliakum, rp of course and then get\'s send with 500 to harn to buy 2 of the weapons she wanted to use.

THen she will return to xillix for some more guidance. Here guilds, alignment and maybe something else. Now this may take an hour. But she now know somebody in yliakum and is not on her own. She has talked with players and npc\'s and have learned a lot.
The Guardians of Power

left the game, looking in now and then to check progress, if you want to contact me use the email attached to the msn contact on this forum account

zorbels

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« Reply #41 on: April 20, 2006, 06:44:28 pm »
Xillix so far I think you are doing a wonderful job and you have my support. I am not going to judge either way because I haven\'t had the time to see your workings in progress. I think your ideas are great and I hope that this project of yours works out. I have seen you in game and have givin a small donation. If I see that things are working well I shall keep donating. If you need help of any kind please let me know, I would be glad to offer my services. Good luck \\o/
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Xillix Queen of Fools

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« Reply #42 on: April 20, 2006, 10:52:57 pm »
Ok I have completely overhauled both my guild advancement requirements and my quest system. I would like to post it for transparency but i do not want to ruin if for people. If one wishes to experience it come to the Vespers in game as an alt and try it out. Please show a preference for me as I am like to have the bugs shaken out sometime before many of my guildmates will.

I think what I have done is slowed my rewards so they happen in smaller increments and after a greater number of Skillsets have been explored by the new player. They also seem to make a bit more rp sense as there is more of a give and take. The exploration of the physical world through tours is implemented, and there is a functional device which I once handled alone now more widely applied to helping a new character find his or her way in the cosmos either toward a guild or on their own.

Three things I am asking for now.

1 Patience until sunday to test the system if you must
[it is also important that if you are just testing that you return the items ir money you earn]. We need time to roll it out.

2 Volunteers to lead tours of Yliakum [this takes priest away from the temple and at the volume we are sometimes forced to work this is detrimental] the tours will include the face, the arena, the sewers, the death realm, the wyldewood, ojaveda, and the ruins. I will give a volunteer a shortcut bind to say so that your tour leads immediately back into the quest system if the player so desires. Compensation is possible if you are a talented roleplayer and need the pay.

Add your name to a list the more options the better:

Skreit, and the Rangers of Yliakum, Anfa have offered already.

3 More Money it still costs to do this, and the preists do not train or smelt as much as others.

I thank Yliakum for its aid to this point and I heartily thank all the new players for their thrills, and especiallywant to thank the efforts of the Vespers of Laanx----->
« Last Edit: April 20, 2006, 10:57:49 pm by Xillix Queen of Fools »

Karyuu

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« Reply #43 on: April 20, 2006, 11:02:49 pm »
I\'ve no doubt that us Explorers would love to help you out with tours whenever possible :) I know I would.

(Though... wyldewood? That\'s a new name, it\'s always been referred to as a wilderness :))
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Anfa

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« Reply #44 on: April 21, 2006, 01:27:46 am »
Quote
Originally posted by Karyuu
(Though... wyldewood? That\'s a new name, it\'s always been referred to as a wilderness :))


Oops bad Scions..
It is what we nicknamed the Valley of the thieves....

[less of a mouthful] *grin

Cheers
Anfa
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