Author Topic: Adraax: Klyro's City Project  (Read 86702 times)

Arangol

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Re: Klyro's City Project
« Reply #390 on: June 09, 2006, 11:55:28 am »
I still think that it would be a good idea if the bay would be formed as a fist. But the mark thing would be cool. We could make that the demon hit the ground with the spell he made a bay who is formed like the demons dark mark. Got ideas, scetches?
Anyone want to write the whole story for the demon chase?
"The answer to all life's problems aren't on the bottom of a bottle, they're on TV!"-Homer Simpsons

Choose how the Klyros town will look like:
Klyros City Project
Klyros Names

Baldur

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Re: Klyro's City Project
« Reply #391 on: June 09, 2006, 12:39:49 pm »
Earlier I assigned Kixie to the earlier idea. Though, he couldn't work with it he'd be glad to do another try and I sense he's got some ideas also.

By symbols
Maybe something similar to this?

The eye symbolizes his eternal hunt and the darts would tell us he'd go anywhere to deal his doom.

I would bet we'd call him in ways of "The Avenger" or "The Punisher". Perhaps something mighty in Klyrosian. Try find/coming up with something, Arangol and Laragorn.
Long ago a curse had been set. If he failed in avenging his master's enemies he'd be teleported back to his homerealm where his sould would catch fire and burn the little that was left of his home.

I suggest the demons originally came from the Diaboli's realm. Once pretty peaceful elemental creatures, they were corrupted by the Dark Gods. That would also be an able explanation to why the Diaboli fled their realm.

« Last Edit: June 09, 2006, 02:27:36 pm by Baldur »

Inca Sator

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Re: Klyro's City Project
« Reply #392 on: June 09, 2006, 03:00:56 pm »
"...An interesting ideas... And it explained the floating island features as well...And don't forget the physics: if somwhere the land pressed down--> then somewhere  (in neighbor , i guess) the land come out..."

Huh, i tell the idea myself :D If Laanx struck the Klyros Setllement with a Magic Fist, then this magic energy don't lost in nowhere-->it lifted to the air a huge rock, a whole island! Then what we have in this case:
1. We need a huge quarry that match floating island scales;
2. The history of Klyros City divided on two periods: Before Strike, After Strike (and Episode III - Klyron strikes back :D);
3. This is the Talad and Laanx realm, i don't think they allow other gods and even demons to make their activities;argue with me if i'm wrong;
4. We need Minetus (and Arangol), what they thinking about it, because they are making the landscape.
Baldur, what was this sign for? Or whose?

Baldur

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Re: Klyro's City Project
« Reply #393 on: June 09, 2006, 03:36:01 pm »

2. The history of Klyros City divided on two periods: Before Strike, After Strike (and Episode III - Klyron strikes back :D);
3. This is the Talad and Laanx realm, i don't think they allow other gods and even demons to make their activities;argue with me if i'm wrong;
4. We need Minetus (and Arangol), what they thinking about it, because they are making the landscape.
Baldur, what was this sign for? Or whose?
2. Excellent idea, and I know just who to ask.
3 and 4.
I still think that it would be a good idea if the bay would be formed as a fist. But the mark thing would be cool. We could make that the demon hit the ground with the spell he made a bay who is formed like the demons dark mark. Got ideas, scetches?
Anyone want to write the whole story for the demon chase?
We spoke of demons, I made one.
Talad wasn't aware of Laanx entering Yliakum for a short time, why shouldn't demons be undetected if they're the servants of distant gods from another realm. They don't allow gods within their realm, I know that. This demon has been sent from other gods through the portals to go after the Klyro's after somehow, some time ago, angering them. We coud speculate it's their atheist point of view.

So, Gods don't go in, they send an assassin> Talad and Laanx have a limited span of view, even though they're gods> Somehow the distant gods were enraged by the travelling fishermen, it could well be they travelled to one realm and denied their existence as what they did with Laanx.

« Last Edit: June 09, 2006, 03:46:20 pm by Baldur »

Inca Sator

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Re: Klyro's City Project
« Reply #394 on: June 09, 2006, 04:31:02 pm »
Ok. Check the Klyros Lore thread, i posted some basics of Klyros Past (how they left their homeworld. One important thing about klyros atheism: they are  not denied Gods existence - Gods are common/obvious thing for PlaneShift universe (as magic), everybody knows that they exist and they can rule the world, BUT... So, Klyron know that Gods exist, but they don't want to obey no one of them because of klyros exaggerated Pride. They can easily choose to die then to knock under...
Don't sure with that demon-assassin... Why he don't completeв his task? How he supposed to wipe out Klyros race: by simple phisical annihilation (fire magic, demons force, etc) - then demon get enormous magic-physics skills, strained for demon (or i'm mistaken?); or he suppose to send on klyros plague, pestilence, persuade other Yliakim race to drive out klyros for their non-human looking/traditions - then demon get artful mind, middle magic skill, clever secret manner of acting - this match demon's "assassin" mission, but don,t allow this demon to make those "Magic fist"...
Or may be firstly he supposed to make this "Shadow War" with klyros race, but then he was revealed by some Klyros and other race heros--> there was a famous Great Battle where many of klyroses die for their Freedome and Future of Klyros nation, Demon skittled away all of his furioku (:D)--->Eklato bay was the place of Battle, Floating Island was the result of demon's and klyros simultaneous magic stikes... So, Demon-Assassin was defeated and klyron avouched their rights for living in Yliakim...  \\o// \\o// \\o//

...i'm crying, somebody give me a hankie...  :'(

Baldur

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Re: Klyro's City Project
« Reply #395 on: June 09, 2006, 06:21:24 pm »
Ok. Check the Klyros Lore thread, i posted some basics of Klyros Past (how they left their homeworld. One important thing about klyros atheism: they are  not denied Gods existence - Gods are common/obvious thing for PlaneShift universe (as magic), everybody knows that they exist and they can rule the world, BUT... So, Klyron know that Gods exist, but they don't want to obey no one of them because of klyros exaggerated Pride. They can easily choose to die then to knock under...
Don't sure with that demon-assassin... Why he don't completeв his task? How he supposed to wipe out Klyros race: by simple phisical annihilation (fire magic, demons force, etc) - then demon get enormous magic-physics skills, strained for demon (or i'm mistaken?); or he suppose to send on klyros plague, pestilence, persuade other Yliakim race to drive out klyros for their non-human looking/traditions - then demon get artful mind, middle magic skill, clever secret manner of acting - this match demon's "assassin" mission, but don,t allow this demon to make those "Magic fist"...
Or may be firstly he supposed to make this "Shadow War" with klyros race, but then he was revealed by some Klyros and other race heros--> there was a famous Great Battle where many of klyroses die for their Freedome and Future of Klyros nation, Demon skittled away all of his furioku (:D)--->Eklato bay was the place of Battle, Floating Island was the result of demon's and klyros simultaneous magic stikes... So, Demon-Assassin was defeated and klyron avouched their rights for living in Yliakim...  \\o// \\o// \\o//

...i'm crying, somebody give me a hankie...  :'(
Exactly!

>Inca, I didn't mention the demon KILLED the entire race, I was just giving you a hint to how it could be, simply starting from the basics.
>We need to know where this Demon came from. I think the battle's a great idea and we could scatter some old rusty weapons and armor across the seafloor. We can't make it into "Klryo's weapons" cause they're not that skilled smiths, rather some old dwarven design. Maybe some abnormal stones or cliffblocks that doesn't seem to have come there through a natural event.
>The demon's soul is selfconscious. It's afraid of what would happen to it's homeworld, and itself.
>Coming up with the demons power, as it's harmless because of its curse(at least towards it's master) the gods imbued it with certain abilities, abnormal strength, shapeshifting, that stuff. This creature is solely made(and then I mean psychologically, not physically) to do the gods bidding.
>I should've been more cautious when it came to it's description, it's not an assassin, more of a Lion using stealth to hide from it's victims and strike with all it's force once the time is right. I should have mentioned that when it's soul catches fire it burns throughout a century so this isn't an ordinary death-penalty.
>Many say the demons are cursed ancestors of the Diaboli. A ancient race that hasn't evolved since it first set foot.

* Baldur feels sick. He hands over the hankie to Inca

Baldur

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Re: Klyro's City Project
« Reply #396 on: June 09, 2006, 07:11:42 pm »
Assigned Kixie to the lorist-position. He should've gotten my message by now. If you haven't read the lore-section this guy is a great writer.

Dang it! Double post. I told'em it wouldn't happen trice X-/
« Last Edit: June 09, 2006, 07:13:15 pm by Baldur »

LARAGORN

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Re: Klyro's City Project
« Reply #397 on: June 09, 2006, 07:50:03 pm »
 \\o// \\o//   Great ideas guys  :thumbup: :thumbup:

All great truthes begin as blasphemies- SHAW
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minetus

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Re: Klyro's City Project
« Reply #398 on: June 09, 2006, 08:17:23 pm »
hi guys,  :D

the laanx idea i tought it was a lill exagerated has i told baldur on msn yesterday..

but the demon idea sounds much better, about the fists bay, i dont like it that much, and i tink you guys should take special care to what is done, sure small changes to the map is ok, but making a complete change in the map? please take note to those circumstances.  :-\

the demon could be a (demon race) from klyros world wich was enemy of the klyros, both could be at war because both races have big big pride on themselfs, and our map could be the place  were the final battle had happen. just an idea.

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Re: Klyro's City Project
« Reply #399 on: June 09, 2006, 08:25:09 pm »
Hmm, i've already told Kixie my story, it's a bit extended. I've also asked him to keep an eye on this thread whether we or he gets new ideas.
I think the demon race-idea's cool too.
« Last Edit: June 09, 2006, 08:27:47 pm by Baldur »

LARAGORN

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Re: Klyro's City Project
« Reply #400 on: June 09, 2006, 09:10:48 pm »
I agree, Eklato Bay is already big enogh to have been the area from which the floating island came. I dont think any adjusting to current landscapes has to be done, just in the history and lore development.

All great truthes begin as blasphemies- SHAW
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Baldur

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Re: Klyro's City Project
« Reply #401 on: June 09, 2006, 09:33:05 pm »
Oh, you're soo wimping out;P

LARAGORN

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Re: Klyro's City Project
« Reply #402 on: June 09, 2006, 10:33:59 pm »

All great truthes begin as blasphemies- SHAW
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Arangol

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Re: Klyro's City Project
« Reply #403 on: June 10, 2006, 08:21:12 am »
Ok. Check the Klyros Lore thread, i posted some basics of Klyros Past (how they left their homeworld. One important thing about klyros atheism: they are  not denied Gods existence - Gods are common/obvious thing for PlaneShift universe (as magic), everybody knows that they exist and they can rule the world, BUT... So, Klyron know that Gods exist, but they don't want to obey no one of them because of klyros exaggerated Pride. They can easily choose to die then to knock under...
Don't sure with that demon-assassin... Why he don't completeв his task? How he supposed to wipe out Klyros race: by simple phisical annihilation (fire magic, demons force, etc) - then demon get enormous magic-physics skills, strained for demon (or i'm mistaken?); or he suppose to send on klyros plague, pestilence, persuade other Yliakim race to drive out klyros for their non-human looking/traditions - then demon get artful mind, middle magic skill, clever secret manner of acting - this match demon's "assassin" mission, but don,t allow this demon to make those "Magic fist"...
Or may be firstly he supposed to make this "Shadow War" with klyros race, but then he was revealed by some Klyros and other race heros--> there was a famous Great Battle where many of klyroses die for their Freedome and Future of Klyros nation, Demon skittled away all of his furioku (:D)--->Eklato bay was the place of Battle, Floating Island was the result of demon's and klyros simultaneous magic stikes... So, Demon-Assassin was defeated and klyron avouched their rights for living in Yliakim...  \\o// \\o// \\o//

...i'm crying, somebody give me a hankie...  :'(
Exactly!

>Inca, I didn't mention the demon KILLED the entire race, I was just giving you a hint to how it could be, simply starting from the basics.
>We need to know where this Demon came from. I think the battle's a great idea and we could scatter some old rusty weapons and armor across the seafloor. We can't make it into "Klryo's weapons" cause they're not that skilled smiths, rather some old dwarven design. Maybe some abnormal stones or cliffblocks that doesn't seem to have come there through a natural event.
>The demon's soul is selfconscious. It's afraid of what would happen to it's homeworld, and itself.
>Coming up with the demons power, as it's harmless because of its curse(at least towards it's master) the gods imbued it with certain abilities, abnormal strength, shapeshifting, that stuff. This creature is solely made(and then I mean psychologically, not physically) to do the gods bidding.
>I should've been more cautious when it came to it's description, it's not an assassin, more of a Lion using stealth to hide from it's victims and strike with all it's force once the time is right. I should have mentioned that when it's soul catches fire it burns throughout a century so this isn't an ordinary death-penalty.
>Many say the demons are cursed ancestors of the Diaboli. A ancient race that hasn't evolved since it first set foot.

* Baldur feels sick. He hands over the hankie to Inca
<Nothing to say here...

<YES! That's what I'm talking about. Very nice idea Baldur. I have some nice swords in my "library" that we could use, I don't use them for anything else.

<Good, good...

<Hmmm, that's the old story about demons, why not try something new? Like the demon has 2 minds ín it, one obeys the god's one obeys it self? Ying, Yang, lol.

< ^;

<Agree.

"The answer to all life's problems aren't on the bottom of a bottle, they're on TV!"-Homer Simpsons

Choose how the Klyros town will look like:
Klyros City Project
Klyros Names

minetus

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Re: Klyro's City Project
« Reply #404 on: June 10, 2006, 01:32:11 pm »
hi guys, i got good news for all  :D
turbo squid got the Gmax again for download, for those of you that dont know it Gmax is a lighter free version of 3d studio max but it has alot of modeling functions still:
http://www.turbosquid.com/gmax