Author Topic: Adraax: Klyro's City Project  (Read 86770 times)

Xillix Queen of Fools

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Re: Klyro's City Project
« Reply #690 on: August 15, 2006, 09:15:14 pm »
I ask again if there are any writing needs the rest of you see that I could fill?

Has anyone approached the Klyros of Fury to see if they would like a role in city creation?
« Last Edit: August 16, 2006, 06:28:31 am by Xillix Queen of Fools »

Baldur

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Re: Klyro's City Project
« Reply #691 on: August 16, 2006, 11:07:41 am »
Xillix: Do you really think Klyros of Fury are so happy with storytelling? Ah. Well, we Could give it a try. I've had contact with the leader before.

Laragorn: Do you mind changing your name of the thread to "Adraax City Project"?

Xillix Queen of Fools

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Re: Klyro's City Project
« Reply #692 on: August 16, 2006, 12:18:13 pm »
perhaps we could speak to them of learning the KCP lore and forming some of the initial inhabitants [testers] etc, perhaps in time something like this . . .. it is late 

Baldur

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Re: Klyro's City Project
« Reply #693 on: August 16, 2006, 01:45:27 pm »
Hmm, it's a good idea, but aren't there any other Klyros guilds before we haste into things.

LARAGORN

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Re: Klyro's City Project
« Reply #694 on: August 16, 2006, 03:59:57 pm »
Laragorn: Do you mind changing your name of the thread to "Adraax City Project"?

Already changed to "Adraax the Klyro's city.....Names and Places"  :D

All great truthes begin as blasphemies- SHAW
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minetus

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Re: Klyro's City Project
« Reply #695 on: August 16, 2006, 04:18:30 pm »
i supose i got to rename too :P

Baldur

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Re: Klyro's City Project
« Reply #696 on: August 16, 2006, 06:01:03 pm »
Laragorn: Do you mind changing your name of the thread to "Adraax City Project"?

Already changed to "Adraax the Klyro's city.....Names and Places"  :D
Hmm, rings nice.
* Baldur goes off to change the title of the lore thread.

minetus

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Re: Adraax: Klyro's City Project
« Reply #697 on: August 16, 2006, 11:34:23 pm »
baku docks...


not much to say, bakus float even after the organism dies, here is a extension of 3 bakus :)

Baldur

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Re: Adraax: Klyro's City Project
« Reply #698 on: August 16, 2006, 11:39:37 pm »
*Excuses his immensse stupidity and edits the post*
Good idea. Continue on the Baku concept. I think we need arthifical buildings too.
« Last Edit: August 16, 2006, 11:47:56 pm by Baldur »

Xillix Queen of Fools

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Re: Adraax: Klyro's City Project
« Reply #699 on: August 17, 2006, 12:27:22 am »
if anyone needs anything in terms of suggestions etc please post i will hellp everyone in any way i can. I may start to work on some npcs . . .for the area

Baldur

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Re: Adraax: Klyro's City Project
« Reply #700 on: August 17, 2006, 12:37:27 am »
NPC's are goood, we will need alot of'em :P

We'll still need someone to assist you...
Laragorn, you're good with coming up with things and we've got enough names. Wanna play? :]

LARAGORN

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Re: Adraax: Klyro's City Project
« Reply #701 on: August 17, 2006, 12:51:06 am »
NPC's are goood, we will need alot of'em :P

We'll still need someone to assist you...
Laragorn, you're good with coming up with things and we've got enough names. Wanna play? :]

Anything I can do :)
let me know what sort of things you have in mind and i will be happy to help.

All great truthes begin as blasphemies- SHAW
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Baldur

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Re: Adraax: Klyro's City Project
« Reply #702 on: August 17, 2006, 12:56:54 am »
Got that settled. Laragorn and Xillix work on the Npc logs and history.

Start pm'ing!

minetus

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Re: Adraax: Klyro's City Project
« Reply #703 on: August 17, 2006, 02:27:16 pm »
hmm... guys... shouldnt we get a description layout of the city areas(districts) first then the npc's?

how will you know were to put the npc's...?

Arangol

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Re: Adraax: Klyro's City Project
« Reply #704 on: August 17, 2006, 04:56:12 pm »
Yes, plan it befor rushing into things.

Start of with, for example take one of our city maps made by Inca or someone else and put the Npc's in place, then start working of the storys made by Xillix and Kixie. Build a main concept of the story (legens, myths, stories, whatever) with the Npc's in them. Remember to put things like Shops, quests, trainers, story tellers and other types of Npc's there. Then you can start working on the logs. I think it would be great if you could get each others msn or skype, because this will be a very big task.
"The answer to all life's problems aren't on the bottom of a bottle, they're on TV!"-Homer Simpsons

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