Author Topic: Adraax: Klyro's City Project  (Read 51064 times)

Baldur

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Re: Adraax: Klyro's City Project
« Reply #990 on: December 05, 2007, 03:09:41 am »
1. CG-Textures , Mayang Textures try these, or bug Karyuu :>
2.You change the opacity of the layer you want translucent in a graphical program(Photosho, Gimp)(At least that's what I do) when you create the textures.

rast

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Re: Adraax: Klyro's City Project
« Reply #991 on: December 05, 2007, 03:02:32 pm »
I have never come across CG-textures before =S It seems to be a good site :) I sorta gave up on texturing the Gerhana...


dug up something i did a while back too...
Esorta:


i'm might get round to texturing this as well....

 :P
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Keldrena

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Re: Adraax: Klyro's City Project
« Reply #992 on: December 16, 2007, 08:38:41 pm »


I've been working on the concept from minetus' previous pot. I don't really like it and it's not finished yet. Thoughts?


Baldur

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Re: Adraax: Klyro's City Project
« Reply #993 on: December 17, 2007, 02:15:03 am »
You need to variate the texture, right now you have one part repeating itself. YOu need several parts which look different and alot more details :) Try to work on the details as much as you can.
I think you've done a good job manufacturing that texture, just make sure you balance the strong cyanide colors with something that's easier for the eyes.

That's all I have to say :)

Zweitholou

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Re: Adraax: Klyro's City Project
« Reply #994 on: December 21, 2007, 09:34:57 pm »
Hello everybody,
I just finished reading this whole thread. It took a while but it was worth it.  :thumbup: I did some drawings as I went along and they're posted below. I'd love to help out however I can, time permitting.


Port Kydril
Main port which handles goods transported by sea, land, and air.


Port Kydril render 1
Modeled with Lightwave 3D 8.0.


Joelkine Tavern
A warm building with a rich atmosphere. Favorite place of fishermen, sailors, and travelers to rest and share stories.


Bacu
A small Bacu housing a fisherman's family of four.


Building 1
Just an idea...


Building 3
Another idea...


Triumbrae


Air lizard
Small relative of the Pterosaur, these animals roost primarily on the cliffs of the Floating Island. Their diet consists primarily of fish.


Krytoble
A large, flightless bird known to live throughout the swampy moors which lie in the rich Klyron floodplains. Mates for life. Omnivore.


Recurve sword (Shegenriz?)
A design renowned for it's strength and graceful fluidity, forged in the ancient technique which was passed down by the Klyron for generations.

More pictures can be found at http://www.freewebs.com/zweitholou/adraaxklyrosproject.htm.
Sorry if anything is wrong with the post... this is my first.
« Last Edit: December 24, 2007, 01:44:25 am by Zweitholou »

minetus

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Re: Adraax: Klyro's City Project
« Reply #995 on: December 22, 2007, 07:37:31 am »
hi zweitholou, and welcome  :D

i like your drawing style lots of potential  :woot: keep up with the good work

Baldur

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Re: Adraax: Klyro's City Project
« Reply #996 on: December 22, 2007, 10:28:08 am »
* Baldur has an eye-gasm

I'm... very glad you found us :D

rast

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Re: Adraax: Klyro's City Project
« Reply #997 on: December 22, 2007, 02:19:55 pm »
*Rast is uber impressed*

these are awesome =)
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Zweitholou

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Re: Adraax: Klyro's City Project
« Reply #998 on: December 22, 2007, 09:13:53 pm »
Thank you!   :D

Here are some pictures I added today...


Girhana
A sinister monstrosity which towers over the surrounding foliage at an impressive 3 meters tall, the Girhana is a carnivorous, flowering plant which snares its prey with its cleverly constructed "leaves". These "leaves" are covered in hairs which secrete a sticky' resinous enzyme adept at catching meals and absorbing the nutrients it obtains. However, this resin is also said to have advantageous medicinal uses and may cure such ailments as the oft fatal Ikthian blight. Many an adventurer has lost his life in pursuit of the precious liquid.


Glest Fargel
A notoriously pesky swamp creature, the Glest Fargel is a member of the fish family, despite it's ability of flight. Some particularly infested neighborhoods invest in a Korbahd'zhoblae to keep the pests' population down. The Glest Fargel is, on average, the length of a Klyros' forearm, or 20 inches. It lays its eggs in water and takes different mates each breeding season.


Karf'brecht
This carnivorous plant inhabits the murk of swamps and bogs, luring fish in with it's eerie lights. Each "leaf", or "head", has a glowing extension and a photosensitive "eye" which lures and grabs fish who venture too near. It also uses photosynthesis through it's fern like fronds sprouting from it's unassuming knoll on the water's surface.


Sley'dekth
Not much is known about these demonic lurkers who creep about in the murky depths of the swamp. The image is often exaggerated by the local who describes it, owing no doubt to consuming terror.


Korbahd'zhoblae
This noble beast is the prize of any owner. Its useful traits include the eradication of Glest Fargels, undying loyalty, and the defense of property. It makes a keen lookout with three eyes alert for trouble, and can fend off troublemakers well with its 36 inch (about a meter) long horn. The Korbahd'zhoblae stands 10 feet tall and is formidable whether tame or wild. Pups must be raised in captivity to be sold as pets.

If anyone needs concept sketches for modeling, let me know.  :)
« Last Edit: December 24, 2007, 02:29:48 am by Zweitholou »

Keldrena

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Re: Adraax: Klyro's City Project
« Reply #999 on: December 22, 2007, 09:51:15 pm »
First of all: Zweitholou, I bow down to your mad skillz.

Anyhow I was wondering, what should the poly count on some of the larger plants be?

Zweitholou

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Re: Adraax: Klyro's City Project
« Reply #1000 on: December 22, 2007, 10:06:04 pm »
Thanx.  :)

I'm not sure about the poly count, but on the first page it says trees should be 150 polys. If the average tree is about 25-30 feet (about 8.5 meters) and the girhana is 3 meters (about 9.8 ft) tall, then I would guess about 50 polys...

Just a guess...

peeg

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Re: Adraax: Klyro's City Project
« Reply #1001 on: December 24, 2007, 08:57:10 pm »
Zweitholou keep it up! I'm impressed :)
Nice to see Adraax's still developing!
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LARAGORN

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Re: Adraax: Klyro's City Project
« Reply #1002 on: December 30, 2007, 11:36:04 am »
Zweitholou, I love your work  :thumbup: You have a great imagination and are able to express it well.

I suggest taking a look at the Names and Places thread for naming options, there are dozens of words and definitions. (link in my sig)

Keep up the great work, it is good to see activity here  \\o//

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Zweitholou

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Re: Adraax: Klyro's City Project
« Reply #1003 on: January 02, 2008, 11:36:09 pm »
Happy New Year!  \\o//
Thank you for all your compliments.  :D

@LARAGORN: I looked at the KCP Names and Places thread and here is what came of it:





Quote
NATURE

Alava (An oak like tree, it's always hollow inside, inside it there are always many animals)
.Almon - Plant Plant
Arorin (Mushroom, tall like a dwarf, glows purple)
Ba ( Algi, little green organisms that float on the water)
Bacu (The Klyros house, giant breathing, living thing, ask Inca/Baldur)
Capilli: A large succulent plant found all around the city that gives off a crisp clean smell. Blooms brilliant red every 50 years and drops in one day. Complete blooms are said to enhance ones alertness and strength and are worth a large sum from the right buyer
Girahna (A very big flower, usually over 3 meter tall)
Harzer (Bone like material, very hard)
Kryptaro (big swamp tree)
Lorigon ( A tree that is very hard, like Iron wood)
Rangoroi (A light tree, a bit like bambo)
Sta (small tree with very long branches)
Wiargona (VERY deadly plant, poisonous)
Xeroran(Mushroom, small and eatable) ...
Esorta (lance or Klyros clothing (shirt) ...
Gardion(A rock who is nicely shaped, with symbols)
Niraga (Well that spits out "transformed" crystals)
Sauurka (distilled version of the "mercury" that the runners or glider's used to fly?) ...
ANIMALS

Astu (A plant like animal that can move on its roots,very beautiful, a female name)
Agi Kish- Lobster/scorpion like creature, a delicacy due to the danger in catching them
Cestergon ( Dog like animal)
Choria ( Fish, It' scales are coral like and it's about as big as a fat cat. It has small teeth but hundreds of them, it has got red and blue dots all over and it shines in the dark. It is very strong)
D'tarn (Big, big fish, 30-50 meter long, lives deep in the sea, lazy but it can be fast, natural enemy to the Orgast, if a D'tarn is killed and brought to land it can feed the people of a city for months)
Erb (A frog?)
Gyonia- a manatee like sea mammal sometimes hunted
Ialnor (Fish)
Nahadi (Reptile like alligator-cameleont)
Orgast (big shark, natural enemy to the D'tarn)
Pteo (Fish, a small fish, it has a silvery color with streaks of blue)
Qheronner (Fish, very fast, big as an orca, 10 meters long)
Quorka- long lived tortiouse looking creatures [possibly use shells as shield or even roofs of huts]
Stax (deer with big horns, fast runner, Klyros hunt it)
SylkSor- an aquatic spider that weave nets these are seldom seen by the bravest divers.
Shazzer ( Fish with sharp things (a bit like a swordfish), a battle ship, it has a spike in the front wich it uses to ram other ships)
Uinor (Small bear like animal, can swim)
from LARAGORN and also:
Quote
Xobcon- a species of edible sea snail

Xalain- a squid from which ink is derived

...Gyonia- a manatee like sea mammal sometimes hunted

...SylkSor- an aquatic spider that weave nets these are seldom seen by the bravest divers.

...Agi Kish- Lobster/scorpion like creature, a delicacy due to the danger in catching them
by Xillix

Here are some other drawings...



The smooth side is glass.


I know it's inaccurate, but i was in the mood...
I couldn't get the original black and white to load.
« Last Edit: January 03, 2008, 02:20:42 pm by Zweitholou »

saladasalad

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Re: Adraax: Klyro's City Project
« Reply #1004 on: January 03, 2008, 03:47:30 am »
First of all, Zweitholou, they are some utterly superb drawings.

Secondly, please correct me if I'm wrong, but I thought this project was given the 'no go' by Talad for some strange reason or another....
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