Author Topic: Wishes For a Viable Economy  (Read 2343 times)

Nevil

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Re: Wishes For a Viable Economy
« Reply #15 on: May 22, 2006, 07:32:51 pm »
I hardly read all  :o
I agree with Auction House (i have to say that as a newbie i still don't know how auction tab runs)
but i think that a place for Auction it's more friendly user..
and it's my opinion that an auction house it's something extremely real and completely compatible with store-run and npc

For store run i've got an idea..  :)
Trying make vendor be transformed in npc when they are offline it could be great :woot:
Think about configuring some options for when you are offline like what object sell or buy what increase in the prices
where you are an npc you're name is blue and you are stopped in the store
obviously making many offline have to be balanced with more disadvantages like a cut-price on the vendor price-list or increased possibility for thieves to steal vendor's stuff
Think about it  :)
There a lot of things to fix (i sadly think that this is not a good idea :sweatdrop:)
Probably i will delete this post tomorrow  :whistling:
-Give me a pencil, a paper sheet and a beautiful girl and you can also throw away the sheet and the pencil..-
-Datemi un foglio di carta una matita e una bella ragazza e questo punto potete anche tenervi il foglio e la matita..-

VMann

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Re: Wishes For a Viable Economy
« Reply #16 on: May 22, 2006, 09:12:33 pm »
* VMann imagines a hall with dozens of soulless merchants he once called his friends (when they were online)
hmmm, i think there would be masses of people standing around in this hall, except you make an time after which they automatically log out, but then i fear this time would probably have to be so short that the whole thing hardly makes sense for the merchants.
I think it would be a better idea to have one "leader" of the auction hall, or perhaps one for weapons, one for magic and so on. Not one each for any small category though (there are quite few books to sell at the moment), and surely no merchant for animal parts, the refridgerator has not yet been invented in Yliakum.
Tester first, Player second

Nevil

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Re: Wishes For a Viable Economy
« Reply #17 on: May 23, 2006, 09:28:53 pm »
Yes maybe this wasn't a good idea :-[
I'm however for having an Auction house in the game :D
-Give me a pencil, a paper sheet and a beautiful girl and you can also throw away the sheet and the pencil..-
-Datemi un foglio di carta una matita e una bella ragazza e questo punto potete anche tenervi il foglio e la matita..-

Ahriman

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Re: Wishes For a Viable Economy
« Reply #18 on: June 13, 2006, 03:27:22 am »
Maybe make certain level merchants, where you click on a regular dagger and try to sell it when the NPC goes "That Dagger is too basic for me. Come back when you have a more advanced item" or something like that. You would also have basic berchants which buy basic items and such.  \\o//