Hi again,
and thanks for the comments.
To Wired_Crawler: Ah, your stuff I remember. Would be great to see more. Render loop was the standard one. Used 800x600 resolution and lightquality 4, other settings were pretty much the default.
Slowly but steadily the Object lab-smithy gains more form.

Now the first item is also ready; the smithing hammer. The one to create hundreds more.
Although I'm not going to post my PS models here, I still needed a place to experiment on new stuff and techniques that are too crude to be implemented into the game. The old object lab wasn't really PS style, thus a project to create new playground got started. I hope to post some of my testings and results here, once the lab is finished.