Author Topic: Teleportation System  (Read 11731 times)

Clover

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Teleportation System
« on: January 20, 2003, 09:01:01 am »
A Teleportation System would be a cool, and fast/easy way of transportation.

It would be only availble to mages or people with magical skills.  He would travel to places around the world and set \"waypoints\" which he can then teleport to at a later time and not have to deal with the problem of walking all that distance.  The reason for the waypoints is because you cannot teleport to a place you do no know about, probally get lost in the abyss and die.  

p.s. I have never played a MMORPG before so i don\'t know how things actually work,(long distance traveling) but this seemed like a good idea to me.

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« Last Edit: January 20, 2003, 09:02:04 am by Clover »
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Bnore

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there should be teleportation
« Reply #1 on: January 20, 2003, 01:53:03 pm »
Yes there needs to be a way to teleport from town to town but in a way that makes it so if your not higher leveled or been there you got to walk..

In other Mmogs people teleport the new players to areas they havn\'t been to. I feel that they should have to walk to them so that they came see the world and not skip the walking. Everyone should have to walk the first time...

this does make a prob like if i have my own house and i have vendors selling my goods i couldn\'t teleport people to sell my stuff but that would make Road side houses very wanted by players.

However this does help because less vendors then less for the servers to load making less lag. So i say you got to walk to somewhere first(or ride boats or other transportation) before teleportation

Fanomatic2000

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BORING!
« Reply #2 on: January 20, 2003, 05:33:16 pm »
NO PORTALS!

You should HAVE to travel between cities. Either by walking, or by riding a horse or by flying.
If you could just \"teleport\" beetween the cities it should be easy as pie to trade, there should be no ambushs, no horses, no adventure.
It would ruin all the fun! It\'s kinda like \"Zelda: majoras mask\" where you could just play a song and in the next second you were on the other side of the world.
This is fantasy, medival type and there should be no portals  


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Kendaro

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« Reply #3 on: January 20, 2003, 06:53:55 pm »
Teleporting is nearly a must have in games of this size of world. Yes in the begining you would have to run, walk, swim, fly, or what ever to get to the towns but portals should exist so that later the distances could be made shorter. No you shouldn\'t go directly to town and the portals should be somewhat dangerous so there is some bit of edge rather than just popping from place to place. If you had to always walk to places then it would get entirely too boring. You are too strong for anything in the areas to bother you so it would be nothing more than a long boring run. It is a sure fire way to loose player intrest at higher strengths and ability.

Fanomatic2000

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« Reply #4 on: January 20, 2003, 07:11:12 pm »
I think that high-level players will simply fly or ride which is a much faster way to travel between long distances.
Flying in planeshift should be fun so that no players would get bored.
It could even be possible to use flying creatures as \"taxis\" so that you could take players to other cities for a sum of money.
Monsters should always be dangerous, and would even threat the experienced fighters/mages.
If a newbie wanna travel between cities he should have to ask another player to take him to that city (or place)
When you travel things should happen all the time to make the road-travel become more interesting.
If it\'s boring to walk around in a game, then it\'s not a good game I say. :)  


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Aruneko

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« Reply #5 on: January 20, 2003, 10:14:37 pm »
Hear hear, fanomatic!

I agree that flying creatures should be a replacement for teleporting.  Perhaps you could switch into a 2D overhead mode, and navigate your way to another landing spot.

Kendaro

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« Reply #6 on: January 21, 2003, 07:41:20 pm »
For those so against teleportation, I think you will all change your toon when you are in game, when it is finished, and find to go from one town to another it will take 3 to 4 hours even on a winged mount. Three to four hours just to pick up a few items for a trade skill that only one city has but all other items are in another city. Three to four hours of boring travel to pick up a single item. You would surtly get sick of it and start playing less and less or just give up on the special trade all together.

Aruneko

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« Reply #7 on: January 21, 2003, 10:08:51 pm »
Has it already been made to take three or four hours to travel?

Fanomatic2000

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« Reply #8 on: January 21, 2003, 10:53:55 pm »
TWO TO THREE HOURS!?? OMG!  :P

Is the world so large that it will take three to four HOURS to FLY from one town to another? ROFLOL! :D
I don\'t think that the distances will be THAT large....(I don\'t even wanna think about what it takes to WALK from one town to another :D 3 RT weeks?)
anyway if it IS that large it\'s even cooler, because you need a whole party to travel from one place to another. If the land of PS is so big that it takes 3-4 RT hours to travel between towns, it\'s larger than sweden, and how many cities do you think there\'s going to be? 3-4? LOL :D
Hehe, do you belive in it yourself or what? Or have you actually seen it? :P
Perhaps it will take you five hours to WALK from one side of the world to the other side.
If you\'re right however this is the largest game ever made! 8o
If you don\'t care about the adventure you get when traveling I don\'t see the point in playing this game ?( This is RPG! I would rather see carts, and horses, and dragons, and gigantic birds...
I\'m not sure about the future thought...
« Last Edit: January 21, 2003, 11:03:54 pm by Fanomatic2000 »


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kinshadow

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« Reply #9 on: January 21, 2003, 11:19:30 pm »
I am guessing that Kendaro is not referring to cities in the stactite (unless you are walking from bottom to top using stairs the whole way, in which case the trip is supposed to hard).  Thus, flying is not an option in those circumstances.  You would have  to walk endless miles through treacherous caves and tunnels.

Despite this, I am against wide-spread teleportation travel.  Walking helps to force players to explore and gives more game atmosphere.  Additionally, it helps seperate out the dificulty of the MOBs.  If you can make it to a certain city, then you can take on its dungeons.

I think \"recalling\" is UO\'s biggest flaw and I\'d hate to see it spoil this game.

Kendaro

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« Reply #10 on: January 22, 2003, 02:35:01 am »
I am talking about the stelactite. It it obvious now to see that most are not familiar with the size of the world you will be playing in. Have any of you played EverQuest and or DAoC? In EQ it took about three hours, with speed enhancements, to get from Freeport to Qeynos. This was on the same continent. To take a boat to another continet was extreamly boring. The presence of wizard spires and druid rings surely made travel more pleasent at higher end of the game.

Think of it this way. On the first level you have the main city that you see now in the demo. Also on this level there is the Enkidukai city of Ojavida. To get from one city to the other you will have to cover about 6 zones or so. That means just to get to one city it could take 30 to 40 minutes on foot.

The world that is being created is not some small thing at all. This is a huge world, though some cut into different levels, each level is huge and will take time to cross.

*Oh how I miss the days of playing EQ. Sitting in Feltwithe and getting a tell to meet people in Karana to go into PAW. I would run for a while and after about half an hour I would reach the boat dock. Then board the boat and sit around while it goes to Freeport and waist another 30 minutes or so. Then I would get off the boat after it arived in Freeport and start shouting for a SOW. After getting a SOW at the Freeport gate I would begin my run. Make my way through to Oasis and then run into a Sand Giant and become toe jam. Respawn back in Feltwithe and start over again. After about 5 or so hours I finally make it to Karana and I log off and go to bed.*

*Man was I ever so glad when I was on at peak times and could beg a wizzard or druid to teleport me*
« Last Edit: January 22, 2003, 02:36:55 am by Kendaro »

kinshadow

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« Reply #11 on: January 22, 2003, 04:05:56 am »
Quote
Originally posted by Kendaro
I am talking about the stelactite. It it obvious now to see that most are not familiar with the size of the world you will be playing in.


You are very correct in that assumption.  Perhaps that wouldn\'t be a problem if we had a map . :P

Creathor

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« Reply #12 on: January 22, 2003, 04:52:08 am »
ok, Teleportation is definitly a must for a world of this size, but it should be only be available to characters of high skills. Walking to cities in the begining is part of the fun and shouldn\'t be skipped by noobs. I believe we won\'t have horses but rather lizards which makes a fresh change, and flying should be fun, but TP id a must later on.

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Fluffe

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LOOOL
« Reply #13 on: January 22, 2003, 10:01:47 pm »
HAHAHHAHAH UR GUYS ARE SICK!!!
HAVE ANY OF U GUYS EVER PLAYED DRAKAN???? THATS THE WAY HOW TO FLY IN THIS GAME (I HOPE)
and do u really belive in that it takes 3-4 hours to go from a city to another LOTFLOL (lying on the floor laughing out loud) AND IF THE WORLD IS THAT BIG IT WILL BE PRETTY BORING no not boring but VERY VERY big. i think its going to take aboute 30 minutes to FLY to a village to another. PS:dont u guys know that people will BUILD villages while thay are traveling and 1 thing more i think the animals u have buyed for example flying must drink to survive
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Vladamir

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« Reply #14 on: January 22, 2003, 11:55:16 pm »
Uh, who let Fluffe in here?

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