im not asking for more races, but trying to start a discussion about a system of races, and possibly a better way to aproach it.
i dont see how am i proposing a bin on any of those things, what i described are just basics and certainly need to be overlook and find aproachable ways.
why no translators? every race has its own writing and language why not?
You are, if you read the historical background that effectively states that "In Yliakum, over the long time it has been populated and due to the lack of geographical separation, the races have mixed and mingled to a very high degree, resulting in the majority of Yliaki being married to a member of a different race.". This means that race is not a factor in determining membership of someone in a faction. Hence, there won't be race-specific factions save a very few exceptions like Enki tribes, but even these will have at least a few other race individuals, just as clans IRL will accept people into the clan by means other than birth.
Youe entire political structure, as well as definition of factions rests on races, while in Yliakum, it does not. Therefore, in order to have your system, the PS system would need to be ditched.
Due to that fact of extreme population mixing, the initial, surely race-specific languages will have been either replaced or at least combined with one universal language which likely incorporates parts of all of the originally separate languages. This is a necessary conclusion from the extreme level of mixing. This therefore means that there are no areas where translators are required, because everyone speaks more or less the same language, independent of race. The worst thing you could get would be local dialects which, however, are, too, not race-dependent, but area-dependant, just like IRL. The original languages would be similar to Latin or dialects today - taught for sake of not completely forgetting them. What is more likely to be needed under these circumstances is not a translator for diplomacy, but an ancient language expert for archaeology and historical and linguistic research.
Yliakum is not a set of different nations, it is one big nation, if you can call it that. Hence, not even national languages exist.
Your system proposes to have a myriad of city-states that struggle for dominance, while the PS system has a hierarchical structure that covers the entire stalactite. Yliakum is ruled by the Octarchs, who have Vigesimi as regional representatives, who in turn will have mayors governing cities.
Hence, your system would require ditching that system in order to be implemented.
this would definetly set for alot of RP actions making specific characters that would be playing the roles of politics within their system removing the usual figher/mage in games.
I very much disagree. I think that your system would
limit RP to the comparatively unimaginative "You are a different race than I am, therefore you are to be ruled by my race.".
The current system places emphasis on different aspects, like personality, world view, economy, knowledge, etc., of an individual or organisation, thereby allowing
all organisations and individuals to get involved in the big game without forcing them to become race selective. This will create way more diverse RP than a racism-based system.
Just one example: with a racism-based system, an organisation would need to limit itself to the chosen race fo everything it does. The fighter/mage system (which doesn't really exist in PS because there are no character classes) would exist there just as much as in any other system.
With the current system, that organisation could seek to recruit membery based on race-specific (dis)advantages, like a think-tank that's mostly made up of Xacha, a Kran armed transport, etc., pp..
what im saying is diferent races wont look any diferent then what a "gobble" would look to you now in PS, does that mean when i attack a gobble in game im being racist?
Whether you are specicistic or not in that event depends entirely on why you do it. If you do it simply because it is a Gobble and not one of the playable species, then yes. If you do it because the Gobble tries to eat you, then no. Since the gobbles are at least somewhat intelligent, they can be argued to have the right to exist and be treated with the same rights as any other sentient species. Yet, a book in the library states that these not so intelligent but still somewhat intelligent species were mostly driven outside of Yliakum and into hiding in the stone labyrinths or other niche areas. Likely, the reason for that is not true specicism, but the need to keep danger away, and if Gobbles are a threat, then that is not specicism.
yes infact you can RP whatever ingame rightnow, but wouldnt it be better to have the game mechanics installed to have a better enjoyment? wouldnt you like to RP a lemur with your character actually be a lemur model?
Obviously it is always better to have the game mechanics actually support your RP, I never denied that. However, I don't see your posts as a wish for having the game mechanigs better support RPing by the settings, but a wish to have the settings replaced with a different setting that might at first glance look more convenient to you. However, if one thinks about the consequences that would arise from your proposals, it becomes clear that it would actually become less and less RPable. You would, for example, end up with lots of Gobbles that are of average intelligence compared to the other PC species, simply because they cannot be meaningfully RP'd another way over an extended time.
Even worse, once you allow Ulbernauts as PC species, the obvious outcome would be every PL chosing an Ulbernaut, and you'd end up with Ulbers everywhere.
Realism, however, dictates that there will be preciously
few exceptions of one or two sufficiently intelligent and motivated members of a non PC species that try to integrate into the Yliakum society, at most.
Hence it is obvious that, while it would clearly support RPing those few exceptions by an experienced and trained RPer, the benefits would be so tiny and the damage so great that it can't be seriously considered.
I am perfectly sure that in time there will be a system in place that allows a high level GM or dev to, if an RPer plays sufficiently well to deserve and be able to properly handle that privilege, create a non PC species char for that RPer. That option, however, will certainly not be high on the todo list, and more likely come as a side-effect of some other change in the implementation.
So obviously the race system is limited for a very good reason, and therefore must remain that way.
Edit: example