Author Topic: Is there a pre-compiled windows xp version all ready or can someone make one  (Read 2929 times)

Zarj Prax

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id like to know Is there a pre-compiled windows xp version all ready or can someone make one please
i do not have the capiblity to compile the windows cvs..i have everything else to setup a server...and have mysql and sc all ready installed...just need binarries for windows xp.

thank in advance for any help
would prefer the latest buld from cvs please

Zarj Prax
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aka Johnny

DaveG

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We'll post a windows package when it and we are ready.  The server is down for upgrades and testing for a few days, and afterwards we'll obviously post a new release package.  The vast majority of our players use it.

If you're talking about a package containing the server, no, we don't make that available.  You'll need to compile yourself if you wish to test it.
« Last Edit: June 27, 2006, 01:01:15 pm by DaveG »

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Zarj Prax

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I was refering to the server version..and was hopeing someone would be so kind as to compile one for me or have one all ready...

thanks for the reply DaveG

DaveG

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Nope.  We're not going to make a package for that.  There's no reason.  Chances are, if you can't compile the thing you don't need to.  Feel free to read the build guide and/or ask for help in IRC on FreeNode in #planeshift-build.

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Zarj Prax

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Nope.  We're not going to make a package for that.  There's no reason.  Chances are, if you can't compile the thing you don't need to.  Feel free to read the build guide and/or ask for help in IRC on FreeNode in #planeshift-build.

DaveG there are many resons to have a compiled server version for use.. umong them are - Test quests,maps, and alot of other things NOT CODE related to the game its self..as alot of the things im talking about use the mysql database as its content. so not just code manipulation for compiling is the ONLY reson..so your statement is false on its not needed.

also i have knowledge in vb.net but not vc.net (i also have read a few threeds that mention its hard at best to compile it useing vs.net or any .net. so again the need for compiled version...

Im sure someone has a compiled version out there and will at one point be willing to share it. this is one ave im looking for..i also have other freinds that maybe able to help me compile it but id rather see if ones done all ready, as that ave would be cumbersom at best.. i do thank you DaveG for the replies.

DaveG

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Trust me, building the thing is easy compared to learning how to muck with the DB and setup maps/data/content/etc.  Using bins would just get annoying, as you'd be incapable of getting new versions without a new package made for you.  The people who are actually testing content build it.  If you're not doing that, you can be testing on Laanx.  (no real need for your own server)

It's not that I'm against you having precompiled bins, it's that you're asking for something contradictory.  It's like having a pile of band-aids on hand for decapitations.  It doesn't really help.  I'm not sure what you expect to acomplish extra with a server that you can't do now.  If you're not building or looking at the code, there's quite a bit more you can do on Laanx.  You have to remember, the CVS DB doesn't contain the vast majority of the game data that's used on the public server.  Limited test items, NPCs, quests, spells, etc.  If you're testing content, Laanx is the only place to be.

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Zarj Prax

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i serously i mean really serously do not get why its such a hard conmcept to want the bins for a percompiled server version...

ive tryed 5 times now..and i still get errors...its nuts for crying out load why cant there be a windows compiled version all ready ..its not a big deal...

if i ever get this dang nabit thing to compile before i put my fist thru the monitor..i will make a zip of all the files to get it to work and install docs too..so others willnot go bald pulling there hair out and yelling at there sanifigant others like i am...

it too hard to compile in frigghin vs.net 2005 c it should not have this meny errors nor should this be so hard to do...i belive im having problems with the CS as thats where my errors start at...but ill be if i cant get it to compile no matter what i do..been at it all day now..im gonna try the irc chat chanell one more time(i did find a fellow willing to help there) and i still dont get why its so hard to get a compiled version....i dont care its a bit old in csv..or updates..what im looking to do is not that big a deal like make quests and a few othjer things...but ill be if i cant get it to compile i odnt want to change the sever code so it make no diffrence to me what bult it is as long as it works.... relly really dumb... nad hard as heck to build it...go figure

 :'(

LigH

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Test quests,maps, and alot of other things NOT CODE related to the game its self
Then you would have to make your very own game.

You might get a precompiled server if anyone is so kind, technically. But you will never get exactly the same quests, rules, and NPCs as they are on the Laanx server - this is forbidden in the license.

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Zarj Prax

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let me be perfectly clear i know the content of the ps system..i have both played the game an i have the mysql server running fine with the cvs content....

i want to make enhancements to the game using my own server...to try and make some areas to play in and to try my hand at making a quest or two... as well as fix and make my gui enhancements ps_mods.

i do not want to mod the server or ps client code at all...the exe binaries...

i am fully aware of what content is and is not included in the cvs i have reviewed it exstenively...as for infringments nope wount be any as one im doing this for fun and secondly i am in hopes at one point to maybe be so lucky as to have the things i may make  in the game some time that would be relaly nice in my book...i have aplied to be part of the team but like everything else the dev/and controllers of this game and its devlopment are too busy... no big deal as im trying to do this on my own i have made the mod (see above link) and i am in hopes others will use it...
i also have other contributions soon like another player retrivial system, and maybe a users stats display too..working on both right now...

i do not like no lets use a bit stronger wording i HATE dispise and loath any form of  the programming lanuage C..funny i like php alot and its supost to be like c..but good nabit i can never get it to work with out pulling teath and driving to the moon.. i find the lanugae c to be one of the worst languages on the face of the earth and maybe the universe..it down right sucks and is way to hard to use... with that said i am having a VERY hard time with compileing the ps server files and want to take a sledge hammmer to it and am extreamly frustrated.. to no end... oddly it does not seam to be the ps cvs code it seams to be cs thats giving me the problems...any ways hopefully ill get it ironed out or get some one to provide the build soon and wont have to spend more time on something that it so stuipid as this..and get to working on what id like to work on...and not spend two days trying to get the blasted thing to compile...
so all this is it irelivant all this its "not a fully functioning game"..all this "it wont" work and "i dont see the point" stuff....BLAH
i want it for reasons of my own and i know what it does and does not do..i want to test things NOT RELATED to the code of the sever exe or the client exe... if you cant understand that then trufully you should not be posting here...if anyone can help me either compile it or give me a working copy of the files needed to run on a windows xp box i would be very greatfull....

i just want a working server is all... the exe's and suporting files to make it work on a windows system.. plain and simple for others but my falling in life... one mans good at one thing and not at others this is my problem i cant compile c language stuff..its too frustrating for me...

sorry for the rant but im tired of saying i cant when i know what i want to do and can do it ...

lanser

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checked your mod out and you hardly need your own server to mod the gui I've been doing it for ages just testing on laanx
Hokinon Korere
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DaveG

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First of all, don't spam rant like that.  Use the shift key for something other than emphasising a word, and don't trail off whining.  Act slightly more mature here, please.

Look, we can barely put out binaries for the client.  We are not going to do so for the server too, expecially because it changes ever few days.  We have no our obligation to build your stuff for you; if you want it, build it yourself.

Let me put it to you this way:  If you can't build the server yourself, chances are you lack the technical ability to actually use it.  Follow the guide with MSVC selected, and it's really just a matter of smacking a few buttons.  Rooting through all of the data which the server uses is much more complicated.

Also, that's not what I'd call a "mod".  You just added a few numbers, that you don't really need to see all the time, to a window.  The real mod there is the layout of the window, which is based upon a new one I created before I became a dev here, and was distributed in a fan art thread for a while.  And even then, it's just XML.  (and I'm still not fully statisfied with it)

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Zarj Prax

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daveg i have said repeatidly that i do not like nor know about c..thats why i asked inthe first place...as for me whining well you would too if you got post like yours there rude and i think you need a break from posting in the forums i think your posts lack tact and compation..i have read alot of your post and wanted to comment on them alone not the threeds topic...bu thats onother thing and do NOT want to get into it here nor do i wan tthe threed here locked... and i want to some day posibly be on the dev team too..so ill not get you mad other then say you need to really look at your past posts and look closely maybe youll see what i see...

and i once again do not have the c language knowlege to do this compile i know nothing about c at all...and i can and have said before that if i had a working ps sever i can do other things to ps that id like to try and do... so telling me that i shouldnt be doing it is wrong...i have asked for help..YOU OR A DEV may not havethe time to help thats fine...i can understand that... but others must have done this and maybe able to help....

as for my mod.. odd that i have over 200 downloads of it so far..guess your the only one who dosnt like it... its a contrubution i wanted for me..and shared it nothing more nothing less(thats what im talking about tact you bad mouthed me and dont evan know me at all)

so if you cant help me please do not post inthis threed any more...your just as bad with my whining posting the post you  are posting..but thanks for the insihts and the information... when i get it working ill make a page on the things i did to get it to work...

well have a nice day and hopefully youll understand this post daveg and not take it badly its not ment to be at all..i just want some help trying to compile the ps server thats simply it nothing more nothing less

corvus_crow

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If you cannot compile the server pieces then there is nothing you can do with it, you will have to understand all of that stuff that you hate in order to make anything extensive with the server. From what I see the server pieces get re-compiled a lot, possibly many times in a week. So it makes no sense to have a precompiled set of binaries, you would be outdated sooo fast and every single time something changes you would have to re-download a package that somebody else compiled and put together ... somebody with better things to do with their time.

lanser

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One doesn't need any knowledge of C to compile the server , I have none yet still manage
Hokinon Korere
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hook

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Calm down you both... :flowers:

If I understood you both it's like this:
Zarj wants a win32 binary of the server to test a mod. DaveG and lanser say it's not needed to run a seprate server for such a "mod" (I'll skip the flame war what's a mod and what's not) - you can do it on Laanx. And I'm pretty sure they're right.

Well, anyhoo. If you want a server that bad (for whatever reason) - I think the best is to follow the guide to which DaveG posted a link already twice here. And you don't need to know how to code in C to be able to compile the source code. Take it from me! I haven't gone past "Hullo, world!" in C (I'm just a bit further then that in Python and Bash scripting ;)) and I'm running Gentoo Linux (where every package installation is actually compiling!) ...and before Gentoo, I used Slackware where I had to compile a lot of packages by myself anyway. Usually it's just a matter of
Code: [Select]
./configure && make && make install
I think DaveG was just trying to convience you that it's unnecessary to even run a server by yourself for such modding. Which, I again agree. And furthermore he pointed out that the real trouble is not the compiling, but setting up the databases and all as they should be - which I also agree!! ...I've probably successfully compiled by hand A LOT more packages then successfully made databases, migrate them or do anything that's not actually trivial with them! And I imagine that the PS databases are one motherload I'd fear even looking at!!

So ....chill you two. And, Zarj, if you really *really* REALLY want to compile a server of your own, although you don't seem to need it - follow the instructions in the link in the posts above. It's not that hard.


OT p.s. "VisualBasic?" *shivers* "Brrr... Well, to each his own, I guess."
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