Author Topic: idea the might world look like  (Read 2493 times)

Bnore

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idea the might world look like
« on: January 22, 2003, 05:05:12 pm »
Well i have this idea that by the stuff i read this is about what the world would look like now please tell me if i am way off or if i am getting the idea here

Check out this site

ps sorry about the name lol should be idea the world might look like sorry about that

my though about the world
« Last Edit: January 22, 2003, 05:17:42 pm by Bnore »

kinshadow

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« Reply #1 on: January 22, 2003, 05:23:05 pm »
I was thinking it looked more like this .  Forgive the crude \"Linkish\" drawing, it was a concept verification that I did in like 5 minutes.

boonet

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« Reply #2 on: January 22, 2003, 05:25:28 pm »
The map of Bnore is basically correct. Only remember that that whole thing is kilometers tall and wide, and that only the entrance the stone Labyrinths is located there, but nobody knows how far they really extend...
« Last Edit: January 23, 2003, 04:05:54 pm by boonet »

Bnore

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cool
« Reply #3 on: January 22, 2003, 05:27:03 pm »
thats a cool pic i just though it was hangin in an open cave quote:

hanging inside a cave so huge that it could contain any kingdom of the surface

so i was thinking open cave and the water leaves some how so i was guessing there would be a lake way down under it all

Yeah i was kind of right
« Last Edit: January 22, 2003, 05:28:25 pm by Bnore »

kinshadow

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« Reply #4 on: January 22, 2003, 05:38:22 pm »
Quote
Originally posted by Bnore
hanging inside a cave so huge that it could contain any kingdom of the surface


That is a misleading quote.  The stactite itself is larger (in ground area) than most kingdoms itself.  I tried to make the dimensions and hanging area so that it might physically exist (without magical aid) and not fall under its own weight.

Then again, from the vague website description, I think both drawings fit.   I\'m working on a much more detailed map of the world and would appreciate it if someone could point out which concepts (of both maps) are right/wrong.

Xolon

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« Reply #5 on: January 22, 2003, 07:14:07 pm »
nice,

like to see more of these maps!
Show me how you guys think the world is :D

-Xolon-

kinshadow

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« Reply #6 on: January 22, 2003, 07:14:37 pm »
After thinking a bit about the map, I\'ve come up with a question about it\'s relative height to the rest of the cavern.  If Bnore\'s map is correct and water \"flows\" out the bottom at relatively the same rate it goes in, wouldn\'t this possibly cause a constant whirlpool (or series of whirlpools) in the lake?  Wouldn\'t the Northirs (and their crops/culture) be in danger of getting \"sucked down  the drain\"?  Most cave formations are made by slow moving water and dripping.  Would the violent forces involved in the exiting water erode the bottom-half\'s integrity and (combined with the lake\'s weight) break it off eventually?

Bnore

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water are you here?
« Reply #7 on: January 22, 2003, 07:31:23 pm »
I was reading the history and it says that they have never flooded so the water must leave some how i just guessed it would be at the lower part .... But your right if water is leaving then the currents in the water should be strong unless there is some kind of crystal formation that the water exits out of like a hole in the lower part made of crystal that doesn\'t erode and the hole could be small so the water leaves slowly making no current

kinshadow

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« Reply #8 on: January 22, 2003, 08:59:07 pm »
Quote
Originally posted by Bnore
But your right if water is leaving then the currents in the water should be strong unless there is some kind of crystal formation that the water exits out of like a hole in the lower part made of crystal that doesn\'t erode and the hole could be small so the water leaves slowly making no current


Well, the water has to leave about the same speed as its coming in.  Thus, IMO, in order to avoid loosing more than water, one the following things must happen:

1) Some magical device or crystal formation like you mentioned restricts flow, stops currents, or destroys some of the water.  This would validate your drawing.
2) The tip of the stalactite is in the lake (like my drawing) and merged with the watertable.  The water \"seeps\" instead of flows through the lake\'s bottom.
3) The tip is highly perforated (or poriferous), so that water is lost at a slower rate (per exit) at many more locations (i.e. thousands of small water falls in the tip or a steady muddy drain of water).  This would create a general downward current, but may keep anything from being \"sucked out\".  Unfortunately, this deals with the pressure issue, but errosion will still occur.

Any settings devs want to pick this up?
« Last Edit: January 22, 2003, 08:59:35 pm by kinshadow »

Princess Aelya

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« Reply #9 on: January 23, 2003, 12:17:39 am »
I dont know you guys think geographical science needs to be in planeshift. Lets just say they are magic rocks that never erode...
« Last Edit: January 23, 2003, 12:17:52 am by Princess Aelya »
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ParaSite

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« Reply #10 on: January 23, 2003, 01:47:02 pm »
Hmmm. I don\'t like to just yell \"Don\'\'t worry, it\'s magic!\" to everything in the PlaneShift world. It makes the place somewhat annoying. I love realistic settings in a magical world.
<Worf> These are the moments when my ego gets put back on the ground. I use linux for quite some time, and am soon 2 years maintainer of a linux distribution. I started to think I would be good at it. But then I tried to get planeshift running.

Xolon

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« Reply #11 on: January 23, 2003, 03:27:51 pm »
kinshadow,

stick with your 2nd option;
Quote

The tip of the stalactite is in the lake (like my drawing) and merged with the watertable. The water \"seeps\" instead of flows through the lake\'s bottom.


although i can give a clear answer on it, you can say this is the most obious one.
Maybe another one knows more about this small(but nicely remaked) detail.

-Xolon-

boonet

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« Reply #12 on: January 23, 2003, 04:05:08 pm »
The lower part of the stalactyte is not immersed in the water. The lake Kinshadow painted is located a long way down under the end of the stalactyte.

Xolon

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« Reply #13 on: January 23, 2003, 05:02:38 pm »
NOTE:
Dont read my last post, its full of crap and not true, like Boonet said.
Somehow i wrote that nonsense without the normale cup of coffee next to me in the morning. While posting something about \'option 2\', i actually wanted to write something about \'option 3\'.

sorry for confusing some of you.

-Xolon-

kinshadow

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« Reply #14 on: January 23, 2003, 06:13:14 pm »
Forgive my analness, but my wife was a geology major and she convinced me to take a bunch of geo and archeology classes. :)

All right, if its option 3, then for the stalactite not to collapse, it must constantly \"grow\", as any other cave formation, to counter erosion.  Thus, water must actually \"seep\" at all layers and the cave roof, pulling a fresh supply of mud down over it.

I guess this is kind of obvious, but the real question is: What effect does this have on the inside of the stalactite?  Well, I\'m guessing that many of the small streams terminate before the main lake, forming smaller lakes on all the levels, which seep through the ground and help moisten the inside and out.  I\'m also guessing that places devoid of plant life are exceedingly muddy and moist.  Thus, any ?light deficient? areas will be very boggy and the only dry areas will be artificially made by hauling in stone (like the Citadel of DarkRock ).  Additionally, mudslides might be common on lower levels, near the edges.  Like any cave, humidity is probably pretty high, which gives some justification of why no feathered creatures have immerged despite the magic crystal.   Water mist may also be common, forming \"clouds\" at varying intervals down the stalactite at certain times of the day.

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