Author Topic: Crashing  (Read 1487 times)

Anor

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Crashing
« on: July 06, 2006, 09:49:27 pm »
Hi, I finally got everything downloaded, new Bittorrent and all, I even created a charecter, but when I get to the last loading screen, it loads a little bit and then the application just quits. No message or anything. So I'm just wondering if there is anything I can do. And I have not ran the Updater either.
« Last Edit: July 06, 2006, 09:51:27 pm by Anor »
"The object of war is not to die for your country, but to make the other bastard die for his."
General Patton

Slithis Sindaris
The Vespers of Laanx

backeroo

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Re: Crashing
« Reply #1 on: July 06, 2006, 09:55:19 pm »
Check Konsole or try to run psclient via Termial. Does it give this Error-message ?

Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by Eric Sunshine <sunshine@sunshineco.com>


planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [MacOS/X-powerpc-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/stone.zip
pure virtual method called
Abort trap

This is what i've got.

Please also specify your System specs.

regards

  backeroo
\"Everything you can imagine is real.\"
Pablo Picasso

Anor

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Re: Crashing
« Reply #2 on: July 06, 2006, 09:57:14 pm »
It gives no error message at all. It just quites.
"The object of war is not to die for your country, but to make the other bastard die for his."
General Patton

Slithis Sindaris
The Vespers of Laanx

Anor

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Re: Crashing
« Reply #3 on: July 06, 2006, 09:59:48 pm »
It shuts down during the map loading for the bronzedoors region.

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.mesh.object.particles'

crystalspace.particles.loader.factory:
  Could not load the particles mesh object plugin!

<src/common/psbehave/psworld.cpp:431> Load:
  loader->LoadMapFile(/planeshift/world/bronzedoors,world) failed.

<src/common/psbehave/psworld.cpp:432> Load:
  Region name was: bronzedoors

<src/common/psbehave/psworld.cpp:252> ExecuteFlaggedRegions:
  Loading region bronzedoors failed!
Abort trap
logout
[Process completed]
 This is what the Terminal says.
« Last Edit: July 06, 2006, 10:04:07 pm by Anor »
"The object of war is not to die for your country, but to make the other bastard die for his."
General Patton

Slithis Sindaris
The Vespers of Laanx

backeroo

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Re: Crashing
« Reply #4 on: July 06, 2006, 10:06:24 pm »
Oh, diffrent Problem then. So i'm still the only one with the "virtual Function call" Error.....

but there was also another User in the

CB 0.15 Re-release on Bittorrent - Thread with the same Error you got.

regards

  backeroo
\"Everything you can imagine is real.\"
Pablo Picasso

Anor

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Re: Crashing
« Reply #5 on: July 06, 2006, 10:17:12 pm »
I have a Mac OS X 10.4.7

1.8 GHz PowerPC G5

Chipset Model:   GeForce FX 5200
  Type:   Display
  Bus:   AGP
  Slot:   AGP
  VRAM (Total):   64 MB
  Vendor:   nVIDIA (0x10de)
  Device ID:   0x0329
  Revision ID:   0x00b1
  ROM Revision:   2103
  Displays:
iMac:
  Display Type:   LCD
  Resolution:   1680 x 1050
  Depth:   32-bit Color
  Built-In:   Yes
  Core Image:   Supported
  Main Display:   Yes
  Mirror:   Off
  Online:   Yes
  Quartz Extreme:   Supported
« Last Edit: July 06, 2006, 10:20:15 pm by Anor »
"The object of war is not to die for your country, but to make the other bastard die for his."
General Patton

Slithis Sindaris
The Vespers of Laanx

Kramel Rockbeard

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Re: Crashing
« Reply #6 on: July 06, 2006, 10:24:58 pm »
Library not loaded: /usr/local/lib/libvorbisfile.3.dylib
  Referenced from: /Users/stevenearl/Desktop/Planeshift3D/psclient.app/Contents/Resources/sndsysogg.csbundle
  Reason: image not found

Model:
iBook G4, 933 MHz, 640 MB,
Graphics: ATI Mobility Radeon 9200, 32 MB

This is what is showing when I try to launch it.
I D/Ld the patch but now I have a new problem. :'(

backeroo

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Re: Crashing
« Reply #7 on: July 06, 2006, 10:53:18 pm »
Kramel, you need to download the new Version ( sane Torrent file name ).
Should be fixed there.

regards

  backeroo
\"Everything you can imagine is real.\"
Pablo Picasso

dfryer

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Re: Crashing
« Reply #8 on: July 06, 2006, 11:49:35 pm »
People who are crashing loading the bronze doors, would it be possible to start up from the command line (Terminal) like this:

cd /Applications/Planeshift3D/
(or wherever you put planeshift)
./psclient.app/Contents/MacOS/psclient -verbose=-scf

Then the log will have some more details.

Thanks!
Daniel
Quidquid latine dictum sit, altum sonatur.

zhai

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Re: Crashing
« Reply #9 on: July 06, 2006, 11:55:30 pm »
 :'( didn't work. i used the terminal and all... well, i guess i'll have to ask a GM to save me and stay away from the bronze doors until the update is done. thanx anyway. so far, the upgrades look amazing. :thumbup:
:: The Flaming Feather :: Lady of the Rangers ::

Kramel Rockbeard

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Re: Crashing
« Reply #10 on: July 07, 2006, 01:44:49 am »
Quote
Kramel, you need to download the new Version ( sane Torrent file name ).
Should be fixed there.

regards

  backeroo
Sorry, I tryed mounting the wrong dmg.
Works now!

Anor

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Re: Crashing
« Reply #11 on: July 07, 2006, 03:44:55 pm »
All i did was change some settings, and now it is working. I accidentily put on load all maps and keep them loading. Once I turned them off, they worked.


"The object of war is not to die for your country, but to make the other bastard die for his."
General Patton

Slithis Sindaris
The Vespers of Laanx