Venge is being pragmatic, and Talad likes to hope we can all get along. I think that as we progress the two concepts can merge together.
I think what people need to understand, is those that "RP" or "PL" are both not playing the game as intended. You're not supposed to just make up stories and chat all day any more than you're supposed to just kill things and never talk to anyone else. PS intends to be an RPG where people play the game in character. That means playing the game; there are warriors killing lots of things, craftsmen, mages, merchants, even people who don't necessarily train any skills, and even the occasional dedicated story teller. All this is in a truly living world, with multiple active quests and active economic and societal systems. However, while we intend accommodate many different styles of gameplay into one cohesive world, everyone is expected to chat and act from the perspective of their character.
At this point, no, we can't do this. The infrasturcures don't yet exist, so the community self-divides. This will not always be the case, and I do hope those who are used to the (rather boring) extreme forms of both RP and PL don't try and keep them around forever.