Author Topic: The "don't spoil" spirit has gone too far.  (Read 14361 times)

AThousandYoung

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Re: The "don't spoil" spirit has gone too far.
« Reply #15 on: July 16, 2006, 09:31:04 pm »
I hate roleplay nazis, especially when they are nazis about things that have nothing to do with roleplay, like giving someone advice.

I called one of those catpeople a cat and he got all pissy and said "I am a XXXXX (we are roleplaying here)". Now...which is the roleplay failure here...calling someone who looks like a cat a cat, or saying "(we are roleplaying here)"?

Kiern

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Re: The "don't spoil" spirit has gone too far.
« Reply #16 on: July 16, 2006, 10:58:59 pm »
I hate roleplay nazis, especially when they are nazis about things that have nothing to do with roleplay, like giving someone advice.

I called one of those catpeople a cat and he got all pissy and said "I am a XXXXX (we are roleplaying here)". Now...which is the roleplay failure here...calling someone who looks like a cat a cat, or saying "(we are roleplaying here)"?

The thing is, he can't look like a cat because they don't exist in Yliakum.  I think people who overreact to that kind of thing is ridiculous, but in this case the dude was correct and he didn't seem to treat you badly for making the mistake.  So in the end, get over it.

Just a pointless thing to complain about.  I should really learn to stay in the Hydlaa Plaza forum.
« Last Edit: July 16, 2006, 11:02:01 pm by Kiern »

Alfonso Knaf

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Re: The "don't spoil" spirit has gone too far.
« Reply #17 on: July 16, 2006, 11:13:53 pm »
AThousandYoung: Come on at least read a bit of the background, you really should know how the races are called.
From the "about" page:
"First of all PlaneShift is a Role Playing Game. Be sure to read our Roleplay guidelines or you will not be able to play this game."

I think this thread is going into two directions, about roleplaying and about helping.
I think you can perfectly roleplay your character and either give advices ingame, or outgame via /tell (if the answer can hardly be given ingame, or even when it does not fit your character).
But I think it should be understanded, that PS has a focus on RP and therefore anybody saying something like "Oh I have this heavy problem with the XY-quest, everything I tell this NPC is wrong" should really think about why he maybe does not get an answer.
Thats how I see this world.
"What is the mind? Doesn't matter. - What is matter? Never mind."

zorbels

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Re: The "don't spoil" spirit has gone too far.
« Reply #18 on: July 16, 2006, 11:23:49 pm »
The one thing I like about this game is that you can't just pull up a webpage full of spoilers. You have to be either apart of a guild who has that sort of information displayed on their website or a friend in game that will share the information you seek. Either way this is what helps us all relate in game. It is a good thing because then you must get to know people with your character, or choose to be a loner .... which if you want realisim in game that sort of character would have a toughter time finding things out about Yliakum. They would have to either over hear information, or find out from NPC's and exploring.

                                                            ~>~>~>~><~<~<~<~

I see this issue Sesmi has posted about in two ways.

On the newbie's side I see that it is frustrating when first coming into game. You are in a new world, with people you don't know. The NPC's can be very difficult if you don't understand how to talk with them, in some cases they are difficult to talk to at all. When I first started planeshift I didn't understand roleplay. I would approach people and ask about the weapons and where could I find training. This was not done in character, nor should anyone have expected that of me. After all I was new and learning. It can be difficult when you recieve the same answers from the old players over and over. A few Examples:

"Go explore."
"Talk to the NPC's"
"It's better to find out yourself."
"Please use bracket for OOC"
"/tell those messages and stop ruining the roleplay."

When I recieved those answers, I would just be forced to ask more questions. "What in the heck is OOC, and I am trying to explore but what direction do I go to find ojaveda?" This is when the old players would start to get irritated, and thats when I'd hear the comments like "Great we have a newbie here." It was hard to not feel insulted and type out, "well if your not going to help just say so." After my first week in planeshift I started to catch on to roleplay from good strong characters who I came to recognize as regulars in the game and great roleplayers. I tried to talk as they did and found when I asked my questions in a roleplay like manner I had better responses.

                                                            ~>~>~>~><~<~<~<~

On the old players side I see how they can get frustrated. Imagine yourself in a wonderful roleplay. Your excited and happily questing away with your friends. Your at the most important part and this new person walks up and starts chattering away with questions. Having to stop and explain the game controls and how to get to places can be frustrating too. All you want to do is play the game and have the kick ass roleplay continue. New people don't seem to understand or respect that (But this is where us oldbies have to remember they are new and shouldn't be expected to understand as they have to learn). It gets tiring spending all your game time helping out new players and going over the same questioins and places. Some newbies don't seem to want to take a hint either when examples are in front of their face. I can't say there aren't jerks in the game, but over all most community members are willing to help IF asked nicely. More often than not the please is forgotten.

                                                            ~>~>~>~><~<~<~<~ 

I am not really sure if there is a fixer to this situation. The only advice I can give on this is for the old players to have a little patience and remember what it was like to be new. If you don't like that the newbie isn't roleplaying to your standards, then lead by example and try to answer them in a roleplay manner (I know at times this can be difficult and that is when it is best to use group or /tells). This will help them to understand the importance of roleplay in the game. Don't take it ooc and start lecturing them. After all your not their mother. That will only help the newbie develop a negitive opinion of the game.

Newbies should try to be respectful and not expect the other players to answer to their needs. Take a look around you, if the players seem involved in a conversation and they seem occupied you might want to consider talking with someone who doesn't seem as busy. It would be wise to politley say to someone, "can I have a moment of your time?" and then ask if they seem interested in helping. The players don't owe it to you to guide you around and be at your disposal. This is a great community and most people are willing to help, all we ask from newbies is follow the rules of the game and try to keep as much in character as possible. If you don't want to bother then this isn't the game for you.

 
 
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AThousandYoung

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Re: The "don't spoil" spirit has gone too far.
« Reply #19 on: July 16, 2006, 11:31:25 pm »
"The thing is, he can't look like a cat because they don't exist in Yliakum."

Then he should have said "What's a cat?" not "(we are roleplaying here)".

By the way, if there are no cats, what are "feline features"? Enkidukai are described as having "feline features". Oh, and aren't we all supposed to be from different worlds? Maybe on my home world there were cats. You'd think there'd be more emphasis on the nonexistence of cats when you have Enkidukai in the game with feline features yet we're never supposed to refer to cats.

It ruins an immersive roleplay environment far more when everyone's constantly talking about roleplaying and whether I'm doing it properly or not. If I am going to roleplay, the last thing I want to see every ten seconds is the word "roleplay".
 
« Last Edit: July 16, 2006, 11:38:53 pm by AThousandYoung »

miadon

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Re: The "don't spoil" spirit has gone too far.
« Reply #20 on: July 16, 2006, 11:34:47 pm »
It is a debatable thing, the point, I tend to find the best way to roleplay it is to assume things change alot eg,

"last time i heard there was a trader, i forget his name. in hydlaa who gave lessons in swords.", if its directions then thats not spoiling anything, thats just giving directions like any character who knew the way would do.
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Kiern

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Re: The "don't spoil" spirit has gone too far.
« Reply #21 on: July 17, 2006, 12:12:00 am »
"The thing is, he can't look like a cat because they don't exist in Yliakum."

Then he should have said "What's a cat?" not "(we are roleplaying here)".

By the way, if there are no cats, what are "feline features"? Enkidukai are described as having "feline features". Oh, and aren't we all supposed to be from different worlds? Maybe on my home world there were cats. You'd think there'd be more emphasis on the nonexistence of cats when you have Enkidukai in the game with feline features yet we're never supposed to refer to cats.

It ruins an immersive roleplay environment far more when everyone's constantly talking about roleplaying and whether I'm doing it properly or not. If I am going to roleplay, the last thing I want to see every ten seconds is the word "roleplay".
 

Does it describe them in the game as such?  I really don't know, I don't play the game.  But I would assume that is either in character creation or the site, both of which have no bearing on in-game.  There's just no reason for you to take issue for what he said and make a big deal out of it, I could see it if he insulted you for not roleplaying as some people do (which should be dealt with harshly) but if he were to handle it in the way you describe it would only confuse new people.  Not everyone is intelligent enough to realize when someone says "What is a cat?" that they are roleplaying.  Because the person saying that could easily just be seen as an ass or english isn't their first language and they are geniunely confused.

AThousandYoung

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Re: The "don't spoil" spirit has gone too far.
« Reply #22 on: July 17, 2006, 12:26:13 am »
If you don't even play the game why are you talking to me here?

Karyuu

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Re: The "don't spoil" spirit has gone too far.
« Reply #23 on: July 17, 2006, 12:32:24 am »
Because he can, and because he raises good points?

That in no way is being a "roleplay nazi."
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

zorbels

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Re: The "don't spoil" spirit has gone too far.
« Reply #24 on: July 17, 2006, 12:59:22 am »
Quote from: Karyuu
Because he can, and because he raises good points?

I think he has made very good points. Most of which I agree with and support.


Quote from: AThousandYoung
I called one of those catpeople a cat and he got all pissy and said "I am a XXXXX (we are roleplaying here)". Now...which is the roleplay failure here...calling someone who looks like a cat a cat, or saying "(we are roleplaying here)"?

I think what is the failure is your attutide. Your getting upset over something so small.

Maybe that player didn't answer correctly, but people make mistakes. Maybe he was having a bad day and your comment set him off? Maybe he just finished explaining to someone he wasn't a cat, and then you came along. Maybe he was in the middle of a roleplay and got annoyed with you interupting with your comment? 

Another thing is did you talk to this character and try and work it out? I am wondering because bringing it to the forums in the manner you have and from what I read, it seems like all you want to do is vent.

For future reference the "Cat people" are  Enkidukai. Males are menki's, and the females are fenki's.
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Nikodemus

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Re: The "don't spoil" spirit has gone too far.
« Reply #25 on: July 17, 2006, 01:27:22 am »
People tend to misunderstand two different things:
helping in game mechanics and roleplaying. While the first is about helping in all what is ooc in game, the second is doing all what is ic. Telling how to mine is OOC when you are explaining how it was made possible in the game and how you can do it, IC is when you are telling someone to take the rockpick, hit the wall and the mine and check the rubble for any valuable resources. When you tell someone where is Bronze Doors and how to reach it, it is completly IC, although you could start using words like zones or portals what is completly OOC and unnecessary, even invalid, because you can explain the problem in IC way. Completly different thing is if you (your char) want to help, if you don't want to help, it completly ok and anybody claiming you are acting OOC is wrong. Additionaly while you are IC, that person is acting OOC and its that person fault, not yours.

So we have these two difefrent things:
ooc help and ic help. To first you are highly encouraged, but still have a choice.  As for the second, you are here completly free as what to do; nobody can ever OOCly order you to do so.
People just don't really know what is roleplaying and its where the problem is.

Furher, someone who yell at you that you are spoiling RP while you are seeking help ICly, is acting completly OOCly and its that person who spoil the RP.

On the Shakespear topic:
Whoever tell me to speak in his style, I will laugh at his face. I'm not english, I don't really know his style, except from the translations to my language. From this i can tell one thing, its theatrical. It don't have much to do with the way how most of the medieval poeple was talking. Maybe 1% of all the poeple the aristocracy, although i'm not sure if this term is fully valid for this age. Furher, i don't see why I should try to speak in Shakespear style while i know Adam Mickiewicz style much better, unfortunately I don't know english good enough to translate this style into english words.
All where it leads is to not use modern words while roleplaying and as far as your skills allow, try to talk in the way how people was 1000~500 years ago, on the whole earth, not only very east Europe.



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dfryer

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Re: The "don't spoil" spirit has gone too far.
« Reply #26 on: July 17, 2006, 01:45:49 am »
'Where are the bronze doors?"

"To get there, go out of the upper part of the city, and then through the forest, turn left at the intersection and then follow the road"

All of that is perfectly acceptable in-character, and isn't, in any way, a spoiler.  Have you ever asked for directions in real life?  There is maybe more sensitive information like "where is the lost child for this quest?" that needs to be handled more carefully but even then, "Have you seen a child who looks lost recently?" is still totally in character.
Quidquid latine dictum sit, altum sonatur.

Kiern

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Re: The "don't spoil" spirit has gone too far.
« Reply #27 on: July 17, 2006, 01:53:11 am »
All of that is perfectly acceptable in-character, and isn't, in any way, a spoiler.  Have you ever asked for directions in real life?  There is maybe more sensitive information like "where is the lost child for this quest?" that needs to be handled more carefully but even then, "Have you seen a child who looks lost recently?" is still totally in character.

And if that still bugs people, they can always give the wrong advice...roleplaying, of course.

If you don't even play the game why are you talking to me here?

You're not even going to defend yourself?  Oh.  Well...I'm disappointed.  :(
« Last Edit: July 17, 2006, 01:55:22 am by Kiern »

dfryer

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Re: The "don't spoil" spirit has gone too far.
« Reply #28 on: July 17, 2006, 02:24:23 am »
Quote
Oh.  Well...I'm disappointed.

Come on people, don't let the troll starve!!  :o
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Peacer

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Re: The "don't spoil" spirit has gone too far.
« Reply #29 on: July 17, 2006, 03:11:53 pm »
"The thing is, he can't look like a cat because they don't exist in Yliakum."

Then he should have said "What's a cat?" not "(we are roleplaying here)".

By the way, if there are no cats, what are "feline features"? Enkidukai are described as having "feline features". Oh, and aren't we all supposed to be from different worlds? Maybe on my home world there were cats. You'd think there'd be more emphasis on the nonexistence of cats when you have Enkidukai in the game with feline features yet we're never supposed to refer to cats.

It ruins an immersive roleplay environment far more when everyone's constantly talking about roleplaying and whether I'm doing it properly or not. If I am going to roleplay, the last thing I want to see every ten seconds is the word "roleplay".
 

because then everyone could implent little rules that where they lived they drove around cars and had special telepatic powers allowing them to kill a person with their mind and know everything about them before asking or finding out through conversations or actions being with this person, they could also say that where they came from they said onoez omgzor this sucks, omfg this sucks big dude, destroying the medieval setting by using nowaday words and internetslang.

Although i think you will learn all this in time :) and will be willing to help if a question is asked... have fun in game and good luck rp'ing
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