Author Topic: Google earth to google PS  (Read 7707 times)

corvus_crow

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Re: Google earth to google PS
« Reply #15 on: July 11, 2006, 04:47:33 pm »
This is not good. I suggest to the developers to randomly change map locations and render the Google PS map irrelevant if it is ever implemented. Why, oh why do I need a Google interface to PS. It is DEFINITELY OOC. Nobody in the PS world knows what the h*ll Google is! This would also bring down the fun factor for some. Such as myself, one of the cool things about PS is that you DO NOT know what is really going on.

LARAGORN

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Re: Google earth to google PS
« Reply #16 on: July 11, 2006, 05:14:54 pm »
If and when this is completed I think it will be amazing. I am at a cross roads with the spoiler factor though.

 That being said, this could be implimented as part of the cartoughraphy (however it is spelt) system. This way it isnt available to everyone imediatly, you would need to train and develope your skill in able to use the system.

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narita

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Re: Google earth to google PS
« Reply #17 on: July 11, 2006, 05:21:54 pm »
planeshift is licensed under the LGPL(i believe) and their own license
According the web site, PS is a merge of GPL and proprietary licence modules, which is usualy forbiden by the GPL itself.

juggalo10101

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Re: Google earth to google PS
« Reply #18 on: July 11, 2006, 06:02:42 pm »
i woke up this morning and saw all these relplies and decited to start from scratch, so i am coding my own engine that you can run "on top of" PS so it has the illusion od bieng on the screen but not really. It will take me a bit longer.. but i didnt think about bieng sued, so just to be safe, it will be almost the same! So ill update you on it.

corvus_crow

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Re: Google earth to google PS
« Reply #19 on: July 11, 2006, 09:09:48 pm »
As much as I can appreciate the desire to make a good Google hack, this flies against how the game is supposed to be run. Quite a few of us LIKE not knowing. Not to mention that the devs have said numerous times that posting public information about the gameworld is not allowed. Here is the other thing: How are YOU going to get the game map? Where are you getting the data from? If you are talking about mapping the world yourself and posting the data ... then you are violating the conduct of the game. I think randomization will have to be done over time, or at least switching things around.

minetus

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Re: Google earth to google PS
« Reply #20 on: July 11, 2006, 09:26:21 pm »
jugallo, if your so willing to do this, why dont you apply to the dev team and develop the cartography skill? would be kinda more pratical

lanser

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Re: Google earth to google PS
« Reply #21 on: July 11, 2006, 09:53:05 pm »
planeshift is licensed under the LGPL(i believe) and their own license
According the web site, PS is a merge of GPL and proprietary licence modules, which is usualy forbiden by the GPL itself.

Different sections are under different licenses not a merge of GPL and proprietary ie server and client source is GPL and the art and DB rules are under a more restrictive license
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sesmi

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Re: Google earth to google PS
« Reply #22 on: July 11, 2006, 10:07:38 pm »
I think randomization will have to be done over time, or at least switching things around.

I personally think that would ruin the game. It's quite OOC if you think about it. the real world doesn't "randomize"  :P

Bereror

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Re: Google earth to google PS
« Reply #23 on: July 11, 2006, 10:53:20 pm »
The game engine is released under GPL. It means that you can take the sources and build your own game without any restrictions as long as you release it under the same GPL license.

Game rules, settings and art are released under the Atomic Blue License. In a fact, the license says that "You may use the provided Material, for personal use only, to connect to an Official PlaneShift Server only in conjunction with a Planeshift Client, distributed by Atomic Blue.". Using Planeshift art and maps for any other purposes is violating the license.

There is nothing wrong about having the game engine under the GPL license and rules, settings and art under a different license. Using a GPL licensed program to write your data to a DVD doesn't mean that your data has to be licensed by the same GPL license.
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svuun

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Re: Google earth to google PS
« Reply #24 on: July 12, 2006, 07:49:26 am »
sounds like a good idea.  and its totally IC as in the real world I would have a map to get around (i certainly use my GPS in new areas).  Especially if points of interest in the game are broad general areas that span great lengths (eg oja road, arena2 etc..)  Provides for better communication as well all know how hard it is to describe to someone in game how to get to a certain place... i'm so often flabergasted that I just escort them to the destination, otherwise I feel like a useless tool not being able to help them.

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Re: Google earth to google PS
« Reply #25 on: July 12, 2006, 10:53:07 am »
I just wanna say a little thing to the people saying that it would ruin the game for them. It is for YOU that it would ruin the game. If you reckon it would do so for you, well it is VERY simple, simply DO NOT use that program. If you think that it is cheating, DO NOT use the program, if you think that it is like a map (and they exist all the cultures around the real world in some sort of a form) well use it.
When stealing will be in the game, would everyone be obliged to use it? I don't think so, well it is the same with "spoilers" and especially, "google yliakum"

For the randomnisation of the places where map are, this would be just about impossible to do and totally useless. Image a newcomer going to Oja following there instructions "From the hydlaa Plaza, go under a "house-bridge" and you get in the Library section, continue on that road, pass the gate near the guards and you are on Ojaroad!" And after, when he finally comes to the end of the trip, he realises that it isn't Oja. I must say that this wouldn't be very pleasing.

narita

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Re: Google earth to google PS
« Reply #26 on: July 12, 2006, 11:12:24 am »
The game engine is released under GPL. It means that you can take the sources and build your own game without any restrictions as long as you release it under the same GPL license.

Game rules, settings and art are released under the Atomic Blue License. In a fact, the license says that "You may use the provided Material, for personal use only, to connect to an Official PlaneShift Server only in conjunction with a Planeshift Client, distributed by Atomic Blue.". Using Planeshift art and maps for any other purposes is violating the license.

There is nothing wrong about having the game engine under the GPL license and rules, settings and art under a different license. Using a GPL licensed program to write your data to a DVD doesn't mean that your data has to be licensed by the same GPL license.

That's untrue for the client part. The arts are meaningless without the client and the client is meaningless without the arts. They're always released together in the same package and need to fit the same version. Of couse the copyright holder can give (written) special exceptions, but it's not the case yet because the raw GPL is used. Currently if someone would release the client :
 - he must use a world with contacts about PS's ones because the client hard code some PS rules
 - he must release his arts in GPL.

It's different for the server, because there is no binary package of it.

hook

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Re: Google earth to google PS
« Reply #27 on: July 12, 2006, 12:51:49 pm »
*hook gives up on this thread ...it's not like anyone would listen to a lawyer when it comes to licenses*
« Last Edit: July 13, 2006, 01:22:46 pm by hook »
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Easton

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Re: Google earth to google PS
« Reply #28 on: July 12, 2006, 05:53:17 pm »
I like the idea. But having played PS for over a year and a half, i have this nagging feeling in my head.. i think its my conscience. well.. here's what its saying.

There never has been a "mini-map" in PS. and as far as i thought, there never will be. Maybe a vague map in a random book "like Jayose's Map". But i find it more realistic, and almost more personal when i get to know certain paths on my own. It makes everyone spend a certain amount of time actually exploring and making maps in their own minds, as opposed to just following some little box with a "you are here" sign. Something that comes to mind is the recent update. With all of the new maps that had been unexplored, some members from our guild went out and did a search for the quickest path to Ojaveda, or the Bronze Doors. We went out and tried to find some landmarks that could help navigate our way to our destination. It wasn't only a great RP event, but it was exciting, fun, an adventure, and useful to the guild. Having access to a mini-map completely destroys this type of activity. Of course there's the option to have a setting where you can hide the mini-map, but i feel the best possible choice is to just not have a mini-map.

That's just the opinion of little me. I like the idea, and the intention you have, but i just feel it might not belong.

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LARAGORN

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Re: Google earth to google PS
« Reply #29 on: July 12, 2006, 06:13:45 pm »
As i said before

If and when this is completed I think it will be amazing. I am at a cross roads with the spoiler factor though.

 That being said, this could be implimented as part of the cartoughraphy (however it is spelt) system. This way it isnt available to everyone imediatly, you would need to train and develope your skill in able to use the system.

If this was used, along with the "fog of war" idea, no one would just be able to buy a map. In order for you to see something on the map, you would have had to already been there.

Instead of a realistic map it could be a parchment style. keeping with the medeaval theme. :)

All great truthes begin as blasphemies- SHAW
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