Author Topic: Google earth to google PS  (Read 7605 times)

Xordan

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Re: Google earth to google PS
« Reply #75 on: July 14, 2006, 07:46:07 pm »
3) this guy's just trying to use his time to make stuff better for everyone playing. i think its a great idea and have nothing against his ideas. some of the crap im hearing is still insane! you say it would be too easy and spoil the game. he fixed that by saying he could implement fog of war! how else could it spoil the game for players, answer me that.


There's a reason we don't implement a mini-map. I doubt we would allow people to use this anyway.

Myrthe

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Re: Google earth to google PS
« Reply #76 on: July 14, 2006, 07:58:52 pm »
iight thats what i needed. not that coming from some random player lol.

Induane

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Re: Google earth to google PS
« Reply #77 on: July 14, 2006, 10:37:46 pm »
Boy these issues sure make for a hot debate!

On the side of having this program:

  • Its cool
  • It could come in handy for people like me who find games disorienting
  • Would be a fun project to contribute to

But then again...

  • Some think it ruins the "roleplay expirence"
  • There is the chance of a spoiler factor
  • It may violate the weird AB License


I understand the reason PlaneShifts art is licensed the way it is.  In some ways it makes sense and keeps the "uniqueness" of PlaneShift intact.  But I've been here for a reasonably long time and there are things about the game that astound me and things about the game that depress me. 

[rant]
Why do we have a wishlist?  It seems that Talad has his vision already rock center in place.  The wishlist is looked at by few devs who rarely comment.  I never post there anymore as I feel like no matter what I say or do I'll never have an idea that is 100% compatible with the "vision" of planeshift.  Its like they already know what is and isn't going to happen with the game, so if we don't have ANY input whatsoever, why on earth do we have this forum board?  It seems to me that it should feel more honest.  The top sticky should say - feel free to waste your time posting something that is going to be completely ignored by every dev because they know it will never get past Talad anyways!  No one can really contribute art no matter how good it is if they ever post it in the forums and get a group of people working on it.  No one has the time to listen or care.
[/rant]

I feel a bit better.  On to the issue at hand more directly - I don't personally have a problem with a map reader.  In fact its kind of neat in a unique way.  Sure planeshift doesn't have "google earth" but it could easily have a magical display of the charted terrority ingame somewhere.  Its not out of the realm of roleplay to have good maps, even maps that turn as you do.  When I'm out with a map in real life I turn it to orient myself with it (provided I have a map).  I agree it should be a cartography skill ingame, but I don't see whats really wrong with a google map mod.  It makes planeshift seem like its own world to me - something independent from earth, which is the way I LIKE to look at it.  If people are afraid it will ruin their RP expirence then they don't have to use it.  For the rest of us it could be neat!  I think the devs and players would both have more fun if they wern't so uptight about some things.  Some people will always be exploiters.  You don't fix this by making anything that could possibly be construed as a exploit "illegal" as it discurages fun projects and innovation like this one.  Already I think he is discouraged and the little Google PS project has died. 

Being restrictive about certain things is fine, but you can be a bit too restrictive and the project can suffer as a result.  I'd love to see what planeshifts potential would be if random art submissions  were managed well and put ingame.  All you'd need is one dedicated dev to take care of that process, and have Talad approve the art that the dedicated dev thinks is good enough.  That would keep Talad from being bogged down by requests to "Hey look at my leet guildhouse."

And that is something else.  Until we have it so you can buy houses and castles, why not have that dedicated dev be allowed to review guild specific art?  Guildhouses for instance.  Ones deemed good enough could be placed ingame in a certain designated area for guildhouses.   This is of course after the dedicated dev takes the time to decide if it is good enough to spend his/her time getting ingame, and then confiirming that it meets Talads stardards for things like architecture styles, etc...  The world of PlaneShift would open up into fantastic new realms and new buildings to explore. 

But of course why should I bother with such a stupid suggestion? I'll be ignored or ridiculed by olderbies than myself because its not in "Talads Vision" DUH!

Urmmm I guess thats a rant too, so
[/rant]

Xordan

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Re: Google earth to google PS
« Reply #78 on: July 14, 2006, 10:54:24 pm »
Actually I look at the wishlist quite often and I use ideas in there to plan changes and new systems. Just because I don't comment doesn't mean that I don't look. Same for other devs.

Karyuu

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Re: Google earth to google PS
« Reply #79 on: July 14, 2006, 10:56:41 pm »
... *backs away*

We don't have enough dev members to do that the moment. Talad doesn't have enough time to change links on the webpage - if you think he'll have time to look over fan art a "dedicated" dev approves of, you're not getting a full picture of just how small and busy the team is.
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Xordan

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Re: Google earth to google PS
« Reply #80 on: July 14, 2006, 11:20:17 pm »
We've already tried to have a website for people to post art for us to approve and look at but it failed. (LWW website)
People have short memories :)

ThomPhoenix

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Re: Google earth to google PS
« Reply #81 on: July 14, 2006, 11:40:21 pm »
A lot of people don't know about the Laanx Wheel of Wishes.
What happened to it anyway? It has been online for a very long time with all of the art still on it, untill a few months ago.
It seems to be offline now: http://lww.demon-host.com/
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Xordan

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Re: Google earth to google PS
« Reply #82 on: July 14, 2006, 11:48:15 pm »
I wouldn't mind hosting it to get it up again if people will use it and if someone will give me the website or something similar. It was a good idea.

ThomPhoenix

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Re: Google earth to google PS
« Reply #83 on: July 14, 2006, 11:55:48 pm »
I'm sure people will use it if proper propaganda is applied ;)
I think 99,9% of the community doesn't know about LWW at the moment, so prepare to spam IRC.
And it's nice that you would want to host it  \\o//, but now the problem is finding the (ex)hoster, the one with the files.
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Xordan

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Re: Google earth to google PS
« Reply #84 on: July 15, 2006, 12:51:47 am »
I sent an email to the old hoster. Hopefully I'll be able to get the website at least.

Induane

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Re: Google earth to google PS
« Reply #85 on: July 15, 2006, 03:50:52 am »
The only time I ever heard of the laanx wheel of wishes was in irc and they had told me it was dead :( 

Quote
Actually I look at the wishlist quite often and I use ideas in there to plan changes and new systems. Just because I don't comment doesn't mean that I don't look. Same for other devs.

Some feedback would be nice, or at least a bit less discouraging.  I undertand you can't make a post every time but I think people like to know that their ideas are being considered.  The people who post in the wishlist are usually newer players.  They eventally quit posting because they think its useless.  Thus the wishlist thread is constantly hijacked by new players who think it would rock to have "ARMOR!".  if the people who have been here a long time felt like they could make a difference by posting I think you'd have to filter through less repeat or newbie suggestions.

Quote
We don't have enough dev members to do that the moment. Talad doesn't have enough time to change links on the webpage - if you think he'll have time to look over fan art a "dedicated" dev approves of, you're not getting a full picture of just how small and busy the team is.

I do spend alot of time in the planeshift-build channel.  I'm no dev but I understand how busy the team is!  Rolenun and I are working on fixing up the documentation and build guides, as well as trying to handle all the requests for compiling help in the hopes that this will give devs more time to work on what they need to do instead of repeating build tips.   Talad has (thankfully :D ) taken the time to review and give me tips on some art we're trying to contribute.  I'm sure he is busy, but he is quite quick about it.  If someone was handling the brunt of submissions and only giving Talad the best of the best for the final approval it wouldn't be much different than it is now where he reviews art submissions.  As time goes on the dedicated dev would get a better and better idea would get past Talad and the minor time commitment Talad would need initially would get less and less.

Quote
I wouldn't mind hosting it to get it up again if people will use it and if someone will give me the website or something similar. It was a good idea.

Agreed :D I never knew about it till it was too late.

Quote
I think 99,9% of the community doesn't know about LWW at the moment, so prepare to spam IRC.

This was probabily the problem from the beginning ;)




dfryer

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Re: Google earth to google PS
« Reply #86 on: July 15, 2006, 04:21:10 am »
I think if the wishlist is to be discussed or debated, that deserves a separate thread.

Regarding the *original* topic, we might/might not specifically ban the use of automappers, depending on how prevalent they became and whether or not they had a significant impact on game balance or game design.  The idea of using Google is kind of cool, but also seems very much like overkill (and the problem of data import seems to be tricky..)  Personally I think that it is "better" for the game if everyone uses the same client/art in the course of normal gameplay.  Trying new things on your own server is completely different, you're pretty much free to do whatever (i.e. forbidding hacked clients is something we can only do in the art license or player agreement).

Regarding the GPL, the proprietary content included with the GPL psclient program is a document opened and/or manipulated by psclient, and hence not required to be under the GPL.  "Collections" of software (for instance, a GPL program and a proprietary program, communicating through indirect means) is (I believe) expressly permitted by the GPL.

That is to say, distributing a psclient binary with your own art, with the art under whatever license you want, is completely permissible under the GPL.  One characteristic feature of the engine/art separation is that the content of the art files is irrelevant to function of the engine, e.g. any CS map file, and any collection of cal3d models and grey textures would work.
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