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Cal3D Svn + CrystalSpace Compiling Solution
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Topic: Cal3D Svn + CrystalSpace Compiling Solution (Read 1090 times)
Induane
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Posts: 1287
What should I put here?
Cal3D Svn + CrystalSpace Compiling Solution
«
on:
July 20, 2006, 02:07:43 pm »
Using svn for CAL3D and stable CrystalSpace doesn't work. If you need to compile crystalspaces official planeshift revision you'll need to follow these directions, because cal3d's cvs was shut down recently.
http://vaalnor.mine.nu/cal3d.htm
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Wired_Crawler
Hydlaa Citizen
Posts: 429
Re: Cal3D Svn + CrystalSpace Compiling Solution
«
Reply #1 on:
July 20, 2006, 02:22:36 pm »
Errr...
Why not do just do:
svn co
http://svn.gna.org/svn/cal3d/trunk
cal3d -r '{2006-05-25}'
(it is revision 353)
This version should be compatible with current CS, yes ?
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Induane
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Posts: 1287
What should I put here?
Re: Cal3D Svn + CrystalSpace Compiling Solution
«
Reply #2 on:
July 20, 2006, 04:00:21 pm »
we had some troubles getting that to work, plus this solution allows you to use the stable tagged cal3d... I don't know if thats much better or not but hey... every little bit helps.
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Cal3D Svn + CrystalSpace Compiling Solution