Author Topic: Annoying graphic bug  (Read 1031 times)

Skner

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Annoying graphic bug
« on: July 31, 2006, 01:25:00 pm »
Not sure if one like this is already here, if there is, show me a link and delete this topic..

examples:
my camera thingy is being rather annoying cause when i walk down a stair, i see the other side of the stair instead of myself. im using third person view..

i pop up in the dr (probably cause i died.. :p) and i see the big round thing from the other side which im not supposed to see, i cant see myself or anyone inside of that spawning point in the dr...

my girlfriend once had the same problem but i have no idea how we fixxed it...anyways is there a solution to this? cause she isnt having problems with it anymore...

as i said, if theres a topic about this already, link me trough cause im not going to spend a whole day to find the correct words to find this specific issue...

oh btw i have the windows xp version of ps :)

LigH

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Re: Annoying graphic bug
« Reply #1 on: July 31, 2006, 01:34:24 pm »
I guess the camera needs a little bit bigger bounding box/sphere to avoid diving into the scenery.

Gag Harmond
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Wired_Crawler

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Re: Annoying graphic bug
« Reply #2 on: July 31, 2006, 01:45:21 pm »
"Close the world, txEn eht nepO."

Skner

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Re: Annoying graphic bug
« Reply #3 on: July 31, 2006, 08:28:39 pm »
thanks...
like laragorn said, i feel like a true noob...  :-[

you guys can delete this thread now ;)

Ahriman

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Re: Annoying graphic bug
« Reply #4 on: August 01, 2006, 03:10:33 am »
Don't. We all make mistakes and dont check stuff. Hey- we're human. And humans aren't perfect.  :)

Faolach

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Re: Annoying graphic bug
« Reply #5 on: August 01, 2006, 07:26:22 pm »
I have the same problem as skner. Usually the camera has correct colision dectection and stops when it hits a wall, but sometimes it can go through the walls and floor. On the Ojaroad, i found a piece of bread stuck in a wall by accident this way. It's really annoying because sometimes i see an onionskin of where my mouse was, and sometimes it sends me to the death realm (fell off the edge of the world bug). What is wrong? Is there a bug in camera collision detection? This isn't really important, but it's kinda annoying.

LigH

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Re: Annoying graphic bug
« Reply #6 on: August 01, 2006, 10:15:28 pm »
I guess the camera needs a little bit bigger bounding box/sphere to avoid diving into the scenery.
... because with a too small bounding box, half of the camera is able to dive through the wall -- and too near objects (Z-buffer near plane / viewing frustum culling), or faces oriented away from the camera (backface culling), are not drawn to improve rendering performance.

Gag Harmond
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