Author Topic: Pet death  (Read 2876 times)

heero

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Re: Pet death
« Reply #15 on: October 03, 2006, 04:50:08 pm »
Back for the dr improvements like hellhounds etc... evrybody noticed that beneath the dr is black. So my idea is to replace the black to lava like you are in hell and that if you fall in you are again immeadiatly dead.Reason why i want this? ???  Simply, because i had a bug that i fell down the death realm and didn't die. >:(

Croconil

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Re: Pet death
« Reply #16 on: October 03, 2006, 05:36:12 pm »
That bug is easy to bypass. Just type /die :D

Nikodemus

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Re: Pet death
« Reply #17 on: October 03, 2006, 06:14:23 pm »
Back for the dr improvements like hellhounds etc... evrybody noticed that beneath the dr is black. So my idea is to replace the black to lava like you are in hell and that if you fall in you are again immeadiatly dead.Reason why i want this? ???  Simply, because i had a bug that i fell down the death realm and didn't die. >:(
And you thnk that if someone put there lava texture you will die? rethink what you have just said ;P
I also don't see the reason why would we need lava all around at all. DR isn't hell. DR is DR, instead of falling into the flames, you fell into nothing. Realistically you should fall till the eternity, so be happy that after some point you die^^
This brings another question. If there is gravity in DR. I'd say the direction you move all depends from the will of given consciousness (soul) unfortunately its not common skill, so our player controlled chars from he world of living cant do that. And because they are used to faling, they fall and so they have to start all over again, because they are oved to the start point.



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Croconil

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Re: Pet death
« Reply #18 on: October 03, 2006, 06:16:40 pm »
And you thnk that if someone put there lava texture you will die? rethink what you have just said ;P
I also don't see the reason why would we need lava all around at all. DR isn't hell. DR is DR, instead of falling into the flames, you fell into nothing. Realistically you should fall till the eternity, so be happy that after some point you die^^
This brings another question. If there is gravity in DR. I'd say the direction you move all depends from the will of given consciousness (soul) unfortunately its not common skill, so our player controlled chars from he world of living cant do that. And because they are used to faling, they fall and so they have to start all over again, because they are oved to the start point.


I think he ment put lava down there that hurts you if you fall in it.

Nikodemus

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Re: Pet death
« Reply #19 on: October 03, 2006, 06:22:34 pm »
I think he ment put lava down there that hurts you if you fall in it.
Yeah, but we dont need lava for this to happen ;P



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Croconil

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Re: Pet death
« Reply #20 on: October 03, 2006, 06:24:02 pm »
I know. I have died everytime I fell. Probably because my char is weak  :sweatdrop:

Cyl

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Re: Pet death
« Reply #21 on: October 07, 2006, 09:34:27 am »
I know. I have died everytime I fell. Probably because my char is weak  :sweatdrop:

Well no. No char is capable of surviving the fall, it happens due to a bug that it easily (and often accidentally) exploited.
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Krann Omins

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Re: Pet death
« Reply #22 on: October 07, 2006, 11:15:49 am »
if it's accidental it's not exploiting...

Nikodemus

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Re: Pet death
« Reply #23 on: October 07, 2006, 03:08:17 pm »
If you didnt saw the speed limit, you are still speeding when your speed is above the limit ;P
Sorry to say, but are wrong and nothing can save you from being exploiter, no luck^^



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Daemen

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Re: Pet death
« Reply #24 on: October 09, 2006, 09:02:51 pm »
If you didnt saw the speed limit, you are still speeding when your speed is above the limit ;P
Sorry to say, but are wrong and nothing can save you from being exploiter, no luck^^

Not quite Nikodemus... Exploiting is purposefully taking advantage of the situation, not finding it accidentally.
You would be exploiting it if you continued to do so. Yet you would not be exploiting it if you realized that you were, and stopped doing what you were.
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Nikodemus

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Re: Pet death
« Reply #25 on: October 09, 2006, 11:17:37 pm »
I believe you say so, only because in general exploting is mayb not even merely a sin. currently most poeple exploit by accident, and sometimes don't even know. So most people won't be really angr if someone from time to time exploit a bit, what won't really matter as long as people won't know, coz their experience will be maybe 0.0000000001% lower.
Whats about speeding? we all know why there are limits. They are to decrease car accidents and thus save lives. You can't really compare saved lives with decreased exploiting in a comp game.
And so even if you didn't saw the limit, you are still speeding. If you exploited by accident, you are still exploiting, only nobody will care about that. What you didn't saw the limit and got caught, you pay because maybe next time you will be more carefull. Some goes bout exploting, you could realise faster that you may be exploting. Only it it is so unimportant, that if you tell that you did it by accident, people will leave you alone (even if you didnt heh xP).

I don't know english terms very well, but when somebody killed someone else, there are two options:
- he did it on purpose
- he did it by accident
In both cases he is guilty, only in the second, you will get lower punishment maybe.

I gues there is exactly the same case about exploting.

If you were exploiting by accident, and somehow you made the whole PS character database to corrupt, without any chance to fix it, what will force devs to wipe it, so that we have to start with our chars all over again, do you think people still won't care? ;P
The guy will say: sorry, I did it by accident! Don't hate me <o>. But i don't think everybody will say: no problem, it could have happened to anyone..  haha ;D
And nobody will know they guy did it on purpose. People you can't be sure, like with speeding ;)

Am I enough convincing?



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Krann Omins

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Re: Pet death
« Reply #26 on: October 10, 2006, 10:53:40 am »
No. You haven't convinced me of what you seem bent on convincing people of. You have only convinced me that in general it is better to keep one's mouth shut & seem foolish, than to open it & remove all doubt.

causing someone's death can be murder in the first second or third degree as well as manslaughter or negligence. Regardless that is off topic. As is the speeding example. Both reffer to people breaking rules, not exploiting a bug. I thought I was clear the first time: "if it's accidental it's not exploiting" re: bugs... lets say you used the example of exploiting women--ok, so even if you didn't know you were exploiting them you still were. BUT everything belongs in its context: many nations would feel that women in western society exploit their weak & pathetic men... So while some forms of exploitation are such regardless of awareness, it is only a matter of perspective-- keeping in mind the perspective where you are playing a game that is still pre-alpha TESTING, and is full of TESTERS rather than players, and the bug being discussed provides no advantage [note an advantage is kinda essential to calling something exploitive]--it is not explotation. I am sorry that your english is not perfect, but that could be a reason to not assume you know better & post in threads telling people that they are wrong.

Often when a post gets me riled I email myself what i would respond, rather than responding in the thread, in the hopes that someone else will post in a more eloquent way without an evident tone of frustration of my own... This was such a case when daemen posted...
But now you've made it clear i need to post what i sent myself anyway [this next bit is egarding the same bit Deamen just quoted]:

"I didn't want to turn this into a debate. Saying "you are wrong" invites it... I gotta assume that's what you meant by "I hate to say it, but are wrong"
--BUT:
the example you gave talked about not knowing the speed limit; that would be more like not knowing there was a rule to start with, as opposed to having accidentally sped (or "not realized how fast" you were going).. your example of speeding is also about breaking the rules: to be breaking rules in ps you must be exploiting a bug: to exploit a bug you must know about it or you were only discovering a bug (or thinking it was an intentional part of game play, regardless of potential benefit). If you do something once, by accident, like what i understood was being discussed, it is definitely not exploiting a bug, and is a big part of the whole testing process.
If what was being discussed is repeatedly using the same bug & not knowing it was a bug, so your use is 'accidentally' exploiting; then while it is 'exploiting' the person thought what they were using normal game elements. If that is the intended meaning of what i replied to then i guess I could be wrong... [i would still think that falls more under "doing something that appears as exploiting a bug" or "benefitting accidentally from a bug" as opposed to actually exploiting (like manslaughter charges for accidental death: if someone is allergic to peanuts & i don't know that when asked for a bite of my sandwich I would not be guilty of manslaughter, while i could still be charged with it--it is accidental & only SEEMs like manslaughter)] Of course to be 'exploting' a bug you'd have to get something out of it, that is integral to the definition... or is everyone who falls thru the map a bug exploiter? .. what do people get out of being at bottom of Dr? a longer stay?
Not that anyone cares abou bug exploiters; I remember a certain guild thread trying to advertize a higher up making very high quality weapons, being warned that that was a clear case of exploitation,  guild responding to say everyone else is gonna keep doing it anyway until its resolved & so will they..The result: no actions taken (that i know of).
But let's just for the sake of argument say I were wrong:
In any event you sure as hell didn't seem "sorry to say" with your jab of "are wrong and nothing can save you from being an exploiter" and such. Nothing can save me from considering that somewhere between condescending & inflammatory."
 

I'm gonna leave it at that for now & hope you consider the offfered perspective & context.

neko kyouran

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Re: Pet death
« Reply #27 on: October 10, 2006, 10:56:36 am »
just one thing...what has any of this have to do with pet death?

thanks.

Croconil

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Re: Pet death
« Reply #28 on: October 10, 2006, 03:10:21 pm »
just one thing...what has any of this have to do with pet death?

thanks.

Exactly what I was thinking.

Getting a little  :offtopic: in my opinion.

PS. It happened to me yesterday! :P