so you are saying that somehow the weapon which is fully repaired with the new abily to do so is inflicting more damage than once, before the skill was introduced?
And yes, the damage is still too high, some things were tweaked, some less affecting, some more affecting, but in general nothing really changed.
Skills of fighting warriors (no matter NPC or PC) aren't compared and it looks that learning in using of some weapon, you never learn how to use it to defend yourself.