Author Topic: More for the 'evil' characters  (Read 540 times)

RayvenD

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More for the 'evil' characters
« on: August 25, 2006, 04:21:07 am »
I don't know if things like this are already in the works but i think it'd be a good idea for people like me who prefer to play the rogue rather than have to learn a career/craft. I'd really like for NPCs such as rogues etc to have more interaction, for example, i'm a young whip of a lad hell bent on mischief after a hard ubringing. why shouldn't i befriend a rogue and learn his tricks of the trade and then go about hydlaa pickpocketing, murdering, mugging and cheating my way into a fortune? I dont know if many people will agree with me on this but i think there should be much more of a criminal underbelly in the game. it'd be nice to be able to have the freedom to be a truly evil character say if another player came asking me for help, if i was a cutthroat surely i'd lead him into an alley and slash his juggular, take his items and be done with him. well it's just an idea.

Rob.
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Allive

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Re: More for the 'evil' characters
« Reply #1 on: August 25, 2006, 07:41:52 am »
look at your skills there is poisoned blades and scabard skills and pickpocket skills stelth killing ways they will be active soon some time mate. but yeah npc rogues maybe stealing from you could if implemented right be quite a fun idea i think.
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